Not much to add here, but I have updated the Games Museum section again. I’ve taken it over 2000 titles now!
Hopefully, I’ll be adding some more bits and pieces to the site soon. Yeah, I’ve been saying that for a long time, but you never know…
the site of uk.games.video.misc
Posted on Written by deKay
Not much to add here, but I have updated the Games Museum section again. I’ve taken it over 2000 titles now!
Hopefully, I’ll be adding some more bits and pieces to the site soon. Yeah, I’ve been saying that for a long time, but you never know…
Posted on Written by choobs
Okay, so there seems to be some confusion about the title of this game. Sometimes GOD eater, sometimes GODS. Who knows what it actually is. In game, the team you work with are known as GOD eaters so we’ll go with that one.
Regardless, the premise is simple. You kill ridiculously large monsters with ridiculously large swords and ridiculously large guns. There’s an amount of corpse-scavenging, an amount of crafting and the whole thing is designed for multiplayer. Sounds just like Monster Hunter, you cry. And you’d be right – it’s very like Monster Hunter. But with one important difference (well, two, but I’ll get to that); it doesn’t have the same brutally difficult leaning curve, particularly with regards to the controls. You can, to an extent, get away with flailing wildly at things in the early missions but you’d do well to learn to duck, weave and dodge. The difference is, God Eater Burst has fluid, fast and responsive controls and (in my opinion) Monster Hunter… doesn’t.
I’ve only played through the tutorials and 1st Tier missions, so I’m not hugely far in, but I have gone backhand replayed missions to improve my rank as well as to just try some things out and see what different strategies yield. All in all, I can see myself spending rather a lot of time with this one.
Posted on Written by choobs
This shouldn’t be possible. How can I be addicted to a Harvest Moon game again? They’re all the same (more or less) and yet I’ve been addicted to every single one of them. Rune Factory, though, is a wee bit different. Kinda. Sorta. You’re still put in charge of a farm. You still grow crops, upgrade your house, make friends, get married, raise children and all that other lovely Harvest Moon goodness.
Except they’ve added dungeons. And monsters. And levels. And stats. And more OCD-triggering collectibles than you can shake a stick at. In short: I’m doomed.
So anyway, I’ve played the first four hours and here’s what I’ve achieved. Got some land organised, tidied away some sticks to kick start my woodpile once I get an axe, grown some radishes and potatoes and things. Met most of the people in the town – including one called Sharron. I have designs on Sharron. Oh yes
After doing a fair bit of ploughing and preparing the ground, I was given a pass for the first cavern system (which, incidentally, you can plant crops in and which stay the same season! Handy!). Sadly, I almost got ganked by a monster as soon as I went in, and if your HP falls to zero, you die. Not good. So I ran away. I’ve also done rather a lot of fishing. There’s something deeply relaxing about it.
So – plan B. I’m going to leave the caves alone for the first year, at least until I can afford some decent gear.
Oh! And there’s mining.
Posted on Written by choobs
So, sitting here while Hurricane Bawbag howls around Dow Folly. The power keeps dropping out and, as I’ve had to work from home due to the extreme weather warning, I’m thankful, for once, that I have an ipad.
So, with the house shaking all round me, what better time to post a quick update on DQ9.
I played through the preamble and found that my little angelic character has been punted to earth as a mortal. She’s dashed around a lot doing good deeds, killed roaming monsters, and cleared a couple of rather lovely dungeons.
Now at level 19, I’ve just clambered back up to my angelic home only to discover all is not well.
This is a lovely little rpg with a great combat system (and particularly good companion ai if you don’t want to micromanage), all the stats in the world, and stupendous writing.
Posted on Written by choobs
So, it’s been a while since I got my teeth into a lengthy RPG on the DS – largely because I haven’t actually owned a DS for a couple of years. My recent acquisition, however, of a shiny new blue 3DS means that I have a huge backlog of JRPGs to catch up on. It seemed fitting that a Square Enix one was first.
Recently, most of my gaming time has been spent on either the brutal-tastic Dark Souls on the 360 or beta testing The Old Republic on the PC. It’s problematic doing this at the weekend due to both my boys nurturing an unhealthy Skyrim obsession – Matts on the PC and Tristan on the 360. So, handheld gaming is where it’s at.
So, while this is a game diary entry, I have to come clean and say that I’ve done nothing more than stick the cart in the 3DS. I will create a character today, and it will be a little girly called Bague (because it’s tradition, dontcha-know) but it’s likely to be tomorrow before I actually start playing. Here’s to the next hundred or so hours of slime-bashing!
Also (whispers) I should probably confess that this is my first Dragon Quest game!