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Sonic CD: completed!

Posted on 30/10/2025 Written by Xexyz

Stardust Speedway remains a low point for the game, I think, which is a shame because the ornamentation (of the brass instruments in the present, and overgrown pipework in the past) is evocative of the Starlight Zone, probably my favourite levels of the original Sonic game. The route to find the generator, and get to it in the past, is overly convoluted and seems to require luck as well as skill. I did explore a lot to find the route that worked for me, but maybe I was missing something.

It’s taken a while, but I’ve now completed this, getting the good future in every zone, and even destroying the Metal Sonic holograms hidden throughout. The game is very different to Sonics 1 and 2, rewarding exploration as well as speed, finding the best places and routes to run along, rather than just always moving to the right. Maybe this is why I found it oppressive; it was just too different, while looking the same. Having explored everything, though, and now with a better knowledge of routes, its become much more like classic Sonic, and I feel like it has the same sort of replay value.

In fact, I know it does, because having completed the game on the PS3, I immediately restarted it on the Xbox 360 (well, the 360 version running on the Xbox One), to unlock some long-standing achievements. I played through it all the way to Stardust Speedway Act 2, where I found I couldn’t remember how to find the generator and I had to look it up. Having done that, I proceeded through and completed it again.

The game is full of surprises, like Mini Sonic, endless loops, and Amy Rose being kept in a dungeon.

It’s not perfect by any stretch. The final boss battle is a bit of an anticlimax, especially when you compare it to the iconic Sonic 2 last stage. Metal Sonic’s race is a bit too much of a difficulty spike. Some of the level design, especially in the present, is a bit confusing, where they have tried to vary the routes in the past, but leaving rings in the same places. The special stages, even though I now know what to do, are rubbish and uncontrollable; I managed to get four time stones at most. And yet, despite all this, it’s a really good solid game, well up with the best platformers I’ve played.

Having completed the main game, I then looked at the time trials, which are more traditional Sonic material with the time travel removed, and the sole aim is to get through the present version of the level as quickly as possible. I hadn’t explored looking for the most efficient route; maybe that’s something to do in the future.

Filed Under: Gaming Diary Tagged With: completed, Mega CD, Playstation 3, Xbox 360, Xbox One

Super Mario Odyssey: completed!

Posted on 16/10/2025 Written by Xexyz

It seems a little contrived to say it’s completed, really, since I can see that there are over half the moons I am yet to discover, and the game is still throwing new ideas at me each time I play. However, Peach has been rescued, Bowser is defeated, and the world is a better place. I stopped the wedding, which I hasten to add wouldn’t have been legally binding in any case as Peach was not entering it of her own free will. I’ve seen the credits. I have explored the Moon, and I have travelled back to the Mushroom Kingdom.

The inside of Peach’s castle is a clever nod to Super Mario 64, although many of the doors are missing (and my daughter was disappointed we couldn’t go upstairs to see where she sleeps). I have found a number of other rooms around the kingdom, which again look similar to the rooms from SM64, which enable me to fight the bosses again, but I haven’t because I’m more interested in finding new stuff.

I had travelled between previous worlds a fair bit, exploring and finding hidden moons, before deciding to go to Bowser’s kingdom to finish the game – only to find I was diverted to a ruined kingdom, and it turns out that Bowser’s palace wasn’t the end point in any case. I played through the last few areas over the course of contiguous days, not wanting to stop until the story was complete; and then I had to keep playing, to find out what Peach was up to, to talk to Toadette, and to see what those silvery cubes were all about. It turns out that they’ve roughly doubled the size of the game after the credits roll – and I’ve not even been to the dark side of the Moon yet.

I very rarely engage in character dress-up in games, but Mario’s outfits are fun to experiment with – and you need to get changed to access some moons, as well as seeing the 2D representations

With that rush to finish, I’ve taken a bit of a step back in terms of playing the game, because I want it to last a bit longer. A fantastic game, which looks even more amazing on the Switch 2.

Filed Under: Gaming Diary Tagged With: completed, switch, Switch 2

October – Once a gamer always a gamer!

Posted on 03/10/2025 Written by gospvg

Play

Dredge (PS5) - Completed

Once a gamer, always a gamer. I took a few weeks off gaming to rest & had a doctors/physio appointment for my RSI. Anyway enough of that and back to gaming, Dredge has been on my PS+ Subscription backlog for a while and I was keen to play it before it left the service.
 
It is a nice short indie title where you steer a boat around collecting fish/loot to sell and use that cash to upgrade your boat. There is a main quest that has you collect trinkets for a mysterious man (all is revealed in time).
 


Be careful when going out at night & always make sure you get your sleep! 
 
Lost Records Bloom & Rage Tape 1
 
From the makers of Life is Strange (which is still on my backlog) Don't Nod this is a story about four girls who reunite 27 years later after spending a summer together in 1995
 
It is not a game that can be played in small chunks due a checkpoint system so I'm only really paying at weekends to ensure I can complete a story section.
 
Wordle
I've heard about it but I've only gotten into this from the kids mentioning it, it is part of my daily routine now to spend a few minutes completing or on a couple of occasions failing and not guessing the correct word.
 
I play on the New York Times games app & thus have also been enjoying Pips (Domino puzzle game), Spelling Bee, although this only let's you play up to the solid rank before promoting the subscription. Connections which I'm really bad at! & Strands which I do enjoy. 
 
 
Backlog

I've purchased a few more games in Shadowrun Trilogy & Shadow Warrior Trilogy both were recently on sale and on my wishlist.

Current Backlog

Digital Games - 44 (added six with Shadowrun & Shadow Warrior Trilogy)

PS+ Subscription - 16

PS+ Monthly - 24 

Physical Games - 11 

Total  95 Games

October Targets

- Don't buy anymore games!

- Carry on playing shorter length games with Sword of the Sea next 

 

Want

Current Wishlist is at 27 Games (added two in Harmony - The Fall of Reverie & Tactical Breach Wizards)

 

Bin

Nothing for September, I enjoyed my time off gaming catching up on TV shows.

Filed Under: Gaming Diary Tagged With: completed, Dredge, Lost Records, Playstation 5, Shadow Run, Shadow Warrior, Wordle

September – RSI Pains

Posted on 10/09/2025 Written by gospvg

Play

Fantasy Life I (PS5) - Completed

I should have quit playing this game on the first button-tapping mini game, it just aggravated my RSI pain.
 
Thus for now I have taken a break from gaming & catching up on some TV shows, if you have not watched already I would strongly recommend Shogun (Disney+) & The Penguin (Now TV/Sky)
 
Backlog

I have not purchased anything else, I did spend a bit of time moving from the google spreadsheet over to Backloggd to track what games I have to play.

Want

Nothing

Bin

Mohsin spent a bit of time taking the PS5 controllers apart to fix the stick drift issues, thank you kid.

Fantasy Life showed the lack of disability features in some games are very poor.


Filed Under: Gaming Diary Tagged With: completed, Fantasy Life I, Playstation 5

Metal Slug (Evercade): COMPLETED!

Posted on 31/08/2025 Written by deKay

Yes, yes. We’ve all played Metal Slug before and own it on various compilations a hundred times over but that doesn’t stop it being good. And! This time I completed it in co-op with my daughter, which I’ve never done before.

It has horrible slowdown, which I don’t remember from any other version but apparently even in the arcade it did that. Not what you’d expect from what was, at the time, the most powerful gaming device in the world. Probably.

Doesn’t matter though because it’s great and silly and why isn’t Metal Slug 2 (or 3/4/5/6/7/8/9/X) on the Evercade yet, eh? Ridiculous.

Oh yeah, and I know the screenshot that accompanies this post is rubbish but – again – you can’t take screenshots on an Evercade so it’s from the Evercade website.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade, metal slug, retro

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96: Magic Beans
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What is this word “late” which you are saying? I do not recognise it and I do not understand it and I do not wish to believe it exists! Episode 96 cannot be late, for it was never scheduled. Sir, you embarrass yourself.

Arguments about timetabling aside, we would like to invite you to enjoy this most recent (at time of typing) episode of your favourite podcast! deKay, Kendrick and Orrah huddled round a warm bucket of cocoa and discussed, to varying lengths, the important news of our time – including Nintendo’s Mario Direct, more unfortunate developers losing their jobs because Money, Microsoft increasing the price of Game Pass (again, because Money) and Starbreeze getting several years into developing an eagerly anticipated Dungeons & Dragons game before pulling the plug because, well, Money. Thankfully, there’s some Good Stuff too, like chat about these games.

96: Magic Beans
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