This is great and it is so obviously using Hades as a template it’s not even fair to suggest it’s anything but a clone. But a really good clone. It even mentions about the powers you obtain as being “boons” at one point, which is what they’re called in Hades.
So, in case you don’t know how Hades plays, I can explain for Turtles. You start in the sewers, and face room after room of similar but random layouts and baddies. Beat the baddies, and you get to choose from a selection of random powerups, including buffs, money – which is scrap metal here – or health. Every so often you’ll reach a shop where you can spend the scrap you’ve picked up on more things. Some powers can be upgraded, you can sometimes get combo powers when you’ve chosen two that work together, and you can extend your life bar and so on. You do more rooms, then a boss, and move on to the next chapter in a new location. Die, and it’s all over and you start again from the Turtle Lair.
All of your powers and buffs from the previous run are lost. However, as you play you also obtain other currencies, which you keep after dying and can spend them in your lair for permanent bonuses, like more heath, greater damage, or increasing the likelihood of top tier powerups appearing.

Just like Hades, it’s stupidly addictive. It’s not quite as polished as Hades, and whereas Hades had so much lore and backstory and Greek myths, legends and gods to involve yourself in, here you’ve just got the Turtles and their acquaintances which isn’t quite on the same level. There’s not as much depth to the combat either, and although you can build your Turtle somewhat differently each run depending on the items you choose, it’s nowhere near the same level of difference you can get in Hades.
What it does have that Hades doesn’t, though, aside from Mikey, is that it has a 2, 3 or 4-player co-op mode. I’ve been playing it with my daughter (she’s generally been Donnie, if you’re curious), and it is loads of fun.
We played it a few times before the Switch 2 upgrade pack came out, and since downloading that I’ve noticed almost no difference at all. Maybe slightly faster load times? Although they were pretty quick anyway. It supposedly pegs the game at 60 frames per second and 4K over the 720p and 30 frames of the Switch version but I can’t tell the difference in all honesty. I think maybe lighting and fire effects look a bit better but it was fine before.
Turns out we actually completed the game a few days ago, but there was a tease after 10 or so successful runs (the game says you need this many) that there was more story to unlock so we played a while longer. I’ve since looked it up and actually, that’s it. Presumably the tease is for a sequel or DLC or something because there’s no more story and we didn’t get to find out exactly what Baxter was up to or who the shadowy baddie who kidnapped Splinter is (and no, it wasn’t Shredder).



















