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Jenny LeClue – Detectivú (iOS): COMPLETED!

Posted on 02/11/2019 Written by deKay

You know, I’m actually enjoying Apple Arcade a lot more than I thought I was going to. This is another of the titles on there I’ve completed.

I won’t go too much into the plot, but it’s a story of a girl solving a murder which turns out to be more than “just” a murder. There are interrogation sections where you prod people and question them about evidence you find, lots of puzzles (often of the jigsaw and press-the-right-buttons variety), and some platforming. Being an iOS game, the platforming is a bit woolly, as you don’t have direct d-pad control of Jenny. Instead, you sort of drag her around, or flick her to jump. It’s a bit fiddly, but you can’t die and it’s not against the clock so doesn’t really matter much.

None of the game is particularly difficult, with most of the puzzles being quite straightforward, but it took me a good 12 hours or more to complete so it’s a decent length. The plot is excellent though, and the way it’s framed as a book an author is writing, under duress, is very unusual and adds a sort of second plot.

My only real complaint is that when you solve the mystery at the end… you don’t. It’s left as a To Be Continued, which was a bit annoying.

The post Jenny LeClue – Detectivú (iOS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, iOS, Post

Pilgrims (iOS): COMPLETED!

Posted on 19/10/2019 Written by deKay

This was a very short Apple Arcade point and click adventure game from the makers of Machinarium. You have to complete little tasks for people, some of whom join you in your quest, and then when everyone is happy, you win.

There’s not a lot more to say about it without spoiling anything, but it’s a nice little thing to play for the hour or so it lasts.

The post Pilgrims (iOS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: apple arcade, completed, iOS, Post

Tint (iOS): COMPLETED!

Posted on 12/10/2019 Written by deKay

Tint is a relaxed puzzle game, where you use watercolour paints to colour in objects on each level. Mixing colours produces different colours, as you’d expect, and the trick is to make sure you don’t cut off routes from paint sources to objects as you paint.

There are a lot of these sorts of games around at the moment, such as Lines on the Switch, but this one isn’t grid based and gives you much more freedom in working out a solution. On the other hand, it can be a little fiddly weaving your paint line through narrow gaps without touching other colours already down.

It isn’t very hard, nor very long, but is an enjoyable little game while it lasts.

The post Tint (iOS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, iOS, Post

Mini Motorways (iOS): COMPLETED!

Posted on 09/10/2019 Written by deKay

Let me just address your question of “Alright deKay, how are you going to claim you’ve completed this?” right off the bat. Each level has an achievement for getting a certain number of cars on the map, and I hit this target and got all the achievements. Happy?

Mini Motorways is very similar in style to Mini Metro, which I have on many different devices and enjoy very much. It’s not surprising it’s similar as it’s the same developers, of course, but there’s something not quite right with it and I’m not sure it’s entirely down to me not being very good at it.

The aim is to join up houses with a matching colour building, by drawing roads, so people can get to and from work. If you can’t supply enough people in cars fast enough, then it’s game over. And here is the problem: sometimes you can’t through no fault of your own.

Of course, you can fail by causing too much traffic congestion, or having routes that are too long, or not making use of motorways, bridges or traffic lights most efficiently, but I was failing even when I’d the shortest possible route with no delays or junctions. The game simply wasn’t proving me with enough people to service the buildings, or was but randomly putting them far too far away from each other.

As a result, success was much more down to luck than planning, of which there was an element in Mini Metro but here it’s more obvious and there’s nothing you can do about it.

The post Mini Motorways (iOS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, iOS, Post

The Get Out Kids (iOS): COMPLETED!

Posted on 02/10/2019 Written by deKay

Another Apple Arcade title, and one that looked really nice but turned out to be pretty weak. There are lovely little dioramas for each location, with what starts out as simple point and click puzzles in each. Unfortunately, the puzzles are all far too simple throughout the game instead of getting harder or more complicated.

The story also seems to start out interesting, a couple of kids in the 80s sneaking out at night to watch a film, but then it veers into uninteresting vampire nonsense. Props for being inclusive with the characters, but they’re poorly written with shoehorned 80s references cluttering the dialogue and, well, just too much dialogue.

It’s not puzzley enough to be a puzzle or adventure game, and not clever or exciting enough to be a narrative discovery game, so ends up as a bad one or the other or in limbo between the two.

The post The Get Out Kids (iOS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, iOS, Post

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94: Secrete Yellow Ooze From Their Knees
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Another period of time has passed, bringing with it news of both digital wonders and corporate woes! Join us as the ugvm podcast team unpacks the latest in gaming, from unexpected purchases to industry shake-ups. That was a terrible pair of inaccurate sentences brought to you by an AI analysis of our podcast and we’re very sorry.

In this episode, deKay, Toby, and Orrah are on hand to guide you through a fresh batch of discussions. We talk about the news that Everybody Is Fired At Microsoft, have a riveting and detailed Switch battery replacement chat, and someone pops their Battle Pass cherry. Plus, Subnautica 2 Drama, deKay Has A Switch 2, and these games!

94: Secrete Yellow Ooze From Their Knees
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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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92: You Do Realise You Can Take The Discs Out
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