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Luigi’s Mansion (Switch 2): COMPLETED!

Posted on 17/11/2025 Written by deKay

Nintendo were kind enough to give this GameCube game out to people who pay for the top tier of their online subscription service. Back when it originally came out – at the GameCube’s launch – it was perceived to be a disappointment. Indeed, I eschewed it in favour of Super Monkey Ball and Tony Hawk’s Pro Skater 3 because it wasn’t the follow-up to Super Mario 64 we all hoped was happening. Of course, I did eventually play it and yes, it turns out it was great after all. But still very different to a Mario game.

Another complaint levelled at it at the time was the length. Nintendo had reportedly “done some research” and found that people wanted “shorter games”. Luigi’s Mansion is, by modern standards, pretty short at about 5 or 6 hours, but that’s still plenty long enough as far as I’m concerned.

Now, some twenty-something years later, how does it stand up?

Perfectly, it turns out. Nintendo’s art still looks great now, even though it’s all 4:3 and SD and running on a toaster. The gameplay is as great as it ever was, and very little has actually aged. One thing that has, I found, is I could not longer control it with the default “invert Y” setting. Why this is, I don’t know. Maybe in time I’ll be unable to cope with anything but the definitely backwards “natural scrolling” mouse/trackpad setting that computer operating systems default to these days. Sad times if so. Anyway, with the Y setting changed I was away.

Everyone knows how to play Luigi’s Mansion – find ghosts, scan their weaknesses, suck ’em up – so I won’t spend time on that. Needless to say, it’s still fun. Luigi’s Mansion 3 obviously improved so many areas of the game (such as everything being more interactive – here Luigi just grinds up against most things going “unngh unngh oohyeah”) but the core mechanics are still sound.

One negative I have, which presumably I had originally but my diary doesn’t go back that far, is the Boo chasing. To properly complete the game you have to find 50 hidden Boos, one in most rooms, and when you do they float off and you have to suck them up. Unfortunately, they have a tendency to escape the hoover and fly through walls. Chasing them when they do this is a bit tedious, but there are some that run off to rooms that although next door, can only be accessed via a full loop of the mansion so it takes ages – especially as they tend to escape again back to where they came from.

That’s all though. Everything else is excellent.

Filed Under: Gaming Diary Tagged With: completed, Diary, luigi, Switch 2

Luigi’s Mansion 2 (3DS): COMPLETED!

Posted on 09/12/2013 Written by deKay

PREVIOUSLY ON LUIGI’S MANSION 2!

Our hero had recovered all but one of the Dark Moon fragments, and had located the final piece – inside a giant portal on the roof of the final mansion. After defeating wave after wave of ghosts as they were ejected from the portal, he was sucked into the purple swirly and was confronted with a boss – several suits of armour followed by one massive suit of armour, who was impossible to defeat. Was this the end of our hero’s adventure? Will the Dark Moon ever be stitched back together? Just how many pairs of pants has Luigi gone through anyway?

AND NOW: THE CONCLUSION!

The giant suit of armour was actually really easy. I just needed to be careful and bide my time. After that, was the real final boss fight with King Boo (which isn’t really a spoiler as it’s obvious he’s the final boss before you even get to the end of the first mansion), which was alarmingly simple. Probably the easiest boss fight in the entire game, in fact, in part due to the many, many hearts thrown at you in the “side scrolling” sections of the battle.

And that’s it! Dark Moon restored, and the valley saved. For now.

Filed Under: Gaming Diary Tagged With: 3ds, completed, luigi, Post

Things I’ve been playing recently

Posted on 21/11/2013 Written by deKay

phoenixwrightdlcPhoenix Wright: Ace Attorney: Dual Destinies (3DS)

I completed it, sure. But then Capcom went and released a DLC case for it this week. So I had no choice but to buy it and play it. I’m not far in yet, as I’m still on the first day of investigation, but it’s awesome. And it has my new favourite character – Marlon Rimes. Who is a sort of pirate marine zookeeper rapper. Oh yes.

Animal Crossing: New Leaf (3DS)

I have to stop playing this soon. I don’t want to, but there are too many games. I’m mainly just chatting to animals and buying all the things in the shop each day now. Thing is, it’s Christmas in Animal Crossingland soon, and that’s going to be special, right?

Wii Sports Club (Wii U)

I managed a high score of 201, but I got much higher than that the other week and it isn’t listed any more for some reason. Rubbish!

Luigi’s Mansion 2 (3DS)

I’m finally past the Clock Factory Mansion levels, and even past the snowy mine levels after that (which for some reason was two missions shorter). I’m now onto what I suspect, according to the map and the fact I’ve only one piece of Dark Moon left, is the final mansion. Wooo!

Filed Under: Gaming Diary Tagged With: 3ds, animal crossing, luigi, phoenix wright, Post, wii sports, wii u

Games I’ve been playing recently

Posted on 20/10/2013 Written by deKay

Another roundup! Woo!

Animal Crossing: New Leaf (3DS)

I’ve played this every single day now for more than four months, and you’d think it’d have grown old by now. But no – I’m still finding new things to do. Being October I’m collecting Spooky Furniture, and this week I managed to pass Gracie’s 4th and final test so she’s now opened up a store inside newly renovated T&T’s. Excellent.

Luigi’s Mansion 2 (3DS)

Still in the Clock Tower, but have beaten a few more missions. It’s a great game, but every time I turn my 3DS on, Animal Crossing comes first!

Wonderful 101 (Wii U)

After Brothers (urgh) this was my next big console game to start. Super backlog fighter, yo. And, despite what everyone has said about it, I’m not enjoying it. Having discussed it with lots of people, I’ve come to the conclusion my copy of the game is actually broken. My main issue is that if I draw a circle, I get a red circle. Pressing A should trigger Unite Hand. 95% of the time, it doesn’t – I get a sword. Nobody else is getting this issue, and it’s easily repeatable.

Besides that, I’m struggling to fight big things, and avoid attacks. And figure out what to do half the time as the instructions don’t seem to come up when you actually need them. Ho hum.

I’ll keep trying, but I’m not sure I’m able to “fix” it.

Monster Hunter 3 Ultimate (Wii U)

Slayed (slew?) my first Barioth in a welcome return to playing this. It’s been too long. Awesome.

Filed Under: Gaming Diary Tagged With: 3ds, animal crossing, luigi, Post, wii u, wonderful 101

Luigi’s Mansion 2 (3DS)

Posted on 13/10/2013 Written by deKay

It’s slow going through the Mansions. Not because I don’t like the game – quite the opposite. More the way I’m playing. Since the game is split into missions, each about 20-30 minutes long, I’ve only been doing one or two at a time. Which would still be quite quick, if it wasn’t for the fact that every time I turn my 3DS on, oh look – there’s Animal Crossing.

“Just 5 minutes” on Animal Crossing turns into “oh, no time for Luigi now”, more often than not, so the green plumber is getting a slow burn.

At the moment, I’ve just done the second mission in the Clock Factory mansion. Which isn’t really a mansion, what with being a factory. I also gave the Thrill Tower a go online, which was pretty good fun too.

Filed Under: Gaming Diary Tagged With: 3ds, luigi, Post

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