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Forza Horizon 2 Presents Fast & Furious (360): COMPLETED!

Posted on 29/03/2015 Written by deKay

Just trips off the tongue, that title, doesn’t it? It does exactly what it says on the tin, though – a Fast & Furious (tenuously) themed Forza Horizon game. Oh, and it’s free.

Yes, actually free. Presumably to tie in with the next The Fast and the Furious film, but aside from “the man in your ear” being Taj from the films, and a short montage of clips from the series, there’s not a lot of The Fast and the Furious here. Instead, loading screens encourage you to buy Forza Horizon and Forza Horizon 2, menu screens have links to buy them, and the end of game screen is literally “BUY THESE GAMES!!!!111!”, so it’s more a free advert for those than the films.

I’ve not played either Horizon game, aside from demos of one or the other (or possibly both), but FH2PF&F (or as some of the cool kids are calling it, fuhtwopuffandff) feels like I’d expect. It’s a little bit Forza Motorsport, and a little bit Need For Speed Most Wanted. In the three or so hours the game takes to complete, you have to round up ten cars buy beating the owners of them in the usual win-it-to-win-it races, with a few other events thrown in, such as drifting and having to reach a point unscathed.

It’s not especially hard, as very few events required more than one attempt, and I’ve nailed all bar one of the achievements (I can’t get a high enough combo for the last one) simply by playing the game. It looks great, and the cars are fun enough to drive. The map is pretty small when compared to the likes of Burnout Paradise and Need For Speed Most Wanted, but then this is pretty much just a stand-alone DLC pack for Horizon 2.

Will I return to play it some more? Yeah, I think so. I’ve a few more boards to find and smash, one road to drive (out of 134) which is eluding me, and I need to sort that last achievement out. After that, I can’t imagine picking it up again, but for several hours of free fun, I can’t recommend it enough.

Apparently, it’s only free for a few more days, so best nab it now.

Filed Under: Gaming Diary Tagged With: 360, completed, forza, Post

Touch My Katamari (Vita): COMPLETED!

Posted on 28/03/2015 Written by deKay

tumblr_nlxkxrslyp1svmpf2o1_1280In a sale a few months ago, Touch My Katamari dropped to about £18. I was very tempted to buy it but the only thing stopping me was a full Vita memory card. By the time my 64GB card arrived, it wasn’t on sale any more and I’d a billion other things to play anyway.

This week, I spotted it for £3.29 on PSN, and, with my credit I’d bought for 20% discount, nabbed it for around £2.60. Bargain!

Or so it seemed. As it happens, there’s not much more than £2.60’s worth of content there. Only 8 levels, including the tutorial, and none of them are as large or as long as those in previous Katamari titles. Sure, there’s free DLC (8 more levels, each a separate download, although numbered 1 to 9 with number 5 missing), but it isn’t really free. You can download it for free, of course, but can you play it? No. You can’t unless you then pay 10 “fan damacy” (one of the in-game currencies) to do so. Fan damacy can be obtaining in the game, appearing as a character to roll up, but after completing the game and then replaying the entire game then playing some more, I’d found three. Leaving another SEVENTY SEVEN to find.

tumblr_nlxsueovib1svmpf2o1_1280Lets just assume, that somehow, I managed to find 20 of them in total. That will take forever at the current rate, but pretend I hit my head or something and I play the entire game through another 12 to 15 times, in order to do this. That still leaves 60 fan damacy needed to play what I’ve already downloaded. Luckily for Bandai Namco, you can buy fan damacy with real money. Unfortunately for the player, 60 fan damacy will cost more than £16. So much for free DLC. It’s crap like this that made me stop playing the iOS version.

tumblr_nlxsvfrfbh1svmpf2o1_1280What about the actual game then. Is it any cop? You’ll be glad to hear that, despite the above and the shortness, yes – it is. It’s not as good as Katamari Forever or Beautiful Katamari, and it suffers from lower powered hardware as levels are smaller and prone to slowdown. The touchscreen (or back panel, if you prefer) gimmick to flatten or stretch your katamari is completely useless, and outside of the tutorial isn’t required at all. In fact, it’s sometimes a hinderance as wandering fingers on the back of the Vita sometimes reshape the ball when you don’t want it to. The Vita itself doesn’t really work well controlling it in general, as I kept finding myself tilting the console back all the time due to the way you have to hold it, to facilitate pushing up on both sticks 99% of the time, and to prevent accidental ball squashage.

The music isn’t as good as previous titles either, consisting of very quiet tracks, some of which appear to be easy listening slowjams of earlier tracks. None are catchy and some are barely audible.

There’s a lot of criticism for so many parts of the game, but ultimately it’s Katamari, and for £2.60 I can’t really complain too strongly. Short, not as good as previous games in the series, but still fun.

Filed Under: Gaming Diary Tagged With: completed, katamari, Post, Vita

Mighty Switch Force 2 (3DS): COMPLETED!

Posted on 15/03/2015 Written by deKay

tumblr_nl845qv0p01svmpf2o1_400It’s been a long time since I played the 3DS original, but I did always intend to buy the sequel. At £1.25 instead of the usual £5 in this week’s sale, there was no excuse. The only difficulty was choosing whether to get the 3DS version or the Wii U one. I went 3DS for the 3D effect, which really does make a useful difference.

tumblr_nl9nx5jhab1svmpf2o1_400I’m glad I did, as well. It’s even better than the first game. The water hose replaces the gun, and makes for more varied platforming (you now have to douse fires and clean mud blocks to progress) and some better puzzles (using tubes to direct water, and three coloured “locking” blocks), and there’s now a baby on each level you have to rescue. Well, I say rescue – you kick it off the screen.

tumblr_nl9nxdbqov1svmpf2o1_400Other than that, it’s the same as before – same controls, same ideas, seemingly same speech samples, mostly the same baddies. It is, however, a lot easier than before. I never got stuck, and only dies three times in the entire game – and not at all on the final level or the end of game boss. I had found the final level on the first game overly difficult and frustrating, but the last level on the sequel is one of the easiest in the game. It still has the “rhythmic auto depth switch” the previous Mighty Switch Force had late in the game, but it’s far, far easier.

tumblr_nl9nxlqybm1svmpf2o1_400I’ve a couple of babies to go back and collect, but there’s no way in hell I’m going to replay the game to beat the par times for each level. That would be nuts as even on levels where I feel I’ve been pretty quick, I’ve taken three times as long as I could have done.

Filed Under: Gaming Diary Tagged With: 3ds, completed, mighty switch force, Post

3D Shinobi III (3DS): COMPLETED!

Posted on 14/03/2015 Written by deKay

tumblr_nl845d8iko1svmpf2o1_400What a great game. It’s hard, but not as hard as Revenge of Shinobi, it has some satisfying platforming sections, and the music is fantastic. The 3D adds very little, but that’s not really important.

I only had a few minor complaints. One was that doing the double-jump somersault should have been easier to pull off, especially since some of the later parts of the game rely on it so much. Second was the level where you go through doors and some of them take you back to earlier in the level, meaning you have to traverse the same bits again taking pot luck as to whether you’ll progress or go backwards.

tumblr_nl8459g9xu1svmpf2o1_400Finally, there’s the end boss. Oh my was he hard. I thought I’d nailed it when I started flying-kicking him, but then he countered with some sort of rage move which hits me, or a few dragon punches. He took so many attempts, and when I did manage to kill him, I was down to one bar of health and he was about to hit me!

Well worth a purchase, especially as it’s half price at the moment.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, retro, shinobi

Things I’ve been playing recently

Posted on 14/03/2015 Written by deKay

Roundup time!

Yakuza 4 (PS3)

It’s been a while since I played Yakuza 3. I did really enjoy it, but never got round to picking up Yakuza 4, probably because it was a PS3 game and I don’t really like playing PS3 games, however good they are. However, for reasons I won’t explain, I got a PS+ subscription and with it came Yakuza 4.

I’m a few hours in, and have spent most of the game so far watching cut scenes, playing with UFO Catchers, opening lockers, and buying clothes for girls. And a few fights, but not many. It’s good, but so far it seems to just be Yakuza 3 with a new story and no mobile phone camera. The asset reuse is high with this one.

tumblr_nl4ekp2aky1svmpf2o1_4003D Shinobi III (3DS)

When 3D Outrun was released this week, a few older 3D ports were reduced in price. I picked up Altered Beast (I’m sorry. I’m so, so sorry) and Shinobi III. I was pretty sure I’d played Shinobi III before, but it appears not. I don’t recognise any of the levels so far, aside from seeing screenshots in magazines. It’s great, and not as hard as I was expecting (Revenge of Shinobi was virtually impossible, I seem to recall). The levels disjointedly follow on from each other with no obvious link, but that’s par for the course for games of this age, I suppose. I’m only a few levels in, but really enjoying it so far.

Pokémon Shuffle (3DS)

Still playing this off and on. As I’ve previously mentioned, I’ve completed the game, but I do return to have a few goes at the special stages or to try and capture a few missed pokeymens.

tumblr_nkwzzkxtr71svmpf2o1_1280The Swapper (Vita)

I’m not sure if I’m enjoying this. I sort of like the setting, but the way you generate clones and can transfer into them feels slightly too vague to control. Also, some of the puzzles are such that completing them feels like you’ve kludged it or brute forced it rather than actually found a solution. I also don’t like how you have to turn your man around by using the on-screen pointer rather than just pressing the opposite direction like in almost every other game ever. Still, it’s a free PS+ rental so I’m not too bothered if I don’t play it again, although I suspect I will.

How_do_I_get_up_to_the_chains__t_httpt.cobVSTh02HMeCastlevania: Spectral Interlude (Spectrum)

Someone made a Castlevania game for the Spectrum. Oh my. And not only that, but it’s polished to within an inch of its life, it plays flawlessly, looks fantastic, and even – somehow – fits into the normal Castlevania timeline. At least, until Konami rebooted it with Lords of Shadow, anyway. I’ve beaten two bosses, collected the double-jump artifact, and am generally loving it.

Various Crap Games (Spectrum)

Somehow I have become involved in the comp.sys.sinclair Crap Games Competition again. I’m not sure if this is a good thing or a bad thing, as I’m having to play some terrible, terrible games. Intentionally terrible games too. I think they’re driving me a little bit mad. Take a look here.

Filed Under: Gaming Diary Tagged With: 3ds, pokemon, Post, ps3, psn, retro, shinobi, speccy, the swapper, Vita, yakuza

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Latest Podcast Listenbox

97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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