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Final Fight (Evercade): COMPLETED!

Posted on 10/03/2023 Written by deKay

You know, I’ve realised there’s a flaw in playing arcade games on a non-arcade device. You just keep piling virtual coins in until you win. Sure, you can do this on MAME, and yes, the EXP does have a credit limit option, but still – completing a game is as much an exercise in pressing “insert coin” as it pressing punch and kick. Because ain’t nobody limiting themselves to 3 credits unless they’re masochists.

The game is as it ever was. I played as Haggar and punched more people called Bred and Poison than you could ever imagine existed before reaching the final fight (oh-ho!) and punching wheelchair-guy out the window. Yes, I put a lot of electronic coins in the slot. But it’s fun and the graphics are huge and it hasn’t really aged badly. Providing you ignore all the stuff about Poison’s backstory, anyway. Which isn’t mentioned here, so you can!

Filed Under: Gaming Diary Tagged With: Arcade, completed, Diary, evercade, retro

MERCS (Evercade): COMPLETED!

Posted on 10/03/2023 Written by deKay

Is it MERCS not Mercs? Everywhere seems to say it in all-caps, but why? It’s not an acronym. In this TED Talk I’ll be explor…

Not really. I don’t care. What I do care about, however, is that this, a three-player game, is one of the Capcom games built into the strictly single player Evercade EXP. Seems an odd choice to me, but then I suppose it’s another title to show off the EXP’s tate (or TATE? Answers in the comments, please) mode. Which it does, and it’s just as well because oh my is everything tiny when round the “normal” way.

MERCS/Mercs is the sort-of sequel to the similar Commando game, only it’s a lot easier (you have a health bar instead of insta-death, and when you die you just carry on rather than go back to a checkpoint) and, from what I remember from the much-played Spectrum Commando, it’s a lot shorter too. Very, very short in fact.

It was mindless fun though, and the flamethrower weapon is just glorious.

Filed Under: Gaming Diary Tagged With: Arcade, completed, Diary, evercade, retro

Lightning Swords (Evercade): COMPLETED!

Posted on 10/03/2023 Written by deKay

Oh would you look at that. My Limited Edition Evercade EXP finally arrived! And with it, a bgt pile of games – some built-in, and two Arcade cartridges. So, what will I play? Why, Lightning Swords, a game I’ve never heard of, of course!

Imagine if Revenge of Shinobi was Rolling Thunder, and you’re most of the way towards what Lightning Swords is. A sideways scrolling swordy-slashy game with hundreds of identical foes and a few bosses. You can pick up powerups which appear to do nothing, and you can do special attacks by holding down the slash button for a bit. It’s not bad, but you can see how it’s designed to chew through all your 10ps.

Bafflingly, to jump you press up. Why? This isn’t an 8-bit computer game with a one-button Quickshot II – it’s an arcade game with as many buttons as you want! They could easily have made the Evercade version respond to a second button for jump, even if that were as well as up, but no. Feels unnecessarily fiddly.

But anyway. Done. It’s not the best game in the world but it was fine.

Note: screenshot isn’t mine, it’s from the Evercade site. Would be nice if you could screenshot on an Evercade!

Filed Under: Gaming Diary Tagged With: Arcade, completed, Diary, evercade, retro

Super Mario Land 2: 6 Golden Coins (Switch): COMPLETED!

Posted on 05/03/2023 Written by deKay

Another Nintendo Online Service game. I have played this before, but maybe only once? I didn’t remember any of it apart from the bunny ears and the deformed Wario sprites.

It was so, so easy though! I didn’t die at all! Every boss was easy. Every level a cinch. I ended up with more lives than it’s possible to ever use.

But, it was enjoyable. A bit jerky, but very impressive when you consider this was a Game Boy game and so the same hardware as the good but obviously reduced-to-fit original Super Mario Land. Big, clear graphics, nice tunes and plenty of level variety.

Filed Under: Gaming Diary Tagged With: completed, Diary, game boy, mario, retro, switch

The Legend of Zelda: The Minish Cap (Switch): COMPLETED!

Posted on 05/03/2023 Written by deKay

Even though I owned this for the duration of my time with a 3DS as my primary form of handheld video gaming entertainment (it was free because I was a 3DS Ambassador), I never actually played it on there. I also have the original, for the GBA, which I did complete at the time (EIGHTEEN YEARS AGO!?) and very much enjoyed it, so no idea why I never played it again. Until now!

It’s another one of the GBA games that has appeared on the recently-released Nintendo Online Game Boy Advance service on the Switch, and so I thought I’d go through it. Mainly to see why so many people complain about it being rubbish. Spoiler: I couldn’t see why so many people complain about it being rubbish.

OK, so perhaps it’s very easy. Not one of the bosses was difficult, none of the dungeons had very tricky puzzles, I never died, and it wasn’t hard to figure out what you’re supposed to be doing at any point. But is that a bad thing? Is it just because I’ve played a lot of Zelda games in my time (and probably subconsciously remember some of it since last time I played Minish Cap)? Does it stop it being happy and fun? No, no it does not.

I forgot to check how long it took to complete, but I’m going to guess at about 15 hours or so. It didn’t feel that long, as I constantly felt like I was making progress and so zoomed through it. It looks incredible too, even blown up to however many inches my laughably oversized TV is compared to the tiny Game Boy Advance SP (or possibly even Micro) I played it on originally.

Filed Under: Gaming Diary Tagged With: completed, Diary, game boy advance, retro, switch, zelda

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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