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Gate of Doom (Evercade): COMPLETED!

Posted on 18/12/2021 Written by deKay

“I’m the wizard!” it shouts as you choose to be the wizard when you start the game. Stupid, but it stuck in our house.

I wasn’t the wizard though, my daughter was. I was the knight. In this scrolling fighting game, not completely unlike Golden Axe or Gauntlet III, each character has different skills but as you die one hell of a lot regardless it doesn’t really matter that much. Yes, it’s a coin-muncher but as it’s on the Evercade the coins are simply pressing the Select button so it’s a bit cheaper that at the arcade.

Not that I ever played it at the arcade, because I’d never even heard of it until I saw it on this cartridge.

It’s OK. Very flickery, probably pushing the hardware a bit too much with the big sprites, but it’s mindless killing and there’s nothing wrong with that, right?

Filed Under: Gaming Diary Tagged With: Arcade, completed, Diary, evercade, retro

Tumblepop (Evercade): COMPLETED!

Posted on 15/12/2021 Written by deKay

I’d never played this before, but it’s a nice little arcade game in a similar style to Parasol Stars or Super Snow Bros – a single screen two player game where you clear out baddies by sucking them up into your hoover and then spitting them out before they escape.

It’s not very hard, nor is it very long, but it was fun and had some nice big bosses. It was probably made easier as I played it in co-op with my daughter, and of course being an arcade game you can just keep sticking virtual ten pees in until the end.

Filed Under: Gaming Diary Tagged With: Arcade, completed, Diary, evercade, retro

Castlevania: Bloodlines (Switch): COMPLETED!

Posted on 27/11/2021 Written by deKay

Just in case I was misremembering that this was one of the good linear Castlevania games, and my thoughts on Vampire’s Kiss were based on warped memories, I decided to give this a go. It’s on the Switch Online Mega Drive collection too so it wasn’t difficult figuring out a way of running it.

And, I was completely right. It is so much better than Vampire’s Kiss it makes that game look like a dodgy c-tier “Dracula’s Castle” knock-off and not a legitimate title in the series at all. Bloodlines (or “The New Generation”, if you prefer) is faster, slicker, more varied, longer, less frustrating, and much more fun. The bosses are excellent, there are all sorts of nifty graphical effects that the Mega Drive can’t do except it can – tilting towers, sprite scaling, splitting the screen up and shunting bits of it around, and so on.

I played through as Eric Lecarde – the one with the trident – as I think I played as Mr Whippy last time, and the reach of his tool (careful now) makes certain sections much more doable – he can stab baddies on platforms above him, for a start.

I’d probably go as far to say that this is the best linear (rather than SOTN style) Castlevania game. Yes, even better than Super Castlevania IV.

Filed Under: Gaming Diary Tagged With: castlevania, completed, Diary, Mega Drive, retro, switch

Puyo Puyo (Switch): COMPLETED!

Posted on 16/11/2021 Written by deKay

Yes, it’s essentially the same game as Robotnik’s Mean Bean Machine, which I completed a couple of days ago. But this one has cute Japanese character voices and cuter graphics and no stupid fake Sonic enemies.

Other than that, though, it was no different to play. I didn’t find the end boss as difficult, but that’s probably luck and/or practice rather than it being easier than the Sonic reskin.

Filed Under: Gaming Diary Tagged With: completed, Diary, Mega Drive, puyo puyo, retro, switch

M.U.S.H.A. (Switch): COMPLETED!

Posted on 14/11/2021 Written by deKay

Until this appeared on the Switch Online Mega Drive collection thing, I’d never realised that “MUSHA”, “Aleste”, and “Musha Aleste” are the same game. I’d never played any of them before, either.

It’s a vertically scrolling shooter with big robots and great music and impressive graphics. And it’s hard. And I completed it, eventually.

The bosses were, mostly, much easier than some bits of the actually levels, it turned out. Aside from the “final” 1 one with the almost unavoidable things that stick out of the wall, with the walls already having become really narrow!

Notes:

  1. Spoiler: it’s not final. ↩

Filed Under: Gaming Diary Tagged With: completed, Diary, Mega Drive, musha, retro, switch

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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