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Magical Flying Hat Turbo Adventure (MD): COMPLETED!

Posted on 14/05/2016 Written by deKay

Magical Flying Hat Turbo Adventure
Swimming with Dizzy the Egg

Magical Flying Hat Turbo Adventure (there’s some debate as to the correct order of the words in the title) was always one of my favourite Mega Drive games, and I’m pleased to report it hasn’t aged a bit. It’s still just as good as it ever was, although it seems far easier. Running out of lives was never an issue before as they’re so plentiful, even if you don’t make use of the springy poles that can give you about 15 lives each. Every level has two or three that are easy enough to find, and the bonus levels can net you up to five at a time without much difficulty, and up to 25 if you’re a gambler and are lucky.

Magical Flying Hat Turbo Adventure
Land directly on the top of these to light up the dots – they’re worth a life each!

All the lives in the world are not much use if the levels are impossible though, but there’s not. Even the bosses, several of which I’m pretty sure were really difficult back in the day, were complete walkovers. I remember I used to same some of my power-up potions for them, as one gives you a homing fireball and another turns you into an invincible rocket-launching mechanical monkey for 15 seconds, but in fact I only bothered with those on two or three of the bosses. I swear this game used to be more difficult. I think I only died twice.

Magical Flying Hat Turbo Adventure
Metal Monkey With A Gun

If you’re looking at the screenshots and thinking, “hmm, this looks familiar”, then you may be thinking of either Psycho Fox, which is a similar game by the same development team (which I played recently too), or Decap Attack, which is essentially Magical Flying Hat reskinned for western tastes.

Click to view slideshow.

The post Magical Flying Hat Turbo Adventure (MD): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mega Drive, Post, retro

Sonic 3 & Knuckles (MD): COMPLETED!

Posted on 08/05/2016 Written by deKay

I’ve completed this many times through the years, but it’s been quite a while since last time, and even longer since a full all-emeralds run. So I did that.

Sonic 3 & Knuckles
Hey Knuckles – punch Tails for me, would you?

It’s clear that Sonic 3 & Knuckles is still the best Mega Drive game. It looks and sounds incredible, has varied levels, gimmicks and bosses, and is actually huge. Yes, I know it sort of cheats by spanning two cartridges, but that’s irrelevant as far as I’m concerned as together they are the best game. Some people will say Sonic 2 is better. Those people are wrong.

Sonic 3 & Knuckles
Hey Eggman – could you laser Tails for me please?

In total, it probably took about four hours. I’d forgotten just how big it was. I only died three times, one death being a Time Over on Flying Battery 2 (I’d spent ages looking for Super Emeralds, and just squeaked past the final lamppost when the time ran out – lucky!), but then the game was never really difficult – especially once you’re able to be be Super or Hyper Sonic. Nor does it matter that it wasn’t hard – it’s just great. Apart from Tails. Oh god does he need to die. He actually killed me on one of the end boss fights as he hit Eggman first and I fell through him instead of bouncing off.

Click to view slideshow.

The post Sonic 3 & Knuckles (MD): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mega Drive, Post, retro, sonic the hedgehog

Streets of Rage 3 (MD): COMPLETED!

Posted on 07/05/2016 Written by deKay

SOR3-0507-201834Streets of Rage 3 is certainly the hardest of the trilogy. As far as I recall, I’ve only completed it once before, and then I don’t think I got the best ending.

And so it is that I didn’t get the best ending this time either, unfortunately. I reached the chief in Stage 6 too late (and only just too late as well), and so Shiva was the final boss for me. It’s frustrating, as I played through the game three times today, and on the second attempt I did save the chief – then died on Stage 7. On my third and final try, I didn’t save him. Annoying.

Click to view slideshow.

Streets of Rage 3 probably isn’t as good as Streets of Rage 2. It has lots more moves, bigger sprites and in some parts (like the disco) some incredible graphics, but SoR2 plays better and has more variety and much, much better music. Also, Zen (in 3) is rubbish. Where has Max gone, anyway?

The post Streets of Rage 3 (MD): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mega Drive, Post, retro, streets of rage

Hudson Hawk (GB): COMPLETED!

Posted on 07/05/2016 Written by deKay

The Game Boy version wasn't fantastic, as it turned out, but was reasonably playable.I seem to recall, back in the day, that although the film Hudson Hawk was utterly dire, the games based on it for various platforms were actually rather good. The Game Boy version, which I decided to play today for no specific reason, wasn’t fantastic as it turned out, but was reasonably playable.

Hudson Hawk is a platformer (because of course it is – pretty much all film licences at the time were), where Bruce Willis throws balls at things and steals paintings. There are two puzzles in the entire game, both really quite simple, and aside from not being able to see very far ahead of you (making some baddie appearances a bit of a surprise), the whole game was surprisingly easy. And short. It’s a very short game, especially since the first mission is longer than the other two combined, giving you a false sense it’ll be a much bigger than it was.

HudsonHawk-0507-141920 HudsonHawk-0507-141903 HudsonHawk-0507-141857 HudsonHawk-0507-140406 HudsonHawk-0507-135950 HudsonHawk-0507-134044 HudsonHawk-0507-134440 HudsonHawk-0507-135006 HudsonHawk-0507-135754 HudsonHawk-0507-134016 HudsonHawk-0507-132418 HudsonHawk-0507-132203

The post Hudson Hawk (GB): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, game boy, Post, retro

Psycho Fox (MS): COMPLETED!

Posted on 10/04/2016 Written by deKay

Psycho FoxI’d completely forgotten how easy the bosses were in Psycho Fox. In fact, I’d completely forgotten anything about the bosses at all, and I wasn’t even 100% sure there were any! Admittedly, much of the rest of the game is quite difficult (mainly because of so many leaps of faith or baddies that appear too quickly to react to), but the bosses? Complete walkovers.

That said, because I’m awesome and somehow managed to remember the locations of two warps despite not having played the game in probably 20 years or more, I actually skipped all bar two of them – the tigery one and the end of game boss.

Click to view slideshow.

I’d also forgotten just how many lives there are to collect, finishing the game with more than twenty – and I didn’t even get any in the after level bonus game! One part of the final level actually has three lives in eggs right next to each other. It probably helped that I managed to take the highest routes in most of the levels as that’s where most of them lurk.

Psycho Fox
Winner!

It surprised me how good the game still is after all this time. The jumping takes a while to get used to (you jump very high, but not very far at all unless you take a run-up) and you’re a bit skiddy, but apart from that and the very old school rule of the game not scrolling left, it was still excellent and holds up well.

I think I’d like to give Kid Kool on the NES a go next. It’s a very similar game by the same team, and I’ve never played it.

Stairway to somewhere other than heaven You can't get through here with Fox But change to Hippo And he can smash through! A second warp! Bonus level

The post Psycho Fox (MS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Master System, Post, retro

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