It’s Duck Hunt. What more do you need to know?
I bought it on Christmas Day, when it was released on the Wii U Virtual Console, but only got round to playing it today. It plays pretty well, but it’s harder than I recall. I’m going to blame that on the Wii remote though, rather than my faded skills.
Once nice touch is how the speaker in the Wii remote makes the clicking and echo-y spring crunchy clangy noises of the original Zapper. Totally unnecessary, but pleasing to the ear. Sadly missed, though, is the lack of flashing screen when you pull the trigger. Yes, I know it’s because that’s how lightguns needed to work on a CRT screen, but it still feels like it should have been there.




With over 80 hours racked up now, this became my most played Wii U title some time ago. No matter how repetitive it seems to be, even playing exactly the same mission over and over with the same character, it never gets boring. I have now at least started the Master Quest from the first set of DLC, albeit to just play about four missions to see what they were like. Since then, there’s been another set of DLC which included another new character and a slightly smaller Adventure Mode map (which I’ve barely even looked at), but no Legend Mode additions, sadly.





