ugvm

the site of uk.games.video.misc

  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

Duck Detective: The Secret Salami (Switch): COMPLETED!

Posted on 24/09/2025 Written by deKay

A silly point and click game where you’re a gritty noir-ish hard-boiled detective? And you’re a duck? Sold.

Aside from being a duck, you’re every cliche known to the character. Your apartment is your office, you have no money, you’re going through a divorce, you seem to have a drinking problem – a full house.

Desperate for work, you take on a job for an anonymous person who wants you to investigate a lunch theft from the staff kitchen in the offices of a bus company. By making deducktions (no, really) where you link characters and evidence to fill in gaps in sentences, based on the information you’ve found or gotten out of the workers. It soon becomes clear that there’s a bit more going on than someone nicking food from the fridge, when there’s evidence of smuggling and even a kidnapping.

Good things about the game include the comedy style (and duck puns) and how the character you think might be the suspect keeps changing, as everyone seems to have some sort of grudge or problem with at least one other person involved. On the down side, it’s an incredibly short game. I was expecting several cases to solve, whereas there’s really only one (well, three crimes, but they’re all the same case and you solve them together). There’s also a puzzle I just didn’t get, involving a safe combination, which I brute forced in the end but even after looking up a solution later it still doesn’t make sense.

Still, if I see the sequel (beakquel?) cheap, I’ll probably buy it.

Filed Under: Gaming Diary Tagged With: completed, Diary, switch

Super Smash Bros Ultimate: nintendogs in the way

Posted on 14/09/2025 Written by Xexyz

I am not good at Smash Bros. I can beat many people, but that is because they are less good, not because I am in any way competent. At Edward’s birthday party some of his friends were asking to play Smash Bros, and we put on a seven-player game, with everyone else on one team and me on the other. I lost, but only just.

It was more balanced when I had a couple of people on my team who had played Smash once before, all up to the point where a giant (ninten)dog jumped up to the screen just as I was starting to fall off the side – and so I couldn’t see where to boost to. Stupid dog.

Filed Under: Gaming Diary Tagged With: switch, Switch 2

Super Mario Odyssey: back to the sand

Posted on 05/09/2025 Written by Xexyz

I got Mario Odyssey shortly after it launched – there was some special deal at The Game Collection, I seem to recall – and I played it for a bit. However, at the time I was still deep into Breath of the Wild, and the more expansive and cohesive nature of Odyssey (compared to the more discrete levels of Mario 64, or Mario Galaxy, say) meant that it felt just a little too similar to a large story game for me to keep going at it. Of course, by the time I finished Breath of the Wild – many months later – Odyssey was buried deep at the bottom of the backlog pile. I’ve taken it to various places in the Switch case, but have never been tempted to put the cartridge back in.

Until yesterday, when I was travelling up to London, and realised that the Donkey Kong Bananza cartridge had helpfully been taken out of my Switch 2, replaced with Pokémon Sword. Edward seems to have multiple Pokémon games on the go at any one time, including multiple instances of the same game across different Switch consoles; he makes use of the fact that Pokémon is one of the few games that doesn’t work over the cloud synchronisation service on NSO, and plays on his Switch Lite, my old Switch, and my Switch 2.

Anyway, this is a very longwinded introduction to say that I was planning on playing a platformer, but I didn’t have the game I planned to play, so played Odyssey instead.

I’ve barely scratched the surface of the game. I appeared in the desert, outside the Mexican-inspired village, and tried to work out what I should be doing; luckily the words “The Hole in the Desert” had been shown as the level loaded, and a big light shown from a hole under a large inverted pyramid. Did I make that thing float? I can’t remember.

Why does it have to be so slippery this far underground?

Anyway, after a lot of faffing around with bit and pieces in the level, including finding another moon in a crate which I had to steer a Bullet Bill to hit, as well as experimenting with the controls, I jumped down the hole and traversed the icy platforms underneath, until I reached a boss battle. It didn’t take me too long to work out what to do. The boss comprised a giant floating head and two floating hands, which attacked by trying to hit me, or clap with me in the middle. When one punched the floor, after jumping out the way, I threw my cap at it and possessed it, which then meant I could steer it around and punch the boss in his face with his own hand.

“Stop hitting yourself!”

Overall I added a few more moons to my total, taking me over the number I need to travel to the next area – and I also found a wibbly painting which allowed me to teleport to the metro area early (but only to a very small platform, with no way of getting anywhere else. The temptation is to stay, to find more moons that may be hidden away, but if I do that I know I’ll never progress. Next time I play – hopefully with less than an eight-year gap – I’ll move on.

Filed Under: Gaming Diary Tagged With: switch, Switch 2

Advance Wars 1+2 Reboot Camp: blasting through

Posted on 28/08/2025 Written by Xexyz

AW1+2RC is a compilation of the first two Advance Wars games (not the first games in the series, mind – Famicom Wars and Game Boy Wars hold that honour) with new graphics, the war room separated out into a combined section, and a few niceties added to make the game run a bit smoother. It also has a ‘casual’ mode which I seem to have been enrolled on, even though I answered “no” when asked if this was my first time playing Advance Wars.

As a result I am powering through the levels, getting S and the occasional A rank. The most difficult level I’ve found so far was against Kanbei, when his heavy units were obliterating my army; I realised a few turns too late that he had left the South of the map undefended, which is where his HQ was; it took me a couple of turns to send an infantry unit along and capture it, meaning I won the level but with a much reduced score.

Filed Under: Gaming Diary Tagged With: switch

Picross S5 (Switch): COMPLETED!

Posted on 02/08/2025 Written by deKay

There is nothing to say about Jupiter’s Picross series that I haven’t already said. There’s not much new here that hasn’t been done before, it’s just more brain-wrinkling and relaxing (at the same time, somehow) picross puzzles.

One thing I would like, perhaps, is fewer of the 5×5, 10×10 and even 15×15 puzzles, and more of the 40×30 ones. There are only a handful here, and you only get them if you have save data from previous games in the series, but I’d love to spend an hour on each of these rather than two or three minutes (or two or three seconds, on 5×5 puzzles) on 20 or 30 smaller ones.

Oh, and S5 has both a toilet and toilet paper pictures. Win.

Filed Under: Gaming Diary Tagged With: completed, Diary, picross, switch

  • « Previous Page
  • 1
  • …
  • 3
  • 4
  • 5
  • 6
  • 7
  • …
  • 74
  • Next Page »
  • E-mail
  • Twitter
  • YouTube

Latest Podcast Listenbox

98: There Were No Ramekins
byugvm

Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
Episode play icon
98: There Were No Ramekins
Episode Description
Episode play icon
97: I’m Feeling A Bit Squiffy
Episode Description
Episode play icon
96: Magic Beans
Episode Description
Search Results placeholder

Tags

3ds ACNL animal crossing Arcade assassin's creed Batman completed Destiny Diary Emulation evercade Game Diary games iOS iPhone lego Mac mario Master System Mega Drive minecraft PC picross Playstation 3 Playstation 4 Playstation 5 pokemon Post ps+ ps3 PS4 ps5 psn retro sonic the hedgehog Steam steam deck switch Switch 2 Vita Wii wii u Xbox 360 Xbox One zelda

Contributors

  • Diary – deKay's Lofi Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS – Posts

Copyright © 2026 · Outreach Pro on Genesis Framework · WordPress · Log in