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Yakuza 4 (PS3)

Posted on 22/04/2015 Written by deKay

I’d not touched Yakuza 4 for a month or so, because various other games happened, but I’ve been playing it quite a bit in the last week or so and have been making a lot of progress.

Unlike Yakuza 3, you have more than one protagonist. So far, I’ve played as Akiyama – the ethical loan-shark who owns a hostess club – and kicked a lot of people in the face. Akiyama doesn’t go in for punches that much, it seems. Most of his story centres around protecting “Lily”, who he loans a massive sum of money to, and for reasons that don’t make a lot of sense, training her up as a hostess. All while trying to track down a guy who murdered another guy outside his office, and collecting locker keys.

After him, I played as Saejima – a prisoner on death row who escapes and tries to find out why his partner didn’t turn up for the murder spree 25 years ago that he got sent down for. As he escapes (plunging into the sea, injured), he’s told to find Kiryu, and in the most ridiculous turn of events ever, somehow literally washes up on Kiryu’s actual doorstep. He heads to Kamurocho to find ex-brother Majima, and along the way he helps two poorly cats, takes part in a  fight to the death (in which neither combatant dies), spends far too much time at a massage parlour, and hangs around with homeless people in the sewers a lot. And goes bowling. And collects locker keys.

Currently, I’m playing a slightly bent cop Tanimura who is also trying to protect “Lily” (who turns out to be Saejima’s sister) because she knows something about why his dad, a detective, was murdered in relation to Saejima’s crimes, while both protecting illegal immigrants and taking “look the other way” money from their employers. While doing his police duties and additional vigilante work. And fighting random people, carrying “Lily”‘s money about in a steel briefcase and smacking a lot of Yakuza in the face with it. And collecting locker keys.

And that’s where I’m up to. I’ve just saved Tanimura’s Asian chums in Homeland from Katsuragi’s goons, and some police chief has turned up and wants a chat.

Basically, it’s quite complicated.

Filed Under: Gaming Diary Tagged With: Post, ps3, yakuza

Things I’ve been playing recently

Posted on 14/03/2015 Written by deKay

Roundup time!

Yakuza 4 (PS3)

It’s been a while since I played Yakuza 3. I did really enjoy it, but never got round to picking up Yakuza 4, probably because it was a PS3 game and I don’t really like playing PS3 games, however good they are. However, for reasons I won’t explain, I got a PS+ subscription and with it came Yakuza 4.

I’m a few hours in, and have spent most of the game so far watching cut scenes, playing with UFO Catchers, opening lockers, and buying clothes for girls. And a few fights, but not many. It’s good, but so far it seems to just be Yakuza 3 with a new story and no mobile phone camera. The asset reuse is high with this one.

tumblr_nl4ekp2aky1svmpf2o1_4003D Shinobi III (3DS)

When 3D Outrun was released this week, a few older 3D ports were reduced in price. I picked up Altered Beast (I’m sorry. I’m so, so sorry) and Shinobi III. I was pretty sure I’d played Shinobi III before, but it appears not. I don’t recognise any of the levels so far, aside from seeing screenshots in magazines. It’s great, and not as hard as I was expecting (Revenge of Shinobi was virtually impossible, I seem to recall). The levels disjointedly follow on from each other with no obvious link, but that’s par for the course for games of this age, I suppose. I’m only a few levels in, but really enjoying it so far.

Pokémon Shuffle (3DS)

Still playing this off and on. As I’ve previously mentioned, I’ve completed the game, but I do return to have a few goes at the special stages or to try and capture a few missed pokeymens.

tumblr_nkwzzkxtr71svmpf2o1_1280The Swapper (Vita)

I’m not sure if I’m enjoying this. I sort of like the setting, but the way you generate clones and can transfer into them feels slightly too vague to control. Also, some of the puzzles are such that completing them feels like you’ve kludged it or brute forced it rather than actually found a solution. I also don’t like how you have to turn your man around by using the on-screen pointer rather than just pressing the opposite direction like in almost every other game ever. Still, it’s a free PS+ rental so I’m not too bothered if I don’t play it again, although I suspect I will.

How_do_I_get_up_to_the_chains__t_httpt.cobVSTh02HMeCastlevania: Spectral Interlude (Spectrum)

Someone made a Castlevania game for the Spectrum. Oh my. And not only that, but it’s polished to within an inch of its life, it plays flawlessly, looks fantastic, and even – somehow – fits into the normal Castlevania timeline. At least, until Konami rebooted it with Lords of Shadow, anyway. I’ve beaten two bosses, collected the double-jump artifact, and am generally loving it.

Various Crap Games (Spectrum)

Somehow I have become involved in the comp.sys.sinclair Crap Games Competition again. I’m not sure if this is a good thing or a bad thing, as I’m having to play some terrible, terrible games. Intentionally terrible games too. I think they’re driving me a little bit mad. Take a look here.

Filed Under: Gaming Diary Tagged With: 3ds, pokemon, Post, ps3, psn, retro, shinobi, speccy, the swapper, Vita, yakuza

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94: Secrete Yellow Ooze From Their Knees
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Another period of time has passed, bringing with it news of both digital wonders and corporate woes! Join us as the ugvm podcast team unpacks the latest in gaming, from unexpected purchases to industry shake-ups. That was a terrible pair of inaccurate sentences brought to you by an AI analysis of our podcast and we’re very sorry.

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