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The Legend of Zelda: Oracle of Seasons (3DS): COMPLETED!

Posted on 04/06/2017 Written by deKay

And that, following its pair – Oracle of Ages – from a few weeks back, means that the two best Zelda games have been completed. Again. Like Ages, I originally completed Oracle of Seasons right near the start of this gaming diary’s life. Back then, I finished Seasons first, but this time reversed them.

It didn’t make a lot of difference. The extra heart carried over from the more puzzley Ages helped a little in the more combatty Seasons, but that’s all. I did make the mistake of not playing Seasons for just over a week, meaning I’d forgotten what I was supposed to be doing. I admit, I resorted to reading a guide but only to remind me. I did’t make that mistake again.

Seasons seemed easier than I recall. Backtracking was more of an issue than my memory suggests, mainly because of the lack of useful warp points (aka the seed trees). Warp points exist of course, but they never seemed to be near where I needed to go. I ended up using the same two or three and then walking the long walk instead. Maybe if I’d figured out the routes across Subrosia it wouldn’t have been such a trek.

After beating Onox, the final boss, I went on to fight Twinrova. You can only do this once you’ve completed both Ages and Seasons, but I’d done that. Finally, the half-developed form of Ganon needed to be defeated. I was sure Twinrova was difficult last time around, but it seems my memory was faulty again and it was Onox I struggled with before.

And that’s that. Definitely still the best Zelda game(s). Fact.

The post The Legend of Zelda: Oracle of Seasons (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, retro, zelda

The Legend of Zelda: Oracle of Ages (3DS): COMPLETED!

Posted on 01/05/2017 Written by deKay

Last time I completed Oracle of Ages was almost 12 years ago, not long after I started this gaming diary. You can read my post about that here. Since then, I’ve played a lot more Zelda games, but in my mind the Oracles games have always been the best. Would my memory hold up, in light of Link Between Worlds and Breath of the Wild?

Actually… yes.

Ages is not without faults. Changing weapons is perhaps the biggest issue, especially on boss fights. Swimming controls, in particular once you pick up the mermaid gear, could be much better. Warping between the past and present, once you have the right tune, takes just a little too long. Having to remember where everyone and everything on the map is, for later reference, is difficult.

But most of these don’t really matter. The item swapping is a product of its time: The Game Boy Colour only had two buttons, after all. What is still outstanding is the game itself. In particular, some of the puzzles are genius. I wonder about the brains of those who created them, notably the Mermaid’s Cave dungeon. Not only do you need to contend with some of the more fiendish riddles, but you also have to leave the dungeon, change era, and return. I also must have spent four or more hours in the multidimensional nightmare that is Jabu-Jabu’s Belly. Raising and lowering water and a one-way system broke my brain several times.

From what I recall, Oracle of Ages is the more cerebral of the two Oracles games. Difficult puzzles, but generally easy bosses, with Oracle of Seasons being the opposite. It certainly seems to be the case given what I’ve said, and that all of the bosses – even the final one to a lesser degree – were incredibly easy. The only problems I had were figuring out how to damage some of them, which again bears out the puzzle-based nature.

So is it better than Breath of the Wild? I mean, really? It’s certainly a better Zelda game, yes. It doesn’t have the scope, beauty or freedom of the Switch title, but it is a purer, tighter, more focussed Zelda experience. But then, Breath of the Wild isn’t a true Zelda game in my eyes.

Seasons next!

The post The Legend of Zelda: Oracle of Ages (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, zelda

The Legend of Zelda: Breath of the Wild (Switch)

Posted on 19/04/2017 Written by deKay

I think… I’m done with Breath of the Wild.

After completing the game, I’ve spent another 40 or so hours mopping up various things. I’ve found all the memories, and beaten every one of the 120 shrines. Most of the armour sets in the game are now done, I’ve explored about as much as I want to, and I’ve even beaten a Lynel. With all this, I walked back into the castle, and stomped all over Ganon as I’m stupidly overpowered now. Game completed. Again.

Certainly, I’ve some stuff left to do should I wish to return: Of the 900 Koroks, I have just 150-ish. There are at least ten side-quests remaining, and a few more shrine quests (which I’ve completed, but have to trigger the start of in order for them to register as completed, if you see what I mean). And I think I probably will return, at some point. Perhaps when the DLC is out and I can see what it actually contains. A new area of the map with more shrines and another boss would be good.

For now, though, it’s time to move onto other games. Is Breath of the Wild the best game ever? No 1. Is it the best Zelda game ever? No 2. Is it the best 3D Zelda game ever? Also, no 3. But is Breath of the Wild a fantastic game? Absolutely.

Notes:

  1. That’s Run Baby Run ↩
  2. That’s Oracle of Ages and/or Seasons ↩
  3. That’d be HYRULE WARRIORS ↩

The post The Legend of Zelda: Breath of the Wild (Switch) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: Post, switch, zelda

The Legend of Zelda: Breath of the Wild (Switch): COMPLETED!

Posted on 25/03/2017 Written by deKay

Two big firsts with this game. The first first, is that it’s my first completed Switch game. The second first, is that it’s my first completed 3D Zelda game. Well, aside from HYRULE WARRIORS, but that isn’t a “traditional” Zelda game.

That being said, neither is Breath of the Wild. It has Zelda lore, Zelda themes, Zelda music… but nothing about the gameplay is actual Zelda. This game is all about traversal, exploration, survival. There are no dungeons. You obtain all the “special weapons” (“runes”, here) within the first couple of hours play, rather than en-route to each boss. There’s no sequence to follow, as, in fact, it’s perfectly possible to legitimately skip virtually the entire story and literally just walk up to the final boss and beat him.

breath of the wild

This is not Zelda.

But, for me, that’s a great thing. I’ve always liked the idea of the 3D Zelda games. I enjoyed, for a time, Ocarina of Time, Wind Waker and Twilight Princess, but never enough to ever finish them. I’d get bored or annoyed and just leave them incomplete. Breath of the Wild had me hooked the entire time, and I think it’s because of the major changes to the formula.

A few times, while playing, I thought “this isn’t fun”. In Twilight Princess, my options were stop playing, or force my way through it. Here, I could go and do something else instead and come back later. Much later, in the case of the iguana beast: I disabled it, went off to find some more weapons, then came back thirty hours later to carry on playing. Turns out it was a walkover.

After which I took on the bird beast, who was also a walkover, and emboldened by these two victories I decided to take on Ganon.

Who was also a walkover. Which was slightly disappointing. I was expecting it to be near impossible, and sure, I had some great armour and 16 hearts, but I only took one heart damage. One! And I still can’t parry properly!

Now the important question: Is this the best game ever? No. It’s a great game, certainly, but it still has issues. Is it the best Zelda game ever? Again, no. A Link Between Worlds and Hyrule Warriors are both better – Hyrule Warriors is more fun, ALBW is more focussed. But Breath of the Wild is wonderful, and has given me faith for the 3D Zelda series and Nintendo’s other series’ too – if they can shake up Zelda this much and come out with a winner, just imagine Metroid or Kid Icarus.

The post The Legend of Zelda: Breath of the Wild (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, switch, zelda

The Legend of Zelda: Breath of the Wild (Switch)

Posted on 05/03/2017 Written by deKay

Just a quick post about Breath of the Wild. Firstly, it’s how Ubisoft would make Zelda. There are so many bits straight out of an Assassin’s Creed or Far Cry game. The plains, woods, and crafting – not to mention Link’s clothes – are straight out of the worst of all Assassin’s Creeds: III. Sneak up behind baddies for instant kills. You can even perform air assassinations of a sort.

breath of the wild

This is not Zelda.

I’m something like 15 hours in. I’ve done the “tutorial”, reached Impa’s village and then the village on the far right of the map. I’ve completed some side quests, upgraded my clothes, and made it up to Zora’s Domain. Here I had a chat with my dead fishgirlfriend, and boarded a giant war elephant, which I think I’m nearly finished on.

Thoughts? It’s hard. Very, very hard. Having to constantly find and swap weapons because they break so easily is frustrating. Having to cook food to make health items is tiresome. The framerate is all over the place at times. It doesn’t really bother me,  but is a little worrying for a brand new console. Especially since the same game is on the Wii U. Swapping melee, bow and runic items is fiddly (especially swapping arrows), more so mid-fight.

But… I am enjoying Breath of the Wild more than I expected to. It’s a million times better than Twilight Princess, but it lacks the fun, simplicity and immediacy of HYRULE WARRIORS.

The post The Legend of Zelda: Breath of the Wild (Switch) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: Post, switch, zelda

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92: You Do Realise You Can Take The Discs Out
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Look, March was a bad month, OK? We didn’t do an episode and we know that made you all sad but it can’t be helped. What’s done is done. Water under the bridge. A delicious chocolate river slurped up by a fat German child while a man in a silly suit watches in glee. We just can’t do anything about it. Except press on with another episode and some lickable wallpaper.

In Episode 92 dem mans deKay, Orrah and the unlikely-y named “Kendrick” have Switch 2 Real Actual Facts to tell you about, the surprise everyone expected release of Oblivion: We Made It Pretty Edition, a new Star Wars game, and one of us has bought a new console. Who and what? You have to listen to find out! While you’re listening, you should also hear words about these games and more!

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