Max finally got to his last case, I won't spoil the game but just to say that it is very tough & you will need to carefully think about which powers to use & when. After winning the case you get to choose your ending. I tend to spend most of my time on iOS playing multiplayer games so it is good to sit back and enjoy a single player experience.
Assassins Creed 4 – Completed
There are so many side quests in the game from Assassin contracts, Mayan puzzles, Treasure Maps, Underwater wrecks, Kenway's Fleet mini game & much much more that you can very easily get distracted from the main quest. I managed to complete most of these with only a few shipwrecks left to explore, on the world map you can also collect animus fragments & chests but these don't really reward you much in the game & I had begin to tire of the 'gotta collect them all' gameplay.
Playing the game on the PS4 with all it's hardware prowess really made the experience that much more enjoyable & the share ability allowed me to take screenshots & create videos with ease.
LA Noire: completed!
I think that shooting him in the leg was probably a bit excessive, but as I said previously the game has taken control of my character's actions in order to progress the story. This has just got worse as the game's progressed - it's not longer merely Phelps being over-zealous in questioning; it's now Kelso shooting people during cutscenes.
Still, at least I get to drive between these and watch people being shifty.
The endgame saw me exploring a creepy dilapidated house, in which a madman had been holed up. The game carefully told you that he was mad several times, before showing him folding origami cranes over and over again. Finding these in the house was quite a shock.
The final missions turned into a run-and-gun cover shooter, with the madman seemingly able to convince dozens of men to lay down their lives just to keep me away from him. Naturally, that didn't work, but it was pretty tense, running around the sewer systems and popping out to shoot people. It felt pretty familiar in some ways, reminding me of gameplay in Red Dead Redemption.
I finally found the flamethrower man, who turned out to be someone that Phelps and Kelso had served with. Funny that all the main characters turned out to be linked in some way, given the size of the city the game's set in.
And then the end of the game sees Rockstar killing off the main character again, but this time I have little sympathy left for him - even after he helped to save everyone else.
After the credits, you can go back and play in free roam mode, which means that you no longer need to worry about how much damage you cause when driving. I enjoyed that, and ended up with some amusing accidents.
LA Noire: am I overly moralistic?
NES Remix (Wii U)
Well this was a lovely surprise from Nintendo. No idea it was coming at all, and then suddenly at the end of last week’s Nintendo Direct, Iwata went all Apple and said “Take a look at this…” and “It’s available now!”.
There used to be a game called Game Centre Challenge, which had longer-than-Wario-Ware but still short challenges based on retro games. Except those retro games didn’t actually exist – they were fake retro styled titles. This is real, with real NES games replacing the not-real NES game clones. And, I believe, it’s by the same developers.
You’re given a set of NES titles, broken down into short challenges. Like, collect 20 coins in Mario before the time runs out. Or smash 5 barrels in Donkey Kong. Or beat the first boss in Zelda without losing any health. You’re rated up to three stars depending on how fast and well you manage this, and as you gain stars you unlock more games and challenges.
In addition to the breakdown of old games into what is essentially boot camp for game skills, there are various remix levels which make things different. Like, how about playing Mario like an endless runner? Or Ice Climber with just a spot of light following you, while everywhere else is dark? Or Pinball with invisible flippers? Or Donkey Kong as Link instead of Mario – and Link can’t jump?
Also as you play, you get some sort of score called B. I’m sure it’s a reference to a game but I can’t recall which. The symbol is like that for Bitcoins so I’ve been assuming it’s that. Every thousand or so B you obtain, you unlock stamps of characters and other sprites from the games, which you can use in Miiverse to make hilarious (well, mine are hilarious) pictures. I’ve found unlocking these stamps to be more of a draw to play the game than the stars, actually.
I’ve heard there are about 200 challenges in total, so 600 stars up for grabs. I have just 250 so far, but I do have 3 for most of the challenges I’ve attempted. I’ve not got that many Rainbow Stars (for being even better than 3 stars), although I have fully Rainbow Starred all the Pinball challenges.
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