Dead Space – Completed
Thomas Was Alone (PS3): COMPLETED!
Here’s something unusual – a PS3 game. A completed PS3 game at that. Haven’t had that in months!
Thomas Was Alone was something I did want to play. I thought about getting it on Steam, but then I remembered – I don’t play PC games – so waited until a console release. Sadly, it only hit the PS3 (and Vita, I think), rather than any console I actually use, so I left it. Until I realised I had just over six quid in my PSN account and Thomas Was Alone went on sale for about £2.39 or something.
And I wanted to spend my PSN “cash” before Sony stole it again (if you don’t spend it after a certain amount of time, Sony just take it from you – already had that happen once), of course.
So Thomas Was Bought, played, enjoyed, and completed.
There are two main parts to the game. The first is the puzzle platforming bit. Thomas, a rectangle, and various other rectangles with different names and various physical “powers” (able to jump higher, double jump, have reversed gravity, act as a trampoline, etc.) have to reach matching rectangular door “portals” across about 80 levels of platforming. The graphics are plain, the puzzles mostly simple, and sound effects are almost nonexistent. It’s not a bad game, just there’s no depth and very little challenge.
But there’s another part to the game. The running narration of the progress, feelings and story behind all these little rectangles. They all have distinct personalities, egos and fears. Not a single part of the narration affects how the game plays at all, but the funny characters that it draws out of the shapes you control adds a massive layer of purpose to the game, elevating it above the “drab puzzle platformer” it appears to be.
It’s short, and I spent between two and three hours on it, but it’s definitely well worth playing. And best of all, it uses the d-pad and a single button on the PS3 controller (plus L1/R1 to swap shape) so it’s even enjoyable to control for those of us who hate the Dual Shock 3. Lovely.
Now, what do I spend my remaining £3.80-ish on?
Dead Space – Asteroid
Piece of cake, I destroyed the Leviathan earlier with no problems how difficult can this be?
Ok, so I need to destroy some gravity towers that are currently anchoring the asteroid?
Easily destroyed two which I could see? Where are the other two?
Looking at the control display, I can see the two I have destroyed & the other two seemed to be anchored on the other side of the ship?
What outside the ship?
Ok gravity jump time then… into space & death !!
What? No they can't be outside there is no way to get outside?
There must be a door around here somewhere leading to another section?
Half an hour walking around the facility & nope I can see no other door or opening?
It must be outside then? But how do I get outside?
Asteroid? Can I jump on the Asteroid?
Nope, spinning arms have just sliced me up into pieces.
Ok I'm stumped.
Back in the SNES days at this point I would usually phone a friend who has completed the game or purchase a magazine that has a walkthrough.
Thanks to the internet & a quick Google search I found the solution.
Gravity jump to the asteroid on the spinning arm junction point & run round to the other side of the asteroid before the arms return.
I'm in space baby !!
Turn around and surprise surprise the other two gravity towers are on the outside of the ship. Bang! Bang! You're dead !!
Plant the beacon & then time your jump back inside.
Make your way back up to the control tower to launch the giant rock.
Mission completed
“How are you?” “I’m… well” *drops mic* *leaves…
“How are you?” “I’m… well” *drops mic* *leaves stage*
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