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29: Poundshop Garfield

Posted on 13/11/2019 Written by deKay Leave a Comment

Oh would you look at that – turns out deKay wasn’t lost after all, and he’s back at the helm this episode. Isn’t that great/awful depending on your tastes.

This episode, deKay, Toby and Zo are joined by special guests Mike Daw and Charlie Scott-Skinner off of Infinite State Games to talk about Actual Video Games (including theirs) with topics like Google Stadia, the end of Singstar, the RetroFlag GPi, New Improved Sonic, Netflix series Love, Death and Robots, and these games here:

  • Death Stranding
  • Heavy Rain
  • Starlink: Battle for Atlas
  • Jenny LeClue: Detectivú
  • Hellblade: Senua’s Sacrifice VR Edition
  • SteamWorld Dig 2
  • Ring Fit Adventure
  • Shenmue
  • Shenmue II
  • Golf Story
  • Darius Cozmic Collection
  • Hotline Miami Collection
  • Worbital
  • Monster Hunter Iceborne
  • They Were Billions

Plus some listener questions, like we’re people who know the answers.

https://ugvm.org.uk/podcasts/ugvmPodcastEpisode29.mp3

(Direct link here)

Rolling Thunder 2 (MD): COMPLETED!

Posted on 11/11/2019 Written by deKay

I’m not sure I’ve ever played this before, but I was always a big fan of the original game in the arcades. I was a little worried it wouldn’t be any good, because of both being a sequel and the passage of time, but I needn’t have worried – it was excellent.

It is, of course, more of the two-layer, door-entering, duck-and-shooting that the original was, and it played well despite being pretty difficult. You see, as well as having to contend with all the baddies, and the holes in the floor, you’ve only got a limited amount of ammo for your gun and there’s a pretty tight time limit on each level.

Then there’s the final boss, which was especially tricky as it’s a one-hit death for you, and a million-hit death for him, and you’re pretty much forced to use all your ammo on the frantic lift ride on the way to reach him. No bullets means your gun can only fire one shot at a time, making him especially difficult to take down. But, eventually, I did.

The post Rolling Thunder 2 (MD): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mega Drive, Post, retro

Mega-lo-Mania (MD): COMPLETED!

Posted on 09/11/2019 Written by deKay

Time passed, and so I decided to play Mega-lo-Mania again. This time, I completed it on my new RetroFlag GPi – the thing that looks like a Game Boy but houses a Raspberry Pi.

I played as Madcap, and once again (see previous posts) I reached the final level with nobody else having put anyone in suspended animation to get there with me, so I instantly won.

It’s the best game, despite that.

The post Mega-lo-Mania (MD): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mega Drive, mega-lo-mania, Post, retro

Assemble With Care (iOS): COMPLETED!

Posted on 02/11/2019 Written by deKay

Another nice little Apple Arcade game. This time, you’re a repair woman who is trying to make some money while visiting a town for some festival or other. You seem to be able to turn your hand to repairing everything, and despite having turned up with just a small suitcase, you’re equipped with spare parts for a watch, a music box, a handheld games console, and a slide projector amongst other things.

Like Possessions, which I also completed today, it’s short and easy, but the disassembly, repair, and reassembly of these items is just the delivery mechanism for the story. A story which involves two sisters who have fallen out, and a father and his daughter who have forgotten how to have fun together. By repairing their stuff, you can repair their relationships.

It’s not actually quite as twee as I’ve made out, but it’s enjoyable enough for as long as it lasts.

The post Assemble With Care (iOS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, iOS, Post

Possessions (iOS): COMPLETED!

Posted on 02/11/2019 Written by deKay

This is a little puzzle game where you’re give a 3D view of a room with some objects hanging in midair. The idea is to rotate the camera in such a way that the items appear to be in the correct place – flowers on a window ledge, taps on a sink, that sort of thing – before moving on to the next set of items.

It isn’t hard, and the game is incredibly short, but it was fun and looks really nice. There’s also a story that plays out with the man of the house becoming more and more absorbed in his work and less and less interested in his family.

Not a game I’d have bought, but certainly worth a play on Apple Arcade.

The post Possessions (iOS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, iOS, Post

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95: Bother Me Anatomically
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Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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