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Retro City Rampage DX (3DS): COMPLETED!

Posted on 21/11/2016 Written by deKay

Do you remember a while back, when they did that Nintendo Humble Bundle? That was great, wasn’t it? One of the games in that pack was Retro City Rampage DX for the 3DS. I’d already completed the game on the Xbox 360 a couple of years back, but was ready to do it again – this time with a decent d-pad.

retro city rampage
Snigger

The DX version is supposedly improved. In what ways I’m not completely sure, although it seems that some missions have additional midway restart points. I might be wrong, but I’m sure I found some of them (like the Smash TV section, and the Buttnick fight in the castle) must easier this time.

Aside from imperceptible after all this time changes, it’s the same game as before. It’s still funny, it’s still varied, and it’s still bonkers. The lovely retro pixelness of it all seems to fit a lot better on the 3DS screen though, and being able to touch the bottom screen to select weapons, or use the map, is a nice addition too.

retro city rampage

I haven’t done many side missions, as I was mainly focusing on the main story, but Retro City Rampage is definitely going to get brought out again whenever I need to mow down some pedestrians. Which happens rather a lot. Some of the mini-games need some more play too, so it’s nice to have it installed on my 3DS for whenever.

Click to view slideshow.

The post Retro City Rampage DX (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, retro city rampage

Lego Marvel Avengers (PS4): COMPLETED!

Posted on 20/11/2016 Written by deKay

This has been some time in the making! I bought Lego Marvel Avengers months ago, played about half of it, then got sidetracked with Pokémon Y. As with other recent games (and Pokémon), I’ve been playing it with my daughter, and although it didn’t start out as well as Lego Marvel Super Heroes, the “endgame” content is just as good. Well, it should be – it’s almost the same.

lego marvel avengers

Completing it came as a bit of a surprise, actually. I thought we had at least another “film” to go, but it turns out that Avengers: Age of Ultron is the final bit of the game. As for the gameplay, it’s pretty standard Lego stuff, and – as I’ve said before – that’s just fine.

It’s a shame there are no (or at least, appear to be no) X-Men in Lego Marvel Avengers, and I suspect some other characters are missing too, but that doesn’t really matter. Will I complete it 100%? Perhaps not this time round. I want to move onto Lego Dimensions, and pottering round Manhattan and the helicarrier again isn’t that appealing, even if the tasks are different.

lego__marvel_s_avengers_20161120124806

My daughter and I did spend a good while in Hobbiton–sorry, Barton’s Farm which absolutely isn’t a clone of Hobbiton in any way, playing a game where she summons a vehicle and I steal it from under her nose. It was hilarious.

Also hilarious: Squirrel Girl in Squirrel Hulk-Buster Armour. Oh my.

lego marvel avengers

The post Lego Marvel Avengers (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, lego, marvel super heroes, Post, PS4

3D Sonic the Hedgehog (3DS): COMPLETED!

Posted on 19/11/2016 Written by deKay

You may be aware that I have completed the very first Sonic the Hedgehog game a number of times in the past, but the 3D version, on the Sega 3D Classics Collection? Nope.

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OK, I lie. I have. Sort of. You see, I already own 3D Sonic the Hedgehog – buying it when it appeared on the 3DS eShop as a single title. That was about three years ago though, despite me thinking it was actually earlier this year. I completed it back then, and today I completed it again via the 3D collection.

There’s little more to say. It is still an excellent game. It’s still very easy, and I obtained all the Chaos Emeralds. I did choose the “bulbous CRT” 3D effect to play through with which was pretty cool, if pretty pointless. Um, that’s it.

Click to view slideshow.

The post 3D Sonic the Hedgehog (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, retro, sonic the hedgehog

Assassin’s Creed III: an unexpected twist

Posted on 18/11/2016 Written by Xexyz

Hang on, he was a Templar?

OK, the clues were there: generally unlikable; cold and calculating; trying to find things rather than prevent them.  The characterisation was painfully thin, once the twist was revealed. But it's made me quite unhappy that I have aided the wrong side for three chapters of the game.

And then his friend did this.


Playing as a kid for a chapter seemed odd, particularly because it seemed so insignificant. I suppose the idea was to set off the carefree nature of childhood against the pain of loss, but it just felt a bit stilted. Still, at least I know who I'm playing as now, and it looks like the rest of the game is going to have some spectacular scenery.


Filed Under: Gaming Diary Tagged With: wii u

3D Fantasy Zone II: The Tears of Opa-Opa (3DS): COMPLETED!

Posted on 17/11/2016 Written by deKay

To the untrained eye, it would appear that I’ve already completed this game already, just a week or so ago. But you would be wrong, as this 3D Fantasy Zone II is actually the Master System version, whereas the other one was the (later) arcade version. They are both on the Sega 3D Classics Collection though.

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I actually tried to completed this before the other one, but I made a terrible mistake buying a load of smart bombs with all my money going into the final boss fight, and when I died lost all my power-ups and didn’t have any money to buy anything else. Not even Big Wings, which made one of the end bosses (there’s a SuckySuck Bit(TM)) impossible. Rather than start all over again at that point, I went on to the other version of the game, returning to this now.

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Although the game is effectively the same, there are some differences. Each level is seemingly larger, with up to 5 areas joined by warps (rather than two versions of each level, swapped between via warps). The bosses are mostly similar with a few variations, and you have an energy bar (which can be refilled and extended with power-ups) rather than a single hit kill.

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It’s obviously on less powerful hardware, but some slowdown and less impressive (but still excellent) graphics aside, it’s at least as much fun. It’s odd, that back in the day the Fantasy Zone series never appealed much, whereas now I love them. I feel I’m going to have to dig out the Mega Drive version soon now…

The post 3D Fantasy Zone II: The Tears of Opa-Opa (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, fantasy zone, Master System, Post

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96: Magic Beans
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What is this word “late” which you are saying? I do not recognise it and I do not understand it and I do not wish to believe it exists! Episode 96 cannot be late, for it was never scheduled. Sir, you embarrass yourself.

Arguments about timetabling aside, we would like to invite you to enjoy this most recent (at time of typing) episode of your favourite podcast! deKay, Kendrick and Orrah huddled round a warm bucket of cocoa and discussed, to varying lengths, the important news of our time – including Nintendo’s Mario Direct, more unfortunate developers losing their jobs because Money, Microsoft increasing the price of Game Pass (again, because Money) and Starbreeze getting several years into developing an eagerly anticipated Dungeons & Dragons game before pulling the plug because, well, Money. Thankfully, there’s some Good Stuff too, like chat about these games.

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