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Completed – Ratchet & Clank, This War of Mine & Gone Home

Posted on 03/07/2016 Written by gospvg

Completed Ratchet & Clank, last boss fight took me a few attempts it has various stages where the final boss changes attack style. Lovely game & enjoyed playing an old school platforming game again.

Next was This War of Mine which has you controlling a group of survivors during a war so you need to manage your food, defences, health, sleep, mood & everything else.

It's a tough game & I only got to day 6 on my first attempt. The next game I managed to get to day 16 & then finally on my third attempt I had the game figured out with a regular supply of food, materials & medicine. It is a very thought-provoking game & makes you think what people in this situation would do to survive.

I then went through the many PS+ freebies on PS4 to try some of them out most I got bored within minutes & deleted but I enjoyed playing Gone Home which is a walking simulator type of game. You arrive back from a European holiday & have to piece the clues together to find out what has happened to your family. It's a short game but very well written.

Next, not sure yet, still deciding...

Filed Under: Gaming Diary Tagged With: completed, gone home, ratchet & clank, This War of Mine

Completed – Ratchet & Clank, This War of Mine & Gone Home

Posted on 03/07/2016 Written by gospvg

Completed Ratchet & Clank, last boss fight took me a few attempts it has various stages where the final boss changes attack style. Lovely game & enjoyed playing an old school platforming game again.

Next was This War of Mine which has you controlling a group of survivors during a war so you need to manage your food, defences, health, sleep, mood & everything else.

It's a tough game & I only got to day 6 on my first attempt. The next game I managed to get to day 16 & then finally on my third attempt I had the game figured out with a regular supply of food, materials & medicine. It is a very thought-provoking game & makes you think what people in this situation would do to survive.

I then went through the many PS+ freebies on PS4 to try some of them out most I got bored within minutes & deleted but I enjoyed playing Gone Home which is a walking simulator type of game. You arrive back from a European holiday & have to piece the clues together to find out what has happened to your family. It's a short game but very well written.

Next, not sure yet, still deciding...

Filed Under: Gaming Diary Tagged With: completed, gone home, ratchet & clank, This War of Mine

There’s Poop in My Soup (Mac): COMPLETED!

Posted on 02/07/2016 Written by deKay

Yes, the game is really called that. Yes, you can defecate in someone’s soup. You can also do it on their heads. And on dogs. And everywhere. That’s the idea.

It’s a totally stupid concept but since it was just 52 pence (in fact, less than that as I had some free credit) on Steam I bought it, played it a lot, poo’d everywhere, got all the achievements, and have now classed it as completed.

Click to view slideshow.

The post There’s Poop in My Soup (Mac): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mac, Post

Shantae and the Pirate’s Curse (3DS): COMPLETED!

Posted on 02/07/2016 Written by deKay

The original Shantae on the Game Boy Colour (which I played on the 3DS VC not that long ago) was a lovely little platformer with some slight issues: it was very, very hard, and there was a lot of backtracking and wandering aimlessly. I really enjoyed it, but I was a little concerned the followups were going to have the same problems. Shantae and the Pirate’s Curse does not, I was pleased to discover.

Shantae and the Pirate's Curse
Maximum Spider

I picked the game up as part of that Nintendo Humble Bundle a while back and now I’ve played it I can say it’s a definite highlight of that pack. It looks incredible, especially in 3D, and fixes all of issues of the original game. There’s backtracking, but there’s an item that warps you to the start of each area and several upgrades and shortcuts you can use to speed around the place. It’s not exactly easy, especially the final area on the way to the end of game boss, but it is substantially more accessible than the GBC title. Baddies don’t take hundreds of hits, and those that do can be dispatched easier if you buy the available upgrades in the shop. I found that many could be defeated more easily later in the game using extra moves I’d unlocked too.

Shantae and the Pirate's Curse
Castlevania

These moves, like a dash, a triple jump and a down-attack also turn Shantae and the Pirate’s Curse into a Metroidvania type platformer, even more so than the (no longer available) animal morphs of the original, allowing access to new areas. There’s even a fill-in-all-the-squares Castlevania style map, and an dungeon filled with skeletons which apes Castlevania even more. As before, your hair is your weapon, and is basically a whip anyway!

Shantae and the Pirate's Curse
This bit was tricky

Hidden around the game, some more difficult to find and/or reach than others, are evil cacklebats, each corrupted by Dark Magic. A side quest, to unlock the “proper” ending, is to defeat all 20 of these creatures. I managed it although finding two of them took ages! There are also hidden squid which, when you collect four, gives you an extra health heart. I didn’t get them all, but they’re not important for the story.

Shantae and the Pirate's Curse
Filler boss

My only (tiny) disappointment with Shantae and the Pirate’s Curse was that each area borrows very heavily from areas in the first game, with most of the baddies from that returning. Yes, they’re redrawn and look incredible, but they’re the same as they were before. There are a few new ones, and it doesn’t really matter anyway. The bosses are all new (bar one, who literally tells you he’s a filler boss now, having returned from a previous game) and they’re all fun to beat.

Definitely one of Wayforward’s best games, although most of their output is pretty special. I’m really interested in playing their HD remake of the DSi Shantae game now too!

Click to view slideshow.

The post Shantae and the Pirate’s Curse (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, shantae

Battlefield 4 (PS4): COMPLETED!

Posted on 29/06/2016 Written by deKay

No sooner had I posted about playing Battlefield 4, did I complete it. I literally had just ten minutes of game left, and that didn’t even involve any combat. Of course, the credits were a hundred years long afterwards.

Battlefield

My thoughts on the game are this: It’s aight.

There’s nothing fundamentally wrong with it. It’s a straightforward, mostly linear shootmans with lots of swearing and some big set pieces. The voice acting is OK, the gunplay is fine, and the controls are perfectly usable (even if I do keep getting L1 and R1 mixed up and drop grenades at my feet). It even looks quite pretty.

Ultimately though, it’s not really my sort of game. I enjoyed it enough to keep playing until the end, but upon doing so I didn’t feel like I’d played anything groundbreaking or important, I’d merely been passing the time until it was over and now I’ll move onto something else.

I understand the multiplayer is fantastic. I wouldn’t know as I’ve no intention of playing it – I dislike most online shootmans more than most offline shootmans. Now the question is, should I start on Battlefield Hardline?

Click to view slideshow.

The post Battlefield 4 (PS4): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: battlefield, completed, Post, PS4

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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