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Things I’ve been playing recently

Posted on 17/11/2015 Written by deKay

Lazy round-up time!

Puzzle & Dragons Z (3DS)

I think this might be in my top three most played 3DS games now, and I’ve not even touched the Mario themed option. I got stuck on a boss, then powered through a few more levels, then got stuck on the previous boss again when she cropped up later with another monster at her side. Too hard. I’ve been trying lots of dragon combinations and came close once to besting them, but then one of the two baddies almost completely healed both of them and that was it. Maybe some grinding is in order. Or some different dragons again.

Lego The Hobbit (Wii U)

We completed it, but since then we’ve been mopping up stuff. It’s pretty slow going though, and we haven’t even revisited any of the levels yet. Daddy Pig seems to voice half the characters in this, which is slightly absurd. Especially the blacksmith’s wife. With her beard. Hmm.

Ninja Usagimaru: The Gem of Blessings Demo (3DS)

A not very good puzzle game. I got bored before the demo even finished, to be honest.

Fairune Demo (3DS)

There’s a game called Witch & Hero on the 3DS which is the most ridiculous concept ever. You walk into baddies to kill them, but when you do, you take damage – meaning you’re inevitably going to die. It was rubbish.

Fairune seems to be by the same people and has the same mechanic, only instead of protecting a static character on a single screen, it’s a flip-screen RPG of sorts. And somehow, I’ve gotten a bit hooked on it. I’ve finished the demo and now will almost certainly buy the full game. This surprised me.

Chibi-Robo: Zip Lash Demo (3DS)

Everyone loves Chibi-Robo, right? And taking pictures of real things to include in the game and collecting junk just to tidy up because he’s a cute robot that does that? Awesome, right? Then why is this a slightly crap platformer instead of any of that? How disappointing.

The Legend of Zelda: Tri-Force Heroes Demo (3DS)

Well, I tried to play it. But it said no. I was in some sort of lobby and there were a couple of people to talk to and I found if I ran into a wall a ball fell from the sky and I could play keepy-uppies with it for a while but then that was it. I assume I needed some friends online to play with.

tumblr_nxtmcz0iec1svmpf2o1_400Badge Arcade (3DS)

No way am I giving money to this, but so far, I’ve not needed to. I’ve done well enough in the practise crane games to rack up a few free plays, and so far I’ve bagged about 12 badges. Not that I can use the badges because I’ve barely any space left on my home screen. I was hoping it would expand again, as it does when you hit about 80% full, but not this time. Boo.

Fallout 4 (PS4)

Oh yeah, this arrived.

The post Things I’ve been playing recently appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, chibi-robo, demo, fairune, fallout, lego, Post, PS4, puzzle & dragons, the hobbit, wii u, zelda

Things I’ve been playing recently

Posted on 17/11/2015 Written by deKay

Lazy round-up time!

Puzzle & Dragons Z (3DS)

I think this might be in my top three most played 3DS games now, and I’ve not even touched the Mario themed option. I got stuck on a boss, then powered through a few more levels, then got stuck on the previous boss again when she cropped up later with another monster at her side. Too hard. I’ve been trying lots of dragon combinations and came close once to besting them, but then one of the two baddies almost completely healed both of them and that was it. Maybe some grinding is in order. Or some different dragons again.

Lego The Hobbit (Wii U)

We completed it, but since then we’ve been mopping up stuff. It’s pretty slow going though, and we haven’t even revisited any of the levels yet. Daddy Pig seems to voice half the characters in this, which is slightly absurd. Especially the blacksmith’s wife. With her beard. Hmm.

Ninja Usagimaru: The Gem of Blessings Demo (3DS)

A not very good puzzle game. I got bored before the demo even finished, to be honest.

Fairune Demo (3DS)

There’s a game called Witch & Hero on the 3DS which is the most ridiculous concept ever. You walk into baddies to kill them, but when you do, you take damage – meaning you’re inevitably going to die. It was rubbish.

Fairune seems to be by the same people and has the same mechanic, only instead of protecting a static character on a single screen, it’s a flip-screen RPG of sorts. And somehow, I’ve gotten a bit hooked on it. I’ve finished the demo and now will almost certainly buy the full game. This surprised me.

Chibi-Robo: Zip Lash Demo (3DS)

Everyone loves Chibi-Robo, right? And taking pictures of real things to include in the game and collecting junk just to tidy up because he’s a cute robot that does that? Awesome, right? Then why is this a slightly crap platformer instead of any of that? How disappointing.

The Legend of Zelda: Tri-Force Heroes Demo (3DS)

Well, I tried to play it. But it said no. I was in some sort of lobby and there were a couple of people to talk to and I found if I ran into a wall a ball fell from the sky and I could play keepy-uppies with it for a while but then that was it. I assume I needed some friends online to play with.

tumblr_nxtmcz0iec1svmpf2o1_400Badge Arcade (3DS)

No way am I giving money to this, but so far, I’ve not needed to. I’ve done well enough in the practise crane games to rack up a few free plays, and so far I’ve bagged about 12 badges. Not that I can use the badges because I’ve barely any space left on my home screen. I was hoping it would expand again, as it does when you hit about 80% full, but not this time. Boo.

Fallout 4 (PS4)

Oh yeah, this arrived.

The post Things I’ve been playing recently appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, chibi-robo, demo, fairune, fallout, lego, Post, PS4, puzzle & dragons, the hobbit, wii u, zelda

Halo Anniversary: completed!

Posted on 16/11/2015 Written by Xexyz

Amusingly, as I travelled to work this morning I was reminded that I completed Halo 2 eight years ago today.  And today I have completed the updated original game.

I have a soft spot for the original Halo.  When I first played through it, the story wasn't massively inspiring, but the gameplay was and as I progressed through the game I got interested with the overall objectives.  Until, that is, I got to the Library, and the flood, which seemed to go on forever and really was pretty dull.  But after escaping from the library and backtracking through previous levels, watching the covenant fight the flood, I felt a sense of urgency and importance which was compounded by the final escape run.  I said I might play it again some time.

And, you know what, I did.  I played through the whole game again a year or so later, and of course played multiplayer a few times when people visited.  Each of the levels, while part of the narrative, stands up well as a separate game.  And then when Halo Anniversary was released, it seemed an ideal time to go back to it.  Unfortunately it came at a time when I'd just finished ODST and started Reach, and it appears that I stopped playing after the Pillar of Autumn.  With a renewed freshness for the game, I decided to play it again.

The thing about Halo Anniversary is that it looks how you remember the original game to look.  For example, I remember this:


I don't remember this:


 But the second picture is what the original game actually looks like.  Plain, muddy, dark.



The needler has always been pink, hasn't it?




Lot of dead spartans in a co-op mode, looking either rugged or metallic depending on when you play the game.



Lush scenery, or foggy closeness.



At least the light bridge is the same.

One of the very cool things about remasters such as this is the ability to switch between original and new graphics at will.  This isn't quite as slick as the Monkey Island remake, with a fade to black between the styles, but it still works well.


So, anyway, I played through the game to the end.  Blah blah, Library dull, Keyes face, nuclear reactors exploding, drive warthog, escape.  Still a fantastic game.

There are some additions to the game as well.  Borrowed from Halo 3, there are a number of skulls located in hidden areas.  I actually looked up where they were, since there is no way I would ever explore enough to find them, and then went through the game collecting them - sometimes in a co-op game with both controllers in order to get to obscure areas.  It was well worth it, because some of the skulls make the game more fun to play again.  Particularly infinite ammo.  That even makes the Library fun, throwing limitless grenades, especially with the double explosion size also turned on.


I think I may have had my fill now, though.  Time to leave the comforting familiar environments behind, and go back to see where I reached in, er, Halo Reach.

Filed Under: Gaming Diary Tagged With: completed, Xbox 360

New Game – Fallout 4

Posted on 13/11/2015 Written by gospvg

Sorry MGSV will have to wait for now, Fallout 4 feels very familiar to the previous Fallout 3 & New Vegas games which is not a bad thing because I enjoyed both of those games.

Some slight refinements in control & level upgrades with the introduction of a minecraft style settlement base building mode are the only changes I have noticed so far.

Console sharing with the boys has limited my time in wandering the wasteland, there seems to be a lack of a tutorial so I have been following the in-built help menu & various tips on youtube to figure out base building, not sure if it plays an important part in the game but I have been clearing up Sanctuary Hills & building new homes, power, defences & resource gathering food/water.

My character is level 6 at the moment & focused on perception & agility to increase the vats accuracy & ap points. I have gone for the lockpick, hacking & gun nut perks the other points I have spent on upgrading the SPECIAL stats.

Will get back on the main quest this weekend & head over to Concord.







Filed Under: Gaming Diary Tagged With: Fallout Series, Playstation 4

New Game – Fallout 4

Posted on 13/11/2015 Written by gospvg

Sorry MGSV will have to wait for now, Fallout 4 feels very familiar to the previous Fallout 3 & New Vegas games which is not a bad thing because I enjoyed both of those games.

Some slight refinements in control & level upgrades with the introduction of a minecraft style settlement base building mode are the only changes I have noticed so far.

Console sharing with the boys has limited my time in wandering the wasteland, there seems to be a lack of a tutorial so I have been following the in-built help menu & various tips on youtube to figure out base building, not sure if it plays an important part in the game but I have been clearing up Sanctuary Hills & building new homes, power, defences & resource gathering food/water.

My character is level 6 at the moment & focused on perception & agility to increase the vats accuracy & ap points. I have gone for the lockpick, hacking & gun nut perks the other points I have spent on upgrading the SPECIAL stats.

Will get back to questing this weekend & head over to Concord.

Filed Under: Gaming Diary Tagged With: Fallout Series, Playstation 4

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