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October/November 2024 Update

Posted on 13/11/2024 Written by gospvg

I’ve been away a few weeks thus the lack of an October update

Playing Now

Lost Judgment (PS5)
I’ve gone off a few games in The Plucky Squire (looks lovely but getting back from holiday I was just not enjoying it) & Rise of Ronin was not what I expected, it is a very janky game and the spoonfed tutorial put me off. So back with RGG and this time Lost Judgment which see the crew team up again for another investigation. Loving the skateboard traversal.

Playing Complete

Miasma Chronicles (PS5)
A turn-based strategy title from the studio behind Mutant Year Zero, it uses the same engine with slight changes to gameplay in abilities. The plot and voice acting is very B-tier and can mostly be ignored, I play these games for the gameplay and enjoy pulling off overwatch kills or long range snipes.

Fortnite (PS5)
I need to break free from this game, it has taken up far too much of my time this year and with my limited gaming time I need to enjoy my backlog.

Playing Next
I am working my way through my backlog and have only three physical games in Like A Dragon Ishin, Spider-Man 2 & Shadow Tactics. I have quite a bit more in digital purchases most notably CyberPunk 2077 + DLC & Outer Wilds.

I’m not going to be buying anything for a while but my shopping list is below and my PS+ subscription expires next month so need to consider if I wish to renew or not?


Physical Purchase Shopping List
Star Wars Outlaws (I'm going to wait for a game-of-the-year edition with all the DLC)
Ghost of Yotei (I expect will get delayed to 2026)
Metal Gear Solid Delta (Will wait for reviews)
Death Stranding 2 (More Kojima goodness/weirdness)
Like A Dragon Pirate Yakuza (I may purchase on release if I can find a decent pre-order)
Star Wars Jedi Survivor (I expect this will come to PS+ at some point soon)
AC Shadows (I do enjoy the AC games, stealth....stealth..stab!)
Mafia The Old Country (Again I expect will get delayed to 2026)

Digital Purchase Shopping List
Baldurs Gate 3
Shadow Gambit


Filed Under: Gaming Diary Tagged With: completed, Fortnite, Lost Judgment, Miasma Chronicles, Playstation 5

Starfox: the stars are colourful

Posted on 10/11/2024 Written by Xexyz

You press a button, and wait for a couple of minutes for the view to change. You hear something shooting at you, but there are no instruments telling you from which direction. You flail around panning up, down, left and right, until you finally see some weird distorted polygon on one of your screens. If it’s in your front screen, you hit the lasers and fail to do anything since it’s already disappeared. If it’s in your back or side screens, you can see it merrily firing at you while you try (and fail) to turn around to face it. You then accidentally press the T button and see your ship rocketing off into space, with no idea where you’re going.

I’m sure I’m missing something. There must be a way of seeing where you are supposed to fly to, and then to see where things are when you get there. I was told I was near a planet, and near a fuel ship, but didn’t see either of them. I was told I was near a convoy – and saw a single ship each time.

I think I’ll stick to Elite.

Filed Under: Gaming Diary Tagged With: CPC, Emulation, PC

Splatoon: still painting

Posted on 08/11/2024 Written by Xexyz

After the closure of the eShop and turning off the multiplayer servers, there was no real reason not to hack my Wii U. It’s taken a while for me to get around to it due to time constraints aligning with interest, but I’ve finally done it, using the guide at https://wiiu.hacks.guide/.

The main reason to do it was to get back the functionality that had been lost. I now once again have a populated homescreen, with Miiverse messages flying around a random selection of games. Everything seems much more lively and friendly. I can also hide all the ugly homebrew channels in a folder as well.

I have signed up with Pretendo, which meant I had to create a new primary user on the console and copy all my save games over to it, leaving my NNID adrift associated with a Dora the Explorer Mii. There’s something screwy happening with the usernames there, which I will have to sort out some day – my username on the Wii U is Xexyzxyz (since I had to choose a different name to my original NNID) but on the website it seems to just be Xexyzx. This also means that my existing folders and organisation on the homescreen needs to be redone.

But I didn’t just want to hack the Wii U so I could play with menus. I wanted to play games online again. Specifically, I want to play Splatoon. I have the third game in the series, and do occasionally play that online as well, but the Wii U entry feels a lot purer and smoother, particularly using the map on the gamepad to monitor where people are.

Everything still works, even the waiting minigame.

There aren’t that many people on the server, unfortunately – it takes a while to get a game – but it works really well considering it’s been built by hobbyists. The experience is very similar to how it used to be (with me losing most of the time). I can forsee me losing many more hours to this.

Filed Under: Gaming Diary Tagged With: wii u

Pocket Card Jockey: varied results

Posted on 07/11/2024 Written by Xexyz

In Pocket Card Jockey, you play as a jockey who controls his horse through the medium of games of solitaire – specifically, a variant of golf solitaire – while managing stamina, steering through the pack, and deciding when to use a boost on the final stretch. It is a wonderfully eclectic collection of game types, and it can feel as if nothing is going right as you run out of draw cards, collide with other horses, and miss out on the blue fire boosts on the course – or, conversely, as your horse hits 100% enthusiasm coming onto the final straight with only two horses ahead, you can feel on top of the world. It’s pretty stressful.

The individual races are part of a wider game was well, with you training up a horse (owned by a variety of odd entrepreneurs) through the racing season for two years, during the ages of 2 and 3, before moving that horse to a more stable game mode where stakes are higher but there are fewer powerups. Once that horse has lost a few races in a row, it’s retired to the farm – where you can pair it with another of the opposite sex to try and get a junior who builds on the speed and stamina the two parents were trained with. At any time you can start a new training regime for a new horse.

I realise that most of these screenshots won’t mean anything to someone who hasn’t played the game.

You can buy upgrades which last for a race, but these can be horrendously expensive. At the start of the race you have an initial game where you have to uncover the largest number of start dots as quickly as possible. At the end of the race you steer the horse up and down to avoid getting blocked in, and use up the stamina cards you have left at the right times. There’s a huge amount in the game, and yet it still feels quite simple.

Filed Under: Gaming Diary Tagged With: 3ds

Robocop: initially like a dalek

Posted on 05/11/2024 Written by Xexyz

Robocop on the CPC is a great game. Responsive, colourful, fast, full of action. It’s also pretty difficult, and relies on you memorising every enemy pattern throughout its levels.

The majority of the game is a side-scrolling platformer. Enemies include standard gun holders (walking along or appearing at windows above), chainsaw users, and flying kick specialists. The latter are pretty easy; as soon as they appear at the side of the screen, you can duck down and they will jump over you when they reach you anyway. Others need to be hit in a certain pattern at certain times to avoid taking damage; there are limited health recharge powerups, and only three lives for the whole game, so preserving health is important. On the second scrolling level (the third overall) there are bikes that you need to crouch down and shoot as soon as they appear, and even then it’s a toss up as to whether they’ll be destroyed before they hit you. I can get to the end of the third level now without losing a life, but only just.

The second mission is a shootout, where you need to hit a kidnapper without hitting the hostage he’s hiding behind. The fourth mission is a photofit game where you need to match up parts of a face. The fifth mission is another side-on platformer, but now you can walk up stairs and the screen scrolls vertically as well as horizontally. I don’t yet know about levels past this, because the enemies keep killing me as I walk up stairs.

Robots are very slow at walking up stairs.

The game is similar to the spectrum version but 34,218% more colourful.

I must admit it took me a while to even know I could walk up the stairs. In the first couple of scrolling sections, you can’t, even though the stairs look exactly the same as they do in the factory level. To walk up stairs you need to be in the correct spot and then press diagonally up, meaning that you are pretty vulnerable to enemies who aren’t standing obligingly at the top.

So it has some foibles, but it’s also a really fun game. I think I have found an exploit on the first and third level, though. The game can only cope with five sprites at a time, meaning that if you can shepherd four enemies along with you, no others will appear. Most enemies will come in from one side, shoot at you or hit you with a chainsaw, and then walk back to the side; they’ll then come back in to get you again. If instead you just walk along behind them, they’ll carry on walking away from you all the way to the end of the level. If four of the flying kick people are clustering you, you can just keep on ducking their attacks and walking along when they’re off screen.

Filed Under: Gaming Diary Tagged With: CPC, Emulation, PC

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