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New Game – CounterSpy

Posted on 08/04/2015 Written by gospvg

Time to take a break from playing  a 40 hour epic & play some of the smaller PS+ titles I have accumulated over the past few months. I saw Abbas play CounterSpy & it looked interesting enough to give it a go, It is tough trying to go for all stealth kills & sometines I have to resort to a firefight.

One of my better missions below where I managed to moved the Defcon from 2 to 5.


Filed Under: Gaming Diary Tagged With: CounterSpy, Playstation 4

New Game – CounterSpy

Posted on 08/04/2015 Written by gospvg

Time for something else after completing a 40 hour epic & play some of the smaller PSN titles I have accumulated over the past few months. I've got a few to enjoy in CounterSpy, Valiant Hearts, Child of Light & Never Alone. I saw Abbas play CounterSpy & it looked fun enough to give it a go, It is however tough trying to go stealth kills only & sometimes I have to resort to a firefight to complete a level.

One of my better missions below (trust me there are quite a few where I have failed miserably) where I managed to moved the Defcon from 2 to 5.




I still have a couple of retail games on the shelf to play in Assassin Creed Unity & Metro Redux. I won't be buying any more until I have completed those which to be honest might take me up to June when Batman Arkham Knight is released.

Filed Under: Gaming Diary Tagged With: CounterSpy, Playstation 4

Super Mario 64 (Wii U): COMPLETED!

Posted on 07/04/2015 Written by deKay

WHOMP_there_it_isLook, there’s not lots to write about this that I’ve not written before. Super Mario 64 is one of the best games ever made, on any system, ever. That’s just a fact, and playing it through again did nothing to dissuade me. Of course, I’m still not sure if Super Mario 64 is better than New Super Mario Bros U, or if it’s the other way round, but I can be sure the two of them are at positions 2 and 3 in The Best Games Ever.

MY_WIFE_NOW_DAAAVEThe Wii U Virtual Console version is barely different to the Wii Virtual Console and the N64 original, but the graphics seem a little sharper (probably only because it’s now HDMI rather than any changes Nintendo have made) and of course the buttons have moved on the Wii U Gamepad. I moved A and B to B and Y though, so it’s more like an N64 pad, and didn’t have any issues – it feels just the same as it did before.

Trapped__like_ratsOne addition is the availability of save states, which was useful as I didn’t need to pause the game for hours if I needed to do something else.  Oh, and you can take screenshots now, obviously.

Is it just me, or is the game now significantly easier, though? In particular, on previous playthroughs, I’m sure I struggled on at least one of the Bowser levels and getting 100 coins on Rainbow Ride in the past, but no such issues this time. In fact, I’ve had very few deaths at all, all things considered. Maybe I’m just a lot better than I thought. Yes. That’s bound to be it.

Troma_BowserEven after nigh on 20 years, Mario 64 is still gorgeous to look at, listen to (the tunes are probably more memorable that pretty much any Mario game since – or any game since, perhaps) and play.  The controls are slick, Mario leaps and flips and dives in a fluid way no other game, not even later Marios, has ever managed. It’s an utter joy from start to finish.

Filed Under: Gaming Diary Tagged With: completed, mario, Post, wii u

Shadow of Mordor – Completed

Posted on 07/04/2015 Written by gospvg

A 40 hour game has taken me nearly 3 months to complete, that is poor going. I've not had much time for gaming lately.

I completed the Lithariel missions & then continued on with the main quest with the Lord of Mordor. This mission has you controlling your warchiefs to take down a large army or Uruks & Black Captains.




You then arrive at the Tower and a twist in the plot reveals more about your return & control. You then have to defeat the tower which is an odd fight because I found it very easy with stealth attacks. The last mission Mordor in Flames has you attacking The Talons of the Black Hand which are more powerful captains, luckily all my branded warchiefs survived the previous mission & where on hand to help me take down these captains with ease.

You then finally meet the Black Hand and after some cut scenes are treated to a quick-time section upon completion the Black Hand is defeated. Very disappointing last boss fight way too easy & boring. The Hammer fight was far more enjoyable & challenging.



Anyhow after 40 odd hours, Shadow of Mordor completed. Next CounterSpy.


Filed Under: Gaming Diary Tagged With: completed, Playstation 4, Shadow Of Mordor

Box Boy! (3DS): COMPLETED!

Posted on 04/04/2015 Written by deKay

tumblr_nm73jrhl0p1svmpf2o1_400A black and white puzzle platform game for under a fiver on the eShop by the people that made Pokemans? That can’t be good, surely?

Until I saw a video of it, and there was something about the simple style that piqued my interest. The way you solved the puzzles, by making boxes that link together, seemed unique. On paper, it sounds like Sokoban (Irritating and Unnecessary Gaming Cliché #2), but it’s really totally different.

tumblr_nmcm4x4cqn1svmpf2o1_400Your little box, Box Boy, can produce a number of boxes that are joined together. How many he makes varies by level, but he can create stairs, bridges, hooks and so on from them. He uses these boxes to get across gaps, up ledges, over hazards, push switches, hold back danger, and so on, in many, many different ways.

tumblr_nmcm55d4hh1svmpf2o1_400What’s really clever about the game is that every world (with about 7 levels in each, with each level containing a few separate puzzles) a new element is introduced, and then binned until the final worlds. For example, “sticky” pads on walls that you or your boxes hang from, or platforms that vanish when you stand on them, or conveyor belts. They’re all added to the game, used a few times, then thrown away and replaced with something else. It keeps the game fresh and varied from start to finish.

tumblr_nme2w3ajby1svmpf2o1_400Of course, the final few worlds (and some of the bonus worlds you unlock after completing the game) mix them up and put several of these mechanics together, some in new ways.

I’ve completed all of the normal levels, and all of the first batch of bonus levels (three worlds worth), and unlocked another two bonus worlds. There’s also a challenge mode and a time attack mode, which I’ve briefly looked at but not really dipped into yet, so there’s still a lot to be done.

Filed Under: Gaming Diary Tagged With: 3ds, box boy, completed, Post

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96: Magic Beans
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What is this word “late” which you are saying? I do not recognise it and I do not understand it and I do not wish to believe it exists! Episode 96 cannot be late, for it was never scheduled. Sir, you embarrass yourself.

Arguments about timetabling aside, we would like to invite you to enjoy this most recent (at time of typing) episode of your favourite podcast! deKay, Kendrick and Orrah huddled round a warm bucket of cocoa and discussed, to varying lengths, the important news of our time – including Nintendo’s Mario Direct, more unfortunate developers losing their jobs because Money, Microsoft increasing the price of Game Pass (again, because Money) and Starbreeze getting several years into developing an eagerly anticipated Dungeons & Dragons game before pulling the plug because, well, Money. Thankfully, there’s some Good Stuff too, like chat about these games.

96: Magic Beans
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