ugvm

the site of uk.games.video.misc

  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

8 Ball Pool – Money, Money, Money !!

Posted on 13/03/2014 Written by gospvg

Not that you can spend it on much apart from from buy more cues ?!


Filed Under: Gaming Diary Tagged With: 8 Ball Pool, iOS

Danger Boat – Distance

Posted on 13/03/2014 Written by gospvg

Finally thanks to the aircraft carrier I have managed to beat Monsters total distance & set a best distance of 2,617.

Truthfully without the aircraft carrier extra life there is no way I could have achieved that, so I fully expect my best distance to be beaten once the boys have unlocked the aircraft carrier.

Filed Under: Gaming Diary Tagged With: Danger Boat, iOS

999: it’s like a novel

Posted on 11/03/2014 Written by Xexyz

I've reached the end of the story, but I've not reached the end of the game.  Let's rewind a bit.

999 (with a full subtitle of 9 Hours, 9 Persons, 9 Doors) is an adventure game, with the core gameplay being based around exploration and puzzle solving to escape rooms.  However, there's not a huge amount of exploration available to the player - instead, the main character (Junpei) explores the ship along with his new-found acquaintances, and the player is informed of this through reams of text.  At times, this is almost like a non-interactive version of an interactive novel ... a novel, then.

What surprised me was how well the text is written.  It could pass for a professional story, with appropriate descriptive language and varied vocabulary.  There are a few occasions where the wording felt slightly off, but each character had their own voice and mannerisms, which led to an accomplished narration.  It's sad that this should be a surprise, but there are precious few games with as much attention paid to their script.


So, having reached the end of the story, I've completed the game, surely?  No.  One of the limited interactive elements of the game is the choice of which doors to go through at three key points in the game.  I ended the last game with Junpei being stabbed in the back, and have since restarted.  Annoyingly, while I can skip through the text, I still need to solve the puzzles again in areas that I've been through before.  But each playthrough should give more information about the characters, and I understand there are six potential endings.  I'm not sure I'll collect them all, but the game is significantly quicker to play the second time around, so I'll see what else I find.

Filed Under: Gaming Diary Tagged With: 3ds, ds

Last Window: The Secret of Cape West (DS)

Posted on 10/03/2014 Written by deKay

tumblr_n26u4tssfx1svmpf2o1_1280Super Backlog Fighter! I’ve had this for almost a year now, but, like many things, it’s sat on the Pile of Shame (TM). But now I have saved it from that pile, and am playing it! On an actual DS Lite too, for added retro authenticity. Not that the game, or the DS Lite is actually that old, but you know what I mean.

Many moons ago, I played Hotel Dusk: Room 101. It was a point-and-click interactive story adventure puzzle detective novel noir game. This is also a point-and-click interactive story adventure puzzle detective novel noir game. Not surprisingly as it’s the sequel.

Now, I recall many of the events in the first game, and the basic plot and so on, but everything else has long since fallen out of my head. Through playing Last Window, some has returned, but I feel I really should re-read the novel that came with the original to refamiliarise myself with what went down.

Last Window is plainly a continuation of the original game in more than just plot. The controls and graphical styles are the same, the sort of dialogue and puzzles wouldn’t be out of place in Hotel Dusk, and you’re even (essentially) in another hotel – only this time in Room 202 rather than 101. If only developers Cing were still around so we could find out what mystery surrounds Room 303. Sadly, 404 is not found. Oho.

Are_you_offeringLike the first game, there are some boggling coincidences in the characters and locations, almost as if the Hotel Cape West is the receiving area for some sort of alien kidnapping where people who have linked pasts (not all knowingly) are plucked out of their lives and made to stay in the hotel until they figure out what they all have in common. And not just links to each other, but also links to the events of 13 years before the game takes place (which is 1980), and a further 12 years before that. And murder. Or possibly murders.

Currently, I’ve played up to part way through Chapter 5. I’ve gained access to the out-of-bounds (probably due to said murder) fourth floor of the Cape West, found more questions than answers, and poor lonely Kyle Hyde (the protagonist) has completely failed to score with, or, in fact, even notice the rampant flirting of the resident Filthy Minxes (TM) Claire and Betty.  He’s too busy being down about the death of his dad, being evicted from his apartment, and losing his job. Poor guy.

Filed Under: Gaming Diary Tagged With: ds, hotel dusk, last window, Post

New Game – Deus Ex Human Revolution

Posted on 10/03/2014 Written by gospvg

Even with the PS4 purchased this year was always going to be me playing catchup with 360 games I have not played.

Having recently completed Mass Effect 2 I thought I will leave the third game for a while (I should add that at some point I need to go and finish off Dishonored).

I've never played the previous games so this was my first in the series & so far I am very impressed with the gameplay & sci-fi elements of the storyline. I had to do the first mission again because I did not save the hostages.

I've got 2 praxis points to spend on augmentations, I'm thinking to either go with Radar upgrade & take-down or the hacking capture skill.

Filed Under: Gaming Diary Tagged With: Deus Ex Human Revolution, Xbox 360

  • « Previous Page
  • 1
  • …
  • 359
  • 360
  • 361
  • 362
  • 363
  • …
  • 453
  • Next Page »
  • E-mail
  • Twitter
  • YouTube

Latest Podcast Listenbox

96: Magic Beans
byugvm

What is this word “late” which you are saying? I do not recognise it and I do not understand it and I do not wish to believe it exists! Episode 96 cannot be late, for it was never scheduled. Sir, you embarrass yourself.

Arguments about timetabling aside, we would like to invite you to enjoy this most recent (at time of typing) episode of your favourite podcast! deKay, Kendrick and Orrah huddled round a warm bucket of cocoa and discussed, to varying lengths, the important news of our time – including Nintendo’s Mario Direct, more unfortunate developers losing their jobs because Money, Microsoft increasing the price of Game Pass (again, because Money) and Starbreeze getting several years into developing an eagerly anticipated Dungeons & Dragons game before pulling the plug because, well, Money. Thankfully, there’s some Good Stuff too, like chat about these games.

96: Magic Beans
Episode play icon
96: Magic Beans
Episode Description
Episode play icon
95: Bother Me Anatomically
Episode Description
Episode play icon
94: Secrete Yellow Ooze From Their Knees
Episode Description
Search Results placeholder

Tags

3ds ACNL animal crossing Arcade assassin's creed Batman completed Destiny Diary Emulation evercade Game Diary games iOS iPhone lego Mac mario Master System Mega Drive minecraft PC picross Playstation 3 Playstation 4 Playstation 5 pokemon Post ps+ ps3 PS4 ps5 psn PS Vita retro sonic the hedgehog Steam steam deck streetpass switch Vita Wii wii u Xbox 360 zelda

Contributors

  • Diary – deKay's Lofi Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS – Posts

Copyright © 2025 · Outreach Pro on Genesis Framework · WordPress · Log in