Danger Boat – Distance
Truthfully without the aircraft carrier extra life there is no way I could have achieved that, so I fully expect my best distance to be beaten once the boys have unlocked the aircraft carrier.
999: it’s like a novel
999 (with a full subtitle of 9 Hours, 9 Persons, 9 Doors) is an adventure game, with the core gameplay being based around exploration and puzzle solving to escape rooms. However, there's not a huge amount of exploration available to the player - instead, the main character (Junpei) explores the ship along with his new-found acquaintances, and the player is informed of this through reams of text. At times, this is almost like a non-interactive version of an interactive novel ... a novel, then.
What surprised me was how well the text is written. It could pass for a professional story, with appropriate descriptive language and varied vocabulary. There are a few occasions where the wording felt slightly off, but each character had their own voice and mannerisms, which led to an accomplished narration. It's sad that this should be a surprise, but there are precious few games with as much attention paid to their script.
So, having reached the end of the story, I've completed the game, surely? No. One of the limited interactive elements of the game is the choice of which doors to go through at three key points in the game. I ended the last game with Junpei being stabbed in the back, and have since restarted. Annoyingly, while I can skip through the text, I still need to solve the puzzles again in areas that I've been through before. But each playthrough should give more information about the characters, and I understand there are six potential endings. I'm not sure I'll collect them all, but the game is significantly quicker to play the second time around, so I'll see what else I find.
Last Window: The Secret of Cape West (DS)
Super Backlog Fighter! I’ve had this for almost a year now, but, like many things, it’s sat on the Pile of Shame (TM). But now I have saved it from that pile, and am playing it! On an actual DS Lite too, for added retro authenticity. Not that the game, or the DS Lite is actually that old, but you know what I mean.
Many moons ago, I played Hotel Dusk: Room 101. It was a point-and-click interactive story adventure puzzle detective novel noir game. This is also a point-and-click interactive story adventure puzzle detective novel noir game. Not surprisingly as it’s the sequel.
Now, I recall many of the events in the first game, and the basic plot and so on, but everything else has long since fallen out of my head. Through playing Last Window, some has returned, but I feel I really should re-read the novel that came with the original to refamiliarise myself with what went down.
Last Window is plainly a continuation of the original game in more than just plot. The controls and graphical styles are the same, the sort of dialogue and puzzles wouldn’t be out of place in Hotel Dusk, and you’re even (essentially) in another hotel – only this time in Room 202 rather than 101. If only developers Cing were still around so we could find out what mystery surrounds Room 303. Sadly, 404 is not found. Oho.
Like the first game, there are some boggling coincidences in the characters and locations, almost as if the Hotel Cape West is the receiving area for some sort of alien kidnapping where people who have linked pasts (not all knowingly) are plucked out of their lives and made to stay in the hotel until they figure out what they all have in common. And not just links to each other, but also links to the events of 13 years before the game takes place (which is 1980), and a further 12 years before that. And murder. Or possibly murders.
Currently, I’ve played up to part way through Chapter 5. I’ve gained access to the out-of-bounds (probably due to said murder) fourth floor of the Cape West, found more questions than answers, and poor lonely Kyle Hyde (the protagonist) has completely failed to score with, or, in fact, even notice the rampant flirting of the resident Filthy Minxes (TM) Claire and Betty. He’s too busy being down about the death of his dad, being evicted from his apartment, and losing his job. Poor guy.
New Game – Deus Ex Human Revolution
Having recently completed Mass Effect 2 I thought I will leave the third game for a while (I should add that at some point I need to go and finish off Dishonored).
I've never played the previous games so this was my first in the series & so far I am very impressed with the gameplay & sci-fi elements of the storyline. I had to do the first mission again because I did not save the hostages.
I've got 2 praxis points to spend on augmentations, I'm thinking to either go with Radar upgrade & take-down or the hacking capture skill.
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