ugvm

the site of uk.games.video.misc

  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

8 Ball Pool – Clear the table

Posted on 02/11/2013 Written by gospvg

Recently I have been playing 8 Ball Pool by Miniclip mainly with the boys or online random matches.

There is no asynchronous mode so if you fancy a game send me a tweet so we can agree a time to be online together.

Anyhow I managed to clear the table from the break without the other player getting a single shot.

SKILLZ !!

Filed Under: Gaming Diary Tagged With: 8 Ball Pool, iOS

Tomb Raider 3: awkward

Posted on 01/11/2013 Written by Xexyz

I bought the entire Tomb Raider series on Steam a while ago, and I was inspired to play something after a short conversation with Sue on Twitter.
@suekitchen But which game? Looks like TR2 or TR3. Not angular enough though!
— Tim Miller (@Xexyzx) October 31, 2013
I never completed Tomb Raider 3, despite loving the first two, so this was an obvious thing to try. It took quite a while to get it working on my work laptop, and then configuring it to use the Xbox 360 pad took even longer.  I eventually settled an a scheme which meant I only needed to use the keyboard for crouching and walking slowly, and set off the the jungle.


The game looks a little rough nowadays, but that's not necessarily a bad thing given the paltry processing power of my laptop.  Rendering at 1280 x 800 meant that the game ran really smoothly; the cumbersome controls were a much bigger hindrance.  This was only part due to my inability to configure the 360 pad properly; the absence of a second stick to look around really hurts a game based around exploration.


It took a while to come across the first enemies.  I shot a monkey because I was convinced that he was looking at me funny; later on i realised that the monkeys only attack if attacked first.


That's not true of the tigers.  These took quite a few bullets to finish off, and bounded towards me very quickly.  Lara's not really a conservationist.


I got stuck on this bit for ages, mainly because the controls just weren't responsive enough for me to be able to pull the switch, turn around, and jump into the wall cavity before the big spiky wall killed me.

Despite the issues, it was fun to revisit the game.  As there doesn't seem to be a plan to remake TR2 and TR3 in the same way as Tomb Raider Anniversary, I may need to dig out my original PlayStation TR3 disc and play it on the PS3, which will overcome at least some of the control issues - plus, of course, in a month's time I'll be handing back this work laptop and have no idea if Steam will run on the next one.

Filed Under: Gaming Diary Tagged With: PC

Champ Man – FA Cup Winners

Posted on 01/11/2013 Written by gospvg

I've not played Champ Man for a long time & last left it gearing up for a FA Cup Final against Chelsea.

A bad start with Mata scoring in the 4th minute but 2 goals before half time & some solid defending 2nd half gave Oxford the FA Cup win.



Filed Under: Gaming Diary Tagged With: Champ Man, iOS

DLC Quest – Live Freemium or Die: Completed!

Posted on 31/10/2013 Written by Xexyz

I started this a while ago, but unwisely didn't complete it at the time.  While waiting for The Typing of the Dead Overkill to download, I had to rediscover the whole map, talk to everyone again, and spend ages wandering around trying to find out my current objective.


Live Freemium isn't as biting a satire as the first game (not that that was particularly vicious anyway), but instead looks to send up many aspects of gaming culture.  The comedian simply parrots out lines from games; towards the end of the came there's a collectathon fetch quest just to get hold of a certain item; the most difficult enemies are zombies.  As with the first game, the primary objective is to collect coins in order to buy new abilities or optional random stuff.  I was amused by the high-def pack, which turned everything brown, and the DLC NPC, which just generated a new character called "DLC MAN" who complained that he couldn't have a central role to the plot since he was an optional extra.

Again, the writing was clever and funny.




I'm guessing this wasn't the same shepherd that I killed at the end of the first game.  Or maybe it was, and I'm the baddie ...



The village elder was senile.


This was another of my favourite DLC packs.  Many games are being patched in this way now, which is incredibly annoying for those of us with monthly bandwidth caps ...




I was surprised there wasn't a DLC pack to restore the colour here.


This one annoyed me a bit.  It made the text more annoying to read and I couldn't find a way of turning it off.



There's a whole area which is missing until you unlock it via DLC.


My heart fell at this point.  Yes, collecting flags is funny since it shows the pointlessness of the original Assassin's Creed achievements, but do I really have to fetch so many?


Yes, it turns out, but they're all in one box.


Battling against the wind and snow reminded me of the last part of Journey.


Again, annoyingly this couldn't be turned off once applied.


And it turns out the shopkeeper is the overall baddie ...


... who sells you the swords to kill him with.



To buy the swords, you have to collect coins that he throws out, while avoiding other rubbish.  I found that by standing on the far right, nothing could hurt me and I could just pop out to pick up coins when he stopped throwing.

Filed Under: Gaming Diary Tagged With: completed, PC

New Game – Remember Me

Posted on 31/10/2013 Written by gospvg

I have now calmed down about the Batman corrupted save (although I am still annoyed) hopefully a fix will be arriving soon for the various issues on the 360 version of the game.

So I needed something else to start & back to PS+

Remember Me & Metal Gear Rising were this months offering & both look interesting enough to play so I started with Remember Me.

You control Nilin who is having her memory wiped by the Memorize corporation, she manages to escape & with the help of her friend Edge your story begins to bring down Memorize.

I love the graphical Deus-Ex style futuristic look of neo-Paris but was surprised when I got into combat to discover it is a brawler type game. This is not a bad thing but the combat could be more refined to offer a Batman Arkham style experience.

I've completed the first two chapters which also involved an enjoyable memory remix section which is similar to the current Batman Arkham Origins detective sequences but more involved. I also love the music in the game with it's electronic touches.

This is one of those rare type of middle tier games like Enslaved that would be released in the hope they would become successful but alas the sales figures come under 250K which I assume is not enough to warrant Capcom investing further. I will however be investing more time to continue playing.

Filed Under: Gaming Diary Tagged With: Playstation 3, Remember Me

  • « Previous Page
  • 1
  • …
  • 393
  • 394
  • 395
  • 396
  • 397
  • …
  • 452
  • Next Page »
  • E-mail
  • Twitter
  • YouTube

Latest Podcast Listenbox

95: Bother Me Anatomically
byugvm

Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
Episode play icon
95: Bother Me Anatomically
Episode Description
Episode play icon
94: Secrete Yellow Ooze From Their Knees
Episode Description
Episode play icon
93: A Playdate In The Back Room of Ann Summers
Episode Description
Search Results placeholder

Tags

3ds ACNL animal crossing Arcade assassin's creed Batman completed Destiny Diary Emulation evercade Game Diary games iOS iPhone lego Mac mario Master System Mega Drive minecraft PC picross Playstation 3 Playstation 4 Playstation 5 pokemon Post ps+ ps3 PS4 ps5 psn PS Vita retro sonic the hedgehog Steam steam deck streetpass switch Vita Wii wii u Xbox 360 zelda

Contributors

  • Diary – deKay's Lofi Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS – Posts

Copyright © 2025 · Outreach Pro on Genesis Framework · WordPress · Log in