Then I’ll gently stroke them.
Remember Me – Johnny Greenteeth
This game has quite a few boss fights, each requiring a different strategy. Johnny Greenteeth is a tough fight because of all the extra leapers he summons.
The best way to defeat him is to use your S-Pressens skills, first go with Logic Bomb to take out the leapers & then quickly switch to Sensen DOS to stun the remaining leapers if any & Johnny. Then go for Sensen Fury & pummel Johnny.
You will need to use the above strategy a few times before you initiate Johnny's destruct sequence.
I always pause the game by pressing select to modify my combos depending on if I need healing or to recharge my S-Pressens.

The best way to defeat him is to use your S-Pressens skills, first go with Logic Bomb to take out the leapers & then quickly switch to Sensen DOS to stun the remaining leapers if any & Johnny. Then go for Sensen Fury & pummel Johnny.
You will need to use the above strategy a few times before you initiate Johnny's destruct sequence.
I always pause the game by pressing select to modify my combos depending on if I need healing or to recharge my S-Pressens.
Phoenix Wright Ace Attorney: Dual Destinies: non-existent monsters
Just reaching the end of episode two; this is so far a great game with little emphasis on special powers, which spoilt the Apollo Justice game somewhat and were a bit tenuous in Justice For All and Trials & Tribulations. Athena's power is used very sparingly, just enough to break up the trial process, but it's not been used as yet as a way out of a dead end - at all times I've been able to see where the evidence would eventually point.
I wasn't a huge fan of the setting for the second episode, though. It suffered from the fact that the game has been transferred from Japan to the US, but all the settings were unmistakeably Japanese and so the story had to crowbar in references to how the villages were modelled on Japanese styles, superstitions were Japanese, festivals were to celebrate Japan ... the overt use of superstitions and monsters also seemed pretty ludicrous at first, though of course that just meant that part of the game was spent with me trying to work out a way to show that there was no such thing as a monster called Tenma Taro.
Case three now, and I'm off to university as an eighteen-year-old girl. I'm sure it's not possible to be a lawyer at that age ...
I wasn't a huge fan of the setting for the second episode, though. It suffered from the fact that the game has been transferred from Japan to the US, but all the settings were unmistakeably Japanese and so the story had to crowbar in references to how the villages were modelled on Japanese styles, superstitions were Japanese, festivals were to celebrate Japan ... the overt use of superstitions and monsters also seemed pretty ludicrous at first, though of course that just meant that part of the game was spent with me trying to work out a way to show that there was no such thing as a monster called Tenma Taro.
Case three now, and I'm off to university as an eighteen-year-old girl. I'm sure it's not possible to be a lawyer at that age ...
Champ Man – Europa League
I was distracted for a while by Scurvy Scallywags & Pocket Mine (I really need to start creating posts of games I've given up playing, maybe a new trash category) but I've now given up on both of those games & returned back to Champ Man. Oxford are now in the championship & thanks to the FA Cup win also the Europa League.
Europe is tough & my team of 65 to 75 rated players were just not enough to compete. The highlight was one home win against FC Shalke but we ended up finishing bottom of the group.
Now the focus is to ensure a challenge for promotion.
Blur: being hopeless
I still haven't worked out what an X5 multiplier is, so I skipped onto the next set of challenges and got bronzes and silvers on them all, but still didn't unlock the one-on-one challenge. I have a feeling that the career of this game is going to be easier to complete by unlocking as much as possible, replaying events to gain more fans, unlocking faster and better cars, and going back to previous events to unlock the bosses. That's fine other than the fact that some of the events are pretty difficult in themselves.
I'm seriously thinking about knocking the difficulty down to 'easy'.
The main reason I was playing this tonight was for multiplayer, though. RLLMUK was organising a Blur revival night, but it never happened. Instead I played a few races against randoms, which I comprehensively lost. It wasn't until later on in the evening that I worked out how to use the handbrake to stop myself piling straight into barriers.
I'm seriously thinking about knocking the difficulty down to 'easy'.
The main reason I was playing this tonight was for multiplayer, though. RLLMUK was organising a Blur revival night, but it never happened. Instead I played a few races against randoms, which I comprehensively lost. It wasn't until later on in the evening that I worked out how to use the handbrake to stop myself piling straight into barriers.
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