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The New Outrun

Posted on 09/08/2013 Written by Xexyz Leave a Comment

Author’s note:  this article was written in 2004, originally designed to appear in ugvm07.  It didn’t appear then, nor in the Christmas special, nor in ugvm08.  It was written before Outrun 2 had been released, and in fact the arcade game was first announced just as the article was finished.  Everything’s moved on significantly since then.  So, is this article redundant?  We’re publishing it for the same reason that Edge has recently reprinted material from its first three years, and GamesTM has reprinted its reviews and retro features.  It gives an insight into videogaming history, of how genres can evolve and die out, only to be revived.  We hope you enjoy it as such.

Magical Sound Shower.  The tune bops along without a care in the world, elegant pauses from time to time to remind you that it’s not in a hurry.

But you are.  Pelting down the road in your red Ferra…generic sports car, weaving in and out of traffic.  Under huge stone pillar-type things.  By the side of the sea, over bridges, past odd fuzzy huts at the side of the road. Don’t crash, or you and your pretty lady friend get thrown out the car – you’re not wearing a seatbelt.  But you’re not going to crash.  Past that blue Pors…other generic sports car.  Past that grey saloon.  Get to the end of the stage – will you go left or right?  Better choose quickly …

Outrun is a landmark in arcade gaming.  It’s a formula that many games have tried to copy, but most come nowhere near.  The home conversions of Outrun were originally on underpowered hardware, but recently near-arcade-perfect versions have cropped up on the Saturn, on the Dreamcast (in Shenmue 2), and on the Gameboy Advance.  For now, we don’t care about them.  We want to know: what is the new Outrun? [Read more…]

Filed Under: Article

Well, that’s my retirement fund sorted. Now to get drunk…

Posted on 08/08/2013 Written by deKay

Well, that’s my retirement fund sorted. Now to get drunk with those squirrel twi

Filed Under: Gaming Diary Tagged With: ACNL

A lesson in the history of DaveLand.

Posted on 08/08/2013 Written by deKay

A lesson in the history of DaveLand.

Filed Under: Gaming Diary Tagged With: ACNL

A lesson in the history of DaveLand.

Posted on 08/08/2013 Written by deKay

A lesson in the history of DaveLand.

Filed Under: Gaming Diary Tagged With: ACNL

Bah. Why can’t I have a lighthouse yet?

Posted on 08/08/2013 Written by deKay

Bah. Why can’t I have a lighthouse yet?

Filed Under: Gaming Diary Tagged With: ACNL

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93: A Playdate In The Back Room of Ann Summers
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Blood is the unintentional theme of this episode, not just in the titles and contents of the games but also in that it’ll make your ears bleed. Maybe? Frankly, I wouldn’t risk it. All that mess for no real benefit, and we wouldn’t want a lawsuit on our hands anyway.

However, should you decide to listen against our strong advice not to, you will find that deKay, Toby, Kendrick and (Fresh Blood) Harry have prepared some tasty meats to sate you. Discussion about the coming Season 2 of Playdate games, rumours about the new PlayStation handheld console (and, relatedly, the PS6), Ys/Trails in the Sky crossover remake shenanigans, and the death of PS+ Stars, the rewards scheme you’ve never heard of until just now. Plus, additional snacks in the form of these games.

93: A Playdate In The Back Room of Ann Summers
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93: A Playdate In The Back Room of Ann Summers
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92: You Do Realise You Can Take The Discs Out
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91: Slippers Go Under Defeat
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