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78.5: A New Year History Lesson

Posted on 31/12/2023 Written by deKay Leave a Comment

With the stars unable to align for the production of an episode this December, Kendrick has recorded a little something for you all about ugvm, usenet, the universe and everything. We’ll be back in the new year, hopefully up to full capacity.

Happy New Year, everyone!

https://ugvm.org.uk/podcasts/ugvmPodcastNewYearExtra2023.mp3

(Direct link here)

Music credit: Antonin Dvorak, Rusalka Op. 114, “Song to the Moon”. Performed by Zaira Soria and the Arizona Opera. Released royalty-free at musopen.org.

Don’t forget, if you want to contact us with questions or comments for or about the show, you can email podcast@ugvm.org.uk or publicly shame us https://mas.to/@ugvmpodcast on the Mastodons.

Shadows Over Loathing (Switch): COMPLETED!

Posted on 30/12/2023 Written by deKay

I really enjoyed West of Loathing, so I’m not sure why I took so long to get round to the sequel (actually, I do – All The Games). And what a game it is.

Well, it’s the same as the previous game. Of course, it isn’t, but everything that was great about that is still great here. Time has moved on a bit, so instead of being set in the Old West, Shadows Over Loathing is set in The Big City, in the 1920s. Not the real 1920s, of course, because they didn’t use meat as currency then, nor did they have faeries that stab you, algebra that tries to kill you, time travel portals, or people who had been turned into frogs and frogs that had been turned into people. And lots of tentacles. Yes, there’s a Day of the Tentacle reference. And a Fallout one. And many others, including some that mention the events and locations of West of Loathing.

The game opens with you receiving a letter from your uncle. He needs your help, so you get the bus to the city, only to break down on the way and when you finally get to his office, he’s gone missing and all your luggage bursts into flames. Uncle’s colleagues let you in on what he’s been investigating, and it’s mainly regarding cursed items. You need to find them, un-curse them, and then you might figure out what’s going on. Naturally, it’s not as simple as that as the story goes all over the place, with trips to a weird university (which has a Spider Wing, a BBQ Wing and an infinitely long corridor in amongst the buildings) where you must graduate, a town called Sandwich which is currently a museum but you need to solve some mysteries by travelling to the past, a swamp where two rival families run a fishing business, with one family deboning the fish, and the other re-boning them. There’s a man who wants to reward you for each photo he takes of you in a different hat. There are vampires. There’s a flooded lighthouse, but not because it’s under water – it’s just filled with water. There’s a hobo village you can grow and populate with a diverse array of hobos. You can fish for… stuff in puddles and buckets and toilets. Toilets! So many toilets. If you flush them, you get XP. It’s like the game was made just for me.

I’ve not even mentioned the combat, for this is a full-on RPG with stats and turn based fighting and items you can equip and upgrade. You can enlist a character to fight alongside you too, and you’ve always got one of a number of familiars who can buff you or heal you. As I said in my comments on the previous game, not only is it hilarious, nonsensical and silly, but the game is actually a great game as well. Every wall of text is worth reading. Every character is worth conversing with. Every item is worth examining. There’s so much genuinely funny stuff here that it’s easy to forget that the mechanics are polished and enjoyable too.

I could talk about events I came across (like meeting your future self, handing him 300 meat, then later on having to hand it back to your past self) but there are so many I’d be here forever and, if you’ve not played it, you’d miss the joy of finding them all yourself. If you have any affinity for the funny, you absolutely must play Shadows Over Loathing.

Filed Under: Gaming Diary Tagged With: completed, Diary, switch, west of loathing

Game of the Year 2023

Posted on 28/12/2023 Written by gospvg

God of War Ragnarok - Custom PS5 Cover Art : GodofWar

It's been a busy year for gaming, starting off with The Gardens Between & my catch up of the Yakuza games is completed with Song of Life. Then back to the open plains with Aloy before catching up with Kratos & Atreus. When I decide what to play after completing a game I like to mix genres and also play some shorter indie titles after completing a longer game. Thus next came Lego Builders Journey, Lost Words & Dodgeball Academia.

A return to form for the Final Fantasy series in 16 with some great Eikon battles & then an adventure in the potterverse with Hogwarts Legacy. Old Mans Journey & Dysmantle kept me busy during August before I picked up a XSX console and Gamepass & scrapped my own rule of one console per generation.


The PS5 then took a break whilst I went on a gamepass playing spree in Unpacking, A Short Hike, Quantum Break, Venba, Halo Guardians/Infinite, Vampire Survivors, Gears 4 & 5. Gamepass offers day one releases and not just on first party games but also selected third party & I got to enjoy Jusant & Like A Dragon Gaiden.Forager then kept me busy for a while before the storm that was brewing for December arrived & swept everything aside to announce the new Fortnite, a multiverse of games now included Rocket Racing, Festival & Lego Fortnite.

2023 GOTY - God of War Ragnarok, I love a game that has a great story & God of War Ragnarok does not disappoint. The Father/Son relationship is put to the test with the arrival of Odin. The gameplay carries over the previous game with some suttle changes but it is the story that kept me glued to the controller. God of War was released in 2018 & then 2022 for Ragnarok, hopefully we do not have to wait too long for the next game in the series.

Special mention also to Final Fantasy 16 which had some truly epic Eikon fight sequences and is easily a showcase for this genertation. I also throughly enjoyed Quantum Break which I only started due to a GamePass weekly challenge and then could not put down. Last but not least the Indie games with Venba, Jusant, A Short Hike & Lost Words being great gaming experiences.

The Gardens Between (PS5)
Yakuza 6 Song of Life (PS5)
Horizon Forbidden West (PS5)
God of War Ragnarok (PS5)
Lego Builders Journey (PS5)
Lost Words (PS5)
Dodgeball Academia (PS5)
Final Fantasy 16 (PS5)
Hogwarts Legacy (PS5)
Old Mans Journey (PS5)
Dysmantle (PS5)
Unpacking (XSX)
A Short Hike (XSX)
Quantum Break (XSX)
Venba (XSX)
Halo Guardians (XSX)
Halo Infinite (XSX)
Vampire Survivors (XSX)
Gears of War 4 (XSX)
Gears 5 (XSX)
Jusant (XSX)
Like A Dragon Gaiden - The Man Who Erased His Name (XSX)
Forager (XSX)
Lego Fortnite (PS5)

Filed Under: Gaming Diary Tagged With: completed, Game of the Year, God of War, Playstation 5, XSX

Vivitter (Switch): COMPLETED!

Posted on 20/12/2023 Written by deKay

Sometimes I have a poke around on the Japanese eShop to see if there’s anything interesting which isn’t on the UK or US one. In the past it has given me the likes of Kamiko, Plantera and Handy Mahjongg, all before they came to the west. I’ve also played a few of the train sim demos, had a go on Phantasy Star Online, and so on. And picked up Sonic the Hedgehog from there as it came out a day early in Japan.

So this time, I found Vivitter. The screenshots and video were utterly nuts, and there was a whole WarioWare/Ichidant-R feel to it. Instant purchase. Oh wait! It’s free? Even better!

Turns out that yes, it is a combination of those two games. You have to do something with very little preparation, with the aim to be as accurate as possible. For example, one of the first games requires you to stop a guillotine blade as close to your neck as possible. Too far away, and you don’t score enough points to win. Too close, and, well. You can guess.

Are the variations on this theme, stop the thing on the line, let go of the button at the right time, stop a thing at the right distance, time, angle or speed, and so on. After every so many games, you have to do a “final” round, where three of the previous games are chosen at random to play one after the other, and you’ve a total target score to beat in order to proceed. It’s silly, stupid fun. I especially like that you create your face at the start, and then this is badly superimposed over the “hero’s” face in each scenario regardless of how ridiculous that looks. I also enjoyed the games which riff on films like The Matrix, Back to the Future and Mission Impossible.

Filed Under: Gaming Diary Tagged With: completed, Diary, switch

Castlevania Legends (Switch): COMPLETED!

Posted on 16/12/2023 Written by deKay

I always thought that Castlevania Legends was actually the same game as either of the Game Boy Castlevania Adventure games, just named differently in a other regions. So imagine my surprise when I discovered it wasn’t, and not only that, it’s better than either of them. How have I not played this before?

OK, I should clarify that it still isn’t great. It’s pretty short, has a really restrictive time limit on each level which pretty much guarantees at least one death, and is still a bit clunky. But! It is more fun, slicker, and more playable than the others.

Apparently, until the terrible Lament of Innocence on the PS2, this was chronologically the first game in the series, although when the PS2 game was released Legends became, well, a legend. Shame, as this is a better game than that. Hell, most games are a better game than Lament of Innocence.

There’s not much else to say here. It’s a reasonable Castlevania with nothing really new for anyone who has played any of the original non-Metroidvania style ones before. And it’s free to play if you have the Nintendo Online subscription.

Filed Under: Gaming Diary Tagged With: castlevania, completed, Diary, game boy, retro, switch

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96: Magic Beans
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What is this word “late” which you are saying? I do not recognise it and I do not understand it and I do not wish to believe it exists! Episode 96 cannot be late, for it was never scheduled. Sir, you embarrass yourself.

Arguments about timetabling aside, we would like to invite you to enjoy this most recent (at time of typing) episode of your favourite podcast! deKay, Kendrick and Orrah huddled round a warm bucket of cocoa and discussed, to varying lengths, the important news of our time – including Nintendo’s Mario Direct, more unfortunate developers losing their jobs because Money, Microsoft increasing the price of Game Pass (again, because Money) and Starbreeze getting several years into developing an eagerly anticipated Dungeons & Dragons game before pulling the plug because, well, Money. Thankfully, there’s some Good Stuff too, like chat about these games.

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