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Picross e6 (3DS): COMPLETED!

Posted on 26/09/2015 Written by deKay

WVW69ibP4iwqVL_ZrtPicross e6 is HUGE. Especially compared to previous Picross eX games. Picross e2 took me 18 1/2 hours to finish, and was the previous largest game, but e6 took me just shy of 30 hours. Massive, see.

tumblr_ntyve55qtm1svmpf2o1_400Unfortunately, it does this by cheating a bit. You see, it seems that all the standard Picross puzzles are duplicated as Mega Picross puzzles. You know, those ones where numbers span two rows or columns. Sure, it means the solutions aren’t the same, but it did mean I recognised a few before they were finished so knew where I had to fill some of the squares in without doing the logic for them. It also meant they didn’t need to create more puzzles. A shame, but not a game killer.

As it is, it’s more Picross. A lot more. They’ve added no extra modes or anything this time around, but that’s not really important. Roll on e7!

Filed Under: Gaming Diary Tagged With: 3ds, completed, picross, Post

3D Gunstar Heroes (3DS): COMPLETED!

Posted on 23/08/2015 Written by deKay

tumblr_ntjmu71mq41svmpf2o1_400The second game of the day, with Heroes in the title!

I never completed Gunstar Heroes back in the day. In fact, I don’t think I ever played it much (I didn’t buy it until many years after release anyway). Or even enjoyed it. Yeah, I’m a heretic.

tumblr_ntjmsfgaqs1svmpf2o1_400But there’s something about these 3D ports on the 3DS that make you want to play them anyway, isn’t there? Otherwise why did I buy Altered Beast again? Hmm.

tumblr_ntjms41ps41svmpf2o1_400My main issue with Gunstar Heroes previously is it’s too hard. Or so I thought. One I’d picked up the “chaser/shot” combo it all suddenly became a lot easier to progress. Sure, I struggled a bit with some (most!) of the bosses, but the actual levels themselves were a walkover in comparison to previous attempts to play the game.

And it was fun! A lot of mostly mindless fun! Aside from Golden Silver at the end. He can do one. So many attempts.

Filed Under: Gaming Diary Tagged With: 3ds, completed, gunstar heroes, Post, retro

Legend of Zelda: Majora’s Mask 3D: completed!

Posted on 18/08/2015 Written by Xexyz

It's a while since I wrote about this, but I have continued to play it regularly.  Back in June I had finished three of the four temples, and had one more to go.  But before I did that, I wanted to try and do some of the sidequests, since my Bombers' Notebook was full of rumours and half-complete quests.  That's what I've been doing for the past two months.




I've reformed frog choirs.  I've cleansed souls.  I've freed postmen from their duties.  I've found bits of fairies and forged swords.  I've cleared out dungeons and helped facilitate arranged marriages.  And I've tried, as best I can, to make everyone happy.  I had to use an online guide for a few bits and pieces - particularly the long marriage back-and-forth - but I wanted to clear as much as I could because I'm unlikely to replay the game.

It's difficult to be happy when you have a huge moon over your head, threatening to kill you in three days. In the end, I had completed most of the sidequests and moved to the last dungeon.  It wasn't nice.





This bit, in particular, was annoying.  You had to charge up a mirror, then run into its beam of light and charge up another mirror using the shield, and then run into that new beam of light and shine it into the door.  Not easy on a moving train, where motion control makes the beam wiggle everywhere.

The end boss was difficult but fun.  Putting on the giant's mask, it was just a case of jumping out of the way of a flying centipede and thumping it over and over.  Last dungeon done, all giants freed, and off to confront the Skull Kid.

He went up to the moon.


I wasn't expecting the moon to be so lush and verdant.  This seemed to be a bit of a dream, meeting children dressed in boss masks, who played hide and seek sending me into little dungeons and puzzles.  They took all my masks from me.  In the end I found a child wearing Majora's mask sitting under the tree, who gave me the Fierce Deity mask and started the boss battle.

And that was really, really easy.  I can see how it could be difficult normally, but wearing the Fierce Deity mask made me effectively invulnerable and able to hit the mask's various forms without having the sneak around everywhere.

Mask defeated, evil vanquished, moon then disintegrates and I worry that I have chaos on the world with no tides and unbalanced gravity.  Evidently not; the part starts and I leave, galloping through the forest.


Luigi wasn't happy.

Not just completed, but 100% completed with everything seen and everything done.  A superb game.


Filed Under: Gaming Diary Tagged With: 3ds, completed

3D Streets of Rage 2 (3DS): COMPLETED!

Posted on 09/08/2015 Written by deKay

tumblr_nstif2bq8c1svmpf2o1_400Streets of Rage 2 was always so much better than Streets of Rage 1 in so many ways. Better graphics, more moves, none of those stupid Blaze clones who are impossible to beat, and so on. It was also easier, but sadly the music isn’t quite as good. Ah well, you can’t have everything.

tumblr_nstieix7hm1svmpf2o1_400I played through it today on the 3DS (in lovely 3D), as Blaze (because Blaze is best and not because you can see her knickers oh who am I kidding of course it’s because you can see her knickers) and completed it faster than I was expecting to. I was certain it was at least two stages longer, but perhaps I was misremembering some levels from the other Streets of Rage games. It has been a while, I suppose.

tumblr_nstiesg0gl1svmpf2o1_400Once completed, the game unlocked “Fists of Death” mode, which I’ve started a playthrough of, as Skate (because Skate is worst). In this mode every enemy takes a single hit. Even bosses. It’s hilarious. I managed to do the first three stages without getting hit myself (I suspected I’d die in a single hit too, but luckily that wasn’t the case).

 

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, streets of rage

StreetPass Zombies (3DS): COMPLETED!

Posted on 12/07/2015 Written by deKay

4952__52gamechallenge_StreetPass_Zombies__t_httpt.co49lGFcSNlHThere’s not a great deal to say about this, aside from that a couple of the final levels were pretty tricky, and even though the end boss appeared both indestructible and virtually impossible to dodge I still managed to off him on my first attempt.

The Wii remote is the best weapon by far, incidentally, except on the final boss where I found the pillow invaluable with it’s rapid fire.

Fun, and I’ll probably play it a bit longer, but time needs to be spent on StreetPass Fishing now!

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, streetpass

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

98: There Were No Ramekins
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98: There Were No Ramekins
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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