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Densetsu no Stafi 3 (Switch): COMPLETED!

Posted on 26/08/2024 Written by deKay

Yes, it’s more of more of the same. Same baddies (mostly), same skills (that again need re-learning), same silly characters to interact with. But! Densetsu no Stafi 3 adds something new – a second, female, starfish. If my Japanese is correct, she’s Stafi’s sister Stapi.

At various times in the game you swap between the two starfish, sometimes at will, other times it is forced due to Events That Happen. Although similar, they have a couple of different skills. Notably, Stapi can wall-jump and crawl, so that’s one better than Metroid.

It adds quite a bit to the game, especially in a sections where you have to use each character’s skills to help the other character who in turn helps you. That said, this is really feels more of an extension of the series than a completely new game. If it ain’t broke, though. Oh! Except there is another thing which is new – WARIO. Yeah, for some reason Wario is in some of the levels and you have to guide him around. Weird.

There is a Densetsu no Stafi 4, which I own on the DS, but it’s a shame there’s no DS games on the Switch so I can carry on the series there.

Filed Under: Gaming Diary Tagged With: completed, Diary, GBA, retro, stafi, switch

Densetsu no Stafi 2 (Switch): COMPLETED!

Posted on 24/08/2024 Written by deKay

See, I told you I was going to play them all. Soon after finishing Stafi 1, it was on to Stafi 2, which takes place directly following the events of the first game.

Somehow, Stafi has lost all his skills so they have to be re-obtained, so really it’s a re-tread of the first game only with different levels. And more levels – seemingly a lot more levels. And different bosses. And some new gimmicks. OK, so not really a re-tread. It does all seem very familiar and asset reuse-y though, which would explain how it originally came out less than a year after Stafi 1.

Still fun, despite the lack of anything properly new though.

Filed Under: Gaming Diary Tagged With: completed, Diary, GBA, retro, stafi, switch

Moving Out 2 (PS5): COMPLETED!

Posted on 18/08/2024 Written by deKay

Looking for a co-op game to play with my daughter (and mourning the lack of yearly, or even twice-yearly Lego games), I stumbled across this on PS++++++++ (or however many plusses I have). We’d enjoyed the first game a while back so why not?

It’s more of the same, really. You have to pick up and carry (or throw) furniture from houses to your truck, sometimes you have to do the reverse, and other times you’ve weird requirements like chucking certain things in portals or catching farm animals. All against the clock, and frequently with doors that are one-way, platforms that move, drones, and things that need to be broken (or not broken) in order to progress. With a multidimensional rift you have to sew back up with the help of some IT gnomes or something. Obviously.

There are plenty of silly moments that made us laugh, and it’s all very stupid in all the right ways. Much like the first game. Oh, and toilets. Of course there are toilets. There’s a whole level where you have to collect them. A++ would play again.

Filed Under: Gaming Diary Tagged With: completed, Diary, ps+, ps5, psn

Twilight Survivors (Switch): COMPLETED!

Posted on 16/08/2024 Written by deKay

As you can guess from the name of the game, and how most games in this genre contain the word “survivors”, yes, Twilight Survivors is indeed a Vampire Survivors style game. By this, I mean you are swamped by hordes of enemies in wave after wave, collecting experience point pickups to level up, and each time you do you can choose from a random selection of new weapons or weapon improvements.

Hopefully this randomness is favourable enough to kit you out with all the blades, guns, magic and speed with which to survive a set amount of time, beat the boss, and complete the level without being overwhelmed. It’s a tale as old as time.

I’ve played a few of these games now and even the rubbish ones (of which there are a lot) are still mostly enjoyable. What Twilight brings to the table unlike the others I’ve had a go on is graphics. For no-doubt genuine reasons, Vampire Survivors and others mostly have little pixel art sprites with not much in the way of animation. Maybe so they can have 2387547825378 of them on screen at once. Maybe because they can be borrowed from other games. Whatever the reason, Twilight Survivors does graphics better with bigger, prettier, and better animated characters and foes.

Does it make a difference? Not really. It’s still just really good fun. Levels are generally shorter than Vampire (usually 15-20 minutes instead of 30), there’s less “secret lore” to find, and the game is structured more traditionally with worlds and levels and bosses, but it plays really well and I loved it. Maybe not as much as Vampire Survivors, but still – a lot.

Filed Under: Gaming Diary Tagged With: completed, Diary, switch

Densetsu no Stafi (Switch): COMPLETED!

Posted on 14/08/2024 Written by deKay

When I bought the original Game Boy Advance, imported from Japan, I ended importing a lot of Japanese games too. At the time it was usually cheaper, and there were some really weird looking games that I wanted to play. For a few years, I often saw the three GBA Stafi games for sale on the likes of Lik Sang (RIP) and Play Asia, but never cheap enough to buy. Eventually the DS came out and the 4th game in the series was released for that, was cheap, and I bought and played it. Eventually I bought Stafi 2 and 3 for the GBA but by then the first game was All The Monies. Until now!

Nintendo have nicely plonked the three Game Boy Advance Densetsu no Stafi games on the Nintendo Online Game Boy Advance Subscription Thing, so of course I’m going to play them all. They’d best be good.

And they’re good! Phew.

At its core, Stafi is a platformer, although most of the game takes place underwater where you can freely swim. Starfish aren’t known for their jumping acumen, after all. As you progress through the levels you gain some skills in a very-linear-Metroidvania way, like double-jumping, gliding, and being able to break certain walls. At the end of the game you can return to previous levels and make use of these skills which you wouldn’t have had access to at the time.

Most levels have some sort of puzzle or task to solve. Sometimes they involve finding a certain object or character, or matching colours or shapes, and some of these tasks are pretty difficult because they’re all in Japanese. Thankfully, most are obvious even if you can’t read the dialogue, and those that aren’t are resolvable with trial and error.

Each world has the platform game standard set of themed levels, so there’s a snow world and a tropical world and so on, and each is filled with weird fish (and some not-fish) characters to interact with. The main character, and friend, you encounter is a clam thing called Kyorosuke, who somehow always manages to get further into levels than you’re able to, in less time, and gets angry a lot. I gather he explains a lot of what is going on, some of which I can understand but most goes over my head. Each world has a (very easy) boss at the end too.

There’s almost certainly a plot, involving what seems to be a punk snail or something doing Bad Things, but again, Japanese innit so it mostly passed me by. None of these translation “issues” should be seen as a reason not to play it though, as Stafi is a really good little (well, quite long for the era, really) platformer with some clever and funny bits.

Oh, and I should probably explain why I call the game “Densetsu no Stafi” not how some people say “Starfy” or “Stafy”. Because the name is スタフィー, or su-ta-fuii, and it was always transcribed as “stafi” online back when it was new, and it’s the eventual Western DS release that renamed it as “Starfy”. Also because I Am Right.

Filed Under: Gaming Diary Tagged With: completed, Diary, GBA, retro, stafi, switch

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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