It's not much of a game, to be honest. There's very little exploring to be done, and it's all very linear in giving you one task to do at a time. To The Moon may have been similarly linear, but it didn't always feel like it.
After a brief explore of the facility, and learning that people are picketing outside, the game within a game provides a reasonable distraction, being a very basic and surreal version of the first game's story. Piloting Neil through top-down levels, avoiding "zombievas", and collecting some of the memory triggers from River and John's story. There was a bit of challenge here, but not much.
It was nice to see Neil and Eva again, and it's certainly renewed my interest in the next game. I can't help but feel that it would have been better to release this at a later date though ...







You see, she transforms into a monster thing who unleashes everything at you, and is a rocket sponge. After all my missiles, super missiles and power bombs were depleted, she fired a multicoloured beam that drained me of almost all my energy (see? It doesn’t matter how much you have), then was about to finish me off when Baby Metroid (Oh! How he’s grown! Hasn’t he just? How adorable!) returned having almost sucked me dry not ten minutes earlier before he realised I was his mum. He then latched onto Mother Brain and appropriated her essential juices, before transferring them to me, restoring my health. In the process, Mother Brain reanimated and started attacking Baby Metroid, destroying her. Aww.








