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Seymour: Take One: completed!

Posted on 22/07/2015 Written by Xexyz

I'm pretty sure I completed this at the time, back in 1991, but I couldn't remember it and felt it was the perfect test for installing a CPC emulator.  It doesn't take long to play through, after all.


The secretary being called Pippa still amuses me.



It took me a couple of attempts to complete the game because the timing of the last sequence is trial and error (spoilers: you need to load the film into the camera, tie Faye down, then start the train, run to start the camera, run back and cut the rope, then run back to the camera before you get squished).  But complete it I did, without abusing save states!

Filed Under: Gaming Diary Tagged With: completed, CPC, PC

Gaming moments: G

Posted on 12/08/2014 Written by Xexyz

Gauntlet (CPC)

Andrew and I realised that as long as we could keep one of us alive at any one time, we could have effectively infinite lives, moving through levels forever.  We played for about five hours until Death attacked us both at the same time and we both died.  We both stared at the screen for a good minute then shouted "bastard!" together.

Geometry Wars Galaxies (DS)

One of the later levels had a stupidly high score for the silver medal, and enemies spawned all around my ship constantly. I seem to recall the level was shaped like a star. I finally beat it, sitting on the train, hiding in one of the points of the star and setting the drone to be a turret rather than my usual bait type.  I almost missed my stop.

Grand Theft Auto (PS)

I vividly remember completing the Liberty City missions, not knowing that there were two more worlds to unlock.  I also remember the soundtrack with the lyric "Grand Theft Auto" in one of the songs, which I thought was incredibly clever the first time I heard it. 

Filed Under: Gaming Diary Tagged With: CPC, ds, Game memories, PlayStation

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