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Hudson Hawk (GB): COMPLETED!

Posted on 07/05/2016 Written by deKay

The Game Boy version wasn't fantastic, as it turned out, but was reasonably playable.I seem to recall, back in the day, that although the film Hudson Hawk was utterly dire, the games based on it for various platforms were actually rather good. The Game Boy version, which I decided to play today for no specific reason, wasn’t fantastic as it turned out, but was reasonably playable.

Hudson Hawk is a platformer (because of course it is – pretty much all film licences at the time were), where Bruce Willis throws balls at things and steals paintings. There are two puzzles in the entire game, both really quite simple, and aside from not being able to see very far ahead of you (making some baddie appearances a bit of a surprise), the whole game was surprisingly easy. And short. It’s a very short game, especially since the first mission is longer than the other two combined, giving you a false sense it’ll be a much bigger than it was.

HudsonHawk-0507-141920 HudsonHawk-0507-141903 HudsonHawk-0507-141857 HudsonHawk-0507-140406 HudsonHawk-0507-135950 HudsonHawk-0507-134044 HudsonHawk-0507-134440 HudsonHawk-0507-135006 HudsonHawk-0507-135754 HudsonHawk-0507-134016 HudsonHawk-0507-132418 HudsonHawk-0507-132203

The post Hudson Hawk (GB): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, game boy, Post, retro

Street Fighter Alpha (GBC): COMPLETED!

Posted on 27/02/2016 Written by deKay

Street Fighter AlphaThere’s no way that Street Fighter Alpha, Capcom’s CPS II based arcade fighting game, would be any good on the Game Boy Colour: A system not just lacking in buttons, but also roughly one ten-millionth as powerful. It’d be like expecting Elite Dangerous to run on a Speak and Spell. And yet, here it is, surprisingly well turned out.

It doesn’t have all the moves, characters or backgrounds. The animation isn’t as fluid (but for a Game Boy title it’s pretty damn good) and the sound effects are limited at best – not least in there’s no speech – but it feels and plays like a Street Fighter game. Most importantly, Ken is Ken, with all his special moves intact and he is best. Ken is always best.

Street Fighter Alpha
I wub you, Ken

Since Ken is best, it’s him I used to complete the game and in doing so found one major difference between this version of Street Fighter Alpha and the Saturn one I used to play so much: the Game Boy Colour port is incredibly easy. I only lost one round in the whole game (versus Birdie, if that matters) and even that was close. Final “boss” Ryu was a complete walkover.

Street Fighter Alpha
Ryu, Ryu, you smell, of poo.

Crawfish have worked miracles with the GBC hardware to pull this game off. They did it again with the Game Boy Advance port of Street Fighter Alpha 3 too (which I also played, briefly, a few days ago) but somehow that endeavour seems more feasible. At least the GBA is a 32bit sprite-pumping powerhouse to begin with, whereas the GBC is a calculator. Incredible.

Click to view slideshow.

The post Street Fighter Alpha (GBC): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, game boy, Post, street fighter

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94: Secrete Yellow Ooze From Their Knees
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Another period of time has passed, bringing with it news of both digital wonders and corporate woes! Join us as the ugvm podcast team unpacks the latest in gaming, from unexpected purchases to industry shake-ups. That was a terrible pair of inaccurate sentences brought to you by an AI analysis of our podcast and we’re very sorry.

In this episode, deKay, Toby, and Orrah are on hand to guide you through a fresh batch of discussions. We talk about the news that Everybody Is Fired At Microsoft, have a riveting and detailed Switch battery replacement chat, and someone pops their Battle Pass cherry. Plus, Subnautica 2 Drama, deKay Has A Switch 2, and these games!

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