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iRacing: More gear and more of an idea

Posted on 21/02/2015 Written by Lufferov

It's been a while since the last iRacing update, but that's not because I've given up. In fact it's the opposite, I tend to spend most of my spare time playing the game. When I think about writing a post I decide it would be more fun to turn a few laps instead! I'm also not really sure who I'm writing this for, or why. I'm not convinced anyone really reads these posts, it feels like blogs died out a few years ago.

In the last post I said I wasn't going to concentrate on getting a promotion. Well I didn't, but I got one anyway! I guess I've progressed fairly quickly, I've become a lot better at keeping the car on the track and therefore not picking up silly penalties for off-tracks and loss of control. It was rare for me to hit people before anyway, so with my driving improving, my Safety Rating (SR) started to rise quite quickly. Normally you need to get above a SR of 3.5 at which point you will get a promotion at the end of the season. That's not for another 2 weeks yet, but there is a way to get promoted instantly, and that's to get you SR above a 4.0. So, about a week ago, that's exactly what happened. After a run of very low incident points I got my Class C license in road racing!

This of course means I've now got even more cars and series available to race in. So that opens up the Radical Racing Challenge, Grand Prix Legends in a Lotus 49, the Corvette Challenge, the Advanced Mazda Cup, the Star Mazda Championship, the iRacing V8 Supercars Series and finally the Ruf Cup.

The thing is, I honestly haven't touched any of that stuff yet. I'm perfectly happy honing my skills in the little Mazda MX-5 Roadster. When the season ends in a couple of weeks I think I might include the Spec Racer Ford Challenge in the next season.

Just to show how much I have improved, my record on the track is starting to speak for itself. I've now clocked up a total of 6 wins and I've got 41 top 5 finishes. This translates to a win percentage of 6.9% and a top 5 finish percentage of 47.13%. I'm really happy with that, I think I can improve on my top 5 percentage, but having 6 wins so early makes me very happy.

Click to enlarge
On top of that, I've been working harder on my iRating. When you sign up, you start with an iRating of 1300, you gain or lose points based on your results. Generally speaking, if you finish in the top half you gain points and if you finish in the bottom half you lose points. How may points depends on the iRatings of those you are racing against. In simple terms you take points off drivers you beat and lose them to drivers who beat you... but I think that only happens if the drivers you are beaten by have a lower iRating than you do. As the points are always shared out, it means the average iRating will always be 1300. So, for the first time since I signed up for the iRacing service I have an iRating above my starting point of 1300! I'm now sitting on 1350.... I'm officially above average (just).... YAY!

Click to enlarge
As you can see from the graph above, I started on 1300 and lost a lot of points quite quickly when I started playing. Not really a surprise, most people go through this phase as they learn the ropes in the Rookie series. After that I just sort of bobbed along for a couple of months, I hit my low point around the middle of January. I had a run of bad luck and results. I decided to buck my ideas up and really concentrate on finishing the races, I started a steady rise and then had a slight setback for a week on a course that I just didn't do well on. But this week is a really strong course for me and I've managed to really shoot up. The question is, when we move to a new track next week, will I be able to hold on to those points?

The title of this blog is "more gear and more of an idea", well I've covered the latter part of it, but what about the more gear bit. Well, I've installed an upgrade to my pedals, the brake pedal to be exact. The Thrustmaster T500RS comes with a fairly nice set of pedals, they are well constructed. The problem is that the brake pedal is a potentiometer-based sensor, so the further you push the pedal, the harder you brake. This sounds okay, but it's not very realistic. What I've installed is a load-cell sensor, this means that the harder you push the pedal, the harder you brake. It's a subtle difference, but it makes everything so much more realistic. The brake pedal actually feels like a brake pedal now, you can really stand on it. Before it was just a spring and the force required was the same throughout its travel. With a load-cell sensor it's much easier to be consistent with the brake because it's easier to feel how much pressure you apply compared to how far your foot travels. As a result, lap times come down and my consistency has improved. I took a lot of photos when I installed it, so I might make a separate post on this at some point. But here's just one photo to show what it looks like.

Installing the load-cell sensor with pedals stripped down.
If you want to know more about this mod it's called the Ricmotech Load-Cell Upgragde Kit, click on the link to find out more.

Having installed the mod I found that driving full races was pretty hard on my feet. The metal pedals and the added pressure needed to brake left my feet feeling sore. I started to wear slippers when racing, and that helped a lot, but my slippers are quite big and are the slip-on style. This meant it was far from ideal for driving in! So I started to think about buying another pair of slippers, but then I saw a pair of racing boots, with a nice rubber sole. So they would protect my feet, but still give a good feel for the pedals, something normal shoes with thick soles don't allow.

As the price of the racing boots was more or less the same as a new pair of slippers, I went with that option.... and here they are:

My racing boots with the upgraded brake pedal (it looks the same)
So yes, I'm now one of those sad sim-racers who wears the gear. I've not gone so far as to buy gloves and a helmet... yet. The thing is though, I can actually see the advantage of wearing gloves in longer races. I'm not competing in those yet, but if I ever do I would have no problems getting some. As for the helmet, well I'll draw the line at that one!

Think that's all for this update, I'm sure I'll be back with more soon.

Filed Under: Gaming Diary Tagged With: Gaming, iRacing, Load-Cell, Mazda MX-5, Promotion, Ricmotech, Safety Rating, Thrustmaster T500RS

iRacing: Promotion

Posted on 10/01/2015 Written by Lufferov

Now that I have my new PC gaming rig setup and running (You can read about that in this post: PC Build - It's done), I have been able to get back to the important task of gaming. More importantly, iRacing!

The good news is, I've managed to get promoted out of the Rookie class and I now hold a Class D license. It was achieved through a few more races, just keeping things clean, not worrying too much about my finishing position, but just keeping my incident points low. That seemed to be the key for me, getting the safety rating high and not worrying about trying to go fast. That's not to say I finished every race last, I had a couple of third place finishes, but the goal was to get out of the Rookie class and worry about iRatings later. You see, once you're out of Rookies, you can't get relegated back down. Now I have a D class license I can't get any lower, that's not true of the next tier, C class can be relegated back down to D if your safety rating drops too far.


So now I've progressed I have more options open to me, I can race an open wheel class in the Skip Barber, the SCCA Spec Racer Ford a Pontiac Solstice or Cadillac CTS-V. There's also the Mazda MX 5 too, which I actually really enjoy driving now that I have a grasp on the handling.

The other cars all have their own advantages and disadvantages. The Skip Barber is great fun, but is a nightmare to handle on cold tyres. The Cadillac has lots of power, but is a real handful. Then of course I have a load more courses available to race on, so if I thought I didn't have enough time to get to grips with things before, I'm really swamped now. You need to choose a series to specialise in really, or you'll just be very mediocre in them all.
Skip Barber - iRacing

I would love to get into the open wheel cars, so that would mean driving the Skip Barber. But I don't have the skill yet, so for now I'm sticking with the Mazda. I think I need to get to grips with the tracks in the slower cars before progressing onto the Skippy.

What that means is that I'm racing in races that don't qualify me to get another promotion. The Mazda is below my MPR (Minimum Participation Requirement), but that's not really something I'm concerned with at the moment. Getting into Class C would be a nice achievement, but really if I just concentrated on that I'd be doing myself no favours. I'd be progressing too quickly for my true ability, that wouldn't be fair on other people racing either. I don't want to start becoming a hazard to other drivers on the track!

Very respectable 2nd place (click to enlarge)
But the Mazda can be a lot of fun and it's suprising how much better I am driving it now. I have far less trouble keeping it on the track (thought that's not always true), and my times are more competitive. When people aren't ramming into me or I'm going cross country because I forgot to brake early enough, I can keep pace with the front runners for most of the time. The one thing I do still struggle with a little is my consistency and managing to complete 20 laps without making mistakes.

The good news is that I am quite good at not hitting other people, but the downside to that is I'm probably being a bit too conservative when it comes to overtaking. If I'm faster than the car in front, I generally just drive slower rather than risk a contact by trying to overtake them.

What's more annoying is being hit by other people, I had a race last night where I started 3rd on the grid with a field of about 19 cars. Into the first corner I was hit from behind and pushed off the track, I re-entered in about 10th. Then at the end of the lap going back onto the start/finish straight, the car ahead of me just spun in front of me, I had nowhere to go so ended up hitting his out of control vehicle. Very frustrating, but no real damage as I had managed to brake enough to make it a relatively light contact. But this meant that other cars behind me carrying speed on the straight cruised right by me. By now I was back to about 15th, so a huge number of places lost on the first lap, and all through no fault of my own.

From here though, things only got worse. I had already picked up 8 incident points thanks to the two contacts that I really had no fault in. But on the next lap coming up to a tight left turn, I started to brake at my normal braking point, but the car behind me had carried too much speed through the previous turn, he lost control and spun his car right into the back of mine. Another 4 incident points bringing my total up to 12, and enough damage that I had to get towed back to the pits. After this I was very disappointed, I didn't want to continue. I retired from the race and lost about .22 points off my safety rating, that's a huge hit for barely completing two laps and not actually having any fault!

There was another race where I was actually in 3rd after about 9 laps in a 20 lap race. Myself, 1st and 2nd were all within 2 seconds of each other so it was a close race. Then we came up on a back marker who was being difficult and not moving out of the way. The leader got sick of being held up and tapped the slow car from behind, a good driver would have been able to control that, but this person was obviously not that good as A) their pace would have been quicker and B) they would have pulled over and let us through. Subsequently, as a result of the nudge the driver lost control, 1st and 2nd got through, but then the car lurched across the track and hit my offside rear just as I was going past. Sometimes it just feels like the iRacing Gods have got it in for me!

My car took some damage and my pace suffered as a result, fortunately our pace at the front had been good enough that I was able to lose time on each lap, it meant that the leaders got away from me, but I was still able to nurse my car to the end and finish in 5th, only losing 2 places over the remaining 10 laps.

I'm not terrible after all! (click to enlarge)
It's not all bad news, I have had my first win... YAY! I was still in the rookie class, I started in first and got a good start to keep out of any first corner nastiness. I led the whole race and even had the fastest average lap time to validate my win and prove that I wasn't just holding everyone else up! I did miss out on setting the fastest lap time by around 3/10ths which was a bit annoying, but you can't have everything.

The timing sheet proves it! 1st place. (click to enlarge)
So, my iRacing career is having its ups and downs, but I'm settling in, finding my feet and getting to grips with the vehicles. I hate to be one of those "like driving on ice" people, but it really does feel like that when you have no experience driving these cars. Without the feedback in the seat of your pants from the cars grip and relying solely on the wheel and sound makes it very difficult. But once you've spent time with them, you start to find the limits and can pick up on the indications better. I'm still a long way off being what I would consider to be "good", but with time and practise I hope to get there.

I'll be back with another update when I have something to share.

Filed Under: Gaming Diary Tagged With: Class D, Gaming, iRacing, Logitech G27, Mazda MX-5, PC, Promotion, Rookie, Safety Rating, TH8RS, Thrustmaster T500RS, Win

iRacing: New week, new challenge

Posted on 18/11/2014 Written by Lufferov

So I have a bit of a problem with iRacing, it's nothing too serious, but they change the track that I'm eligible to race on every week. As a rookie I only have the option to race one track and one vehicle in competition. I can drive on any track and any circuit in a practise session, but to be eligible for points, it has to be an official race. So that means each week I have to learn a whole new circuit, thankfully the car remains the same, so at least I'm familiar with how the Mazda MX5 handles now.

The problem I have is that I don't have the time to sit down and play the game every day. So just as I get comfortable with a track, it changes and I have to start all over again. Soon it will loop back to the start, and hopefully then I'll be able to compete slightly more competently. I'm not sure how many tracks there are in total, but eventually they will all come back around.

This weeks circuit is Lime Rock Park, it's the shortest circuit I've raced on so far at just 1.5 miles. But it has perhaps the trickiest section of turns to negotiate that I've seen. The first three corners I've found particularly tough to master. I just can't get a line I feel comfortable and fast with.

Lime Rock Park
So anyway, Lime Rock Park is a fairly simple track on the whole, there's very little braking needed for the majority of it. The second half of the track are just small taps of the brake peddle, or slight lifts.

Turn 5 called "The Uphill" is a superb corner, coming off the apex, you accelerate up a hill. It's imperative to get the car in a straight line before you hit the crest. As you do, the balance of the car shifts dramatically, the car goes light and if you don't have the wheels pointing forwards when the grip returns. It's going to want to swap ends on you! Flooring the gas coming out of that turn takes a lot of courage... I can only imagine what that would be like in real life.

Anyway, this week I got my best result. I managed to finish 2nd in a race of attrition. By just staying on the track and taking advantage of other peoples mistakes I made my way through the field. I had a couple of wobbly moments, making contact at turn 3 on the first lap was disappointing, but there was nothing I could do to avoid it. Well I guess I could have had a better start and not been behind the crash in the first place.

The results, proof that I got my second place finish!
To see my other seat of the pants moments, you can watch the whole race in this replay video below.  Hope you like it, I'll be back with more soon!


Filed Under: Gaming Diary Tagged With: Gaming, iRacing, Lime Rock Park, Logitech G27, Mazda MX-5, PC, Rookie, Safety Rating, TH8RS, Thrustmaster T500RS

iRacing: F*"$ing turn 9

Posted on 05/11/2014 Written by Lufferov

GOD DAMMIT!

I'm writing this post directly after my last race, I'm still absolutely furious with myself... and that bloody turn 9!

So here's what happened, I went back for another race, I started in 9th out of 11 people. I didn't qualify, but when that happens (as I understand it) is, those who did qualify go ahead based on their times. Those that didn't are placed on the grid according to their iRating.

So, the lights go green, I get a great start and manage to jump a couple of cars at the first corner by taking a wide line thus giving me the inside line on the next corner which leads onto a nice straight. So far so good, there are (unusually) no big incidents at the first corner, I think I saw one person spin off at the second turn, but otherwise it was a clean get away.

We all settle into our positions, I think by now I was up into 7th. I just try to take it easy, avoid any trouble and get myself into a rhythm. As the next couple of laps unfold, a couple more drivers lose control giving me some free positions. Up to 5th and other than my good start, I haven't really had to do anything other than stay on the track!

I'm now following another car, and I'm pretty close. I'm trying to keep a safe distance, but it's clear that I am faster than he is. The thing is, we're racing for position, and he doesn't want to give it up without a fight... I'm not really ready for a fight this early in the race so I just hold my position.

On a couple of corners he's a lot slower than I am and as a result I have to hit my brakes pretty hard to avoid rear ending him. I keep it clean though, and just sit behind him. My presence is obviously starting to make him nervous and he's getting a bit wild on his exits. The thing is, I'm equally as nervous behind him!

Eventually he goes wide on a corner and I am able to sail past to take 4th place, now I'm getting REALLY nervous! I've never been so far up the field before... 3rd position isn't too far away and now that I'm clear of the previous car I'm able to close the gap over the next lap and a half. By this point it feels like I've been racing for hours, but a glance at my OSD shows it's only lap 5 of 10.

Now I'm sat behind third and my pulse is really racing, I don't want to screw this up! I've also got the guy I overtook before in my rear view mirror. Again, I don't want to do anything stupid, I just sit behind him and stay safe.

Another lap goes by and a couple of opportunities arise where I get better exits and could challenge for the next corner. I don't, because I'm a chicken. As every corner goes by, I'm getting more and more nervous. I really don't want to mess up now, this is going to be an awesome finish for me at this stage, there are 4 laps to go. Just take it easy!

Then, third place gets loose on his exit of turn 7 and I get a clean one, I've got better acceleration and before I know it I'm right along side him with the inside line into turn 8. Unless I brake hard and give it up, there's no way he can keep his position. So I take the corner and he does the sensible thing and falls in behind me.

OH GOD!

Turn 9...

This is the turn that screwed me over in the last race...

Now I'm off line on my exit from turn 8, but I'm in 3rd! THIRD PLACE... While my mind is whirling with a mixture of excitement, nerves and adrenaline I miss my braking point and totally lose it in turn 9! Before I can blink my car is into the wall again.

FFFFFFFFFFFFFF!!!!!!

Unlike the last time, the car is totally wrecked, I can't limp back. I have to call for a tow back to the pits. This takes about 2 minutes even though I'm just a few hundred yards away. Then I have to wait for the crew to fix the damage, another couple of minutes!

Finally I'm released, and now in 9th position (10th and 11th had obviously quit earlier due to having their races ruined). All that good work is lost and in my anger I manage to forget the pit lane speed limit. So I'm duly given a 15s stop/go penalty for that infringement. The temptation to rage quit at this point is very strong. I'm sure I've ruined my safety rating due to my crash and I have no hope of catching anyone. But I figure I might as well finish the race, the practise is all good.

So there it is, I had what could have been the most amazing and exciting blog post about how I finished 3rd! As it is, it's a tale of woe and I'm left feeling really annoyed with myself.

The thing that has struck me the most though, is how genuinely nervous I got racing that far up the pack. I rarely experience nerves, but this meant something. If I'd held that position, which I'm sure I would have done had I not got my line wrong from the overtake. If I'd just got out of turn 9 cleanly, I could have carried on racing at a reasonably comfortable pace for me and been faster than the cars behind me. I really could have had a third place finish!

BOLLOCKS!

Filed Under: Gaming Diary Tagged With: Frustrating, Gaming, iRacing, Mazda MX-5, Okayama, Rookie, Safety Rating, Thrustmaster T500RS

iRacing: Got my first result!

Posted on 05/11/2014 Written by Lufferov

I found out today that the tracks on iRacing rotate, I don't know how often, but today I logged in to put in a few more laps around Summit Point, which I really felt I'd started to get nailed. My lap times had come down and I was more or less able to keep the car on the track unless I tried to push things.

I thought I'd be able to start racing and begin to build up my safety rating after my first couple of outings resulted in disaster! The problem is, going around the track in a practise session is a totally different ball game to when you have other cars around you in a race. I pretty much knew my way around Summit Point following the racing line, but when you get someone who is faster than you, you can't really get in their way. So that means getting off the line to let them pass. The problem with that is you have to adjust your braking and turn in points accordingly. But when you've spent the whole time practising just the one line, that's easier said than done. Anyway, I digress.

The point is, today I logged in and the course listed for me was the Okayama circuit. Bugger! I'd have to start from scratch and learn a whole new track. I was a little disappointed at first, all the time and effort I'd put in to learn Summit Point was now useless to me. At least until the next time it comes around, by which time I'll have likely forgotten it :-)

Okayama International Circuit
My feelings soon turned a corner though when I had completed my first few tentative laps around Okayama. This circuit suited me a lot more than Summit Point had. Now this probably has a lot to do with the amount of time I'd already spent driving the Mazda MX-5 so I was already fairly comfortable with its handling. But I really got the hang of Okayama much faster than I did Summit Point. In fact, I'd become so comfortable with it after just an hour or so of practise that I decided to bite the bullet and enter a race.

Now in hindsight that was probably a stupid thing to do, I'm sure I wasn't really ready to race this unfamiliar circuit. But my patience had worn out, I'd been waiting to race at Summit Point and now I'd missed that opportunity. Okayama seemed a far less technical course, with just a couple of tricky corners. Sure I wouldn't be fast, but I figured I could at least be safe and not cause a danger to any other racers.

The Mazda MX-5
I didn't qualify because I wanted to start at the back anyway, there'd be no point if I managed to somehow get a mid-field position. I'd just end up causing a collision at the first corner because I'd probably be slower than everyone else around me. Better to start at the back, take it easy and avoid trouble. Then get myself into a grove, stay on the track and try not to finish last!

I almost managed to hit all my objectives too...

The first bit of good news is that I actually finished the race, the other two I'd been in at Summit Point had ended up with me getting disqualified for racking up too many penalty points. Mainly for going off the track or losing control. I am able to avoid contact for the most part, except for the chaos of the first couple of corners. So, yay for me actually seeing the chequered flag. That's progress right?

My plan was working well at the start, I let the pack go and let myself take it easy through the first few corners. I even managed to pass a couple of other cars who had made contact with each other and spun off. Things had started well, I just had to keep going for 10 laps!

The first couple of laps went mostly without incident, a couple of minor "off track" infringements, but I wasn't too worried about that. I'd kept the car pointing forwards and when I had gone off track, it was only when I'd gone slightly wide at the corner. The one minor gripe I have with iRacing is that it's pretty harsh with "off track" penalties, you really only have to go slightly over the white line to get one. But I was happy that I hadn't gone mad.

After a couple of laps one of the cars that had gone off at the start caught me up, it was clear he was a faster driver than me. Rather than risk both our races I picked a suitable spot and just let him pass me, I'm not skilled enough to fight for the position, and he was clearly better than me. What's the point in getting myself out of my depth and ruin both our races?

As the laps continued I picked up another couple of places due to other drivers spinning off or crashing out. Then right around lap 5 or 6 out of 10, DISASTER! I over-cooked it going into turn 9 and missed my braking point, under-steered onto the grass and spun the car. Now having lost control of the vehicle there was nothing I could do but sit there helplessly and watch the car spin back across the track and hit the wall! Bugger...

The car was too damaged to continue racing, but luckily I had managed to crash just a few hundred yards away from the pit entrance. I limped back to the pits and sat there for a minute or two while the crew repaired the damage. When I rejoined the race I had some cars behind me coming up to lap me, so I just let them by and continued on my way. After that, it was more or less plain sailing, I finished the last 3 or 4 laps without incident.

In the end I managed to finish up 7th out of the 11 starters, and I was only one lap down. I think I'd have stayed un-lapped if I hadn't had to pit for repairs. So overall, I was happy, I technically only finished one car ahead because the other drivers dropped out or were disqualified. But that was because they had wrecked their cars... which I hadn't. My safety rating improved just slightly, which means that overall this was a huge success! I'm going to go and try another race now and this time I'll attempt to stay on the track for the whole race.

Results table - click to enlarge

Filed Under: Gaming Diary Tagged With: Gaming, iRacing, Mazda MX-5, Okayama, Rookie, Safety Rating, Summit Point, Thrustmaster T500RS

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