ugvm

the site of uk.games.video.misc

  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

Cosmic Spacehead (Evercade): COMPLETED!

Posted on 07/11/2021 Written by deKay

Although I own this on the Mega Drive, I don’t think I’ve ever played it. But with it being on the Evercade, as with many other titles, I’m rectifying that. And. completed it, of course.

The game is split between a Lucasarts-style point and click adventure game (there’s even a reference to Lucasarts in the form of a cave painting) and a platformer, with simple platforming sections wedged between each location.

With simple puzzles and no difficult platforming, it didn’t take me long to reach the end. As you’d expect, using a joypad to point-and-click isn’t ideal, but you can cycle through actions with the buttons to save manually selecting them with the pointer which helps. I like the art style, and although the backtracking was a bit of a pain I enjoyed it overall.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade, Mega Drive, retro

Mega-lo-Mania (Evercade): COMPLETED!

Posted on 25/08/2021 Written by deKay

Yes. I played Mega-lo-Mania again, and yes, I completed it again. This time, however, it was the recently released Evercade version! Which is just the Mega Drive version again only on an Evercade cart of course.

I chose to play as Scarlet this time through, and for the second time ever, one of the other players managed to stick some people in suspended animation for the Mother of All Battles. Of course, they only had about 10 of them whereas I had a couple of hundred or something, so they didn’t last long. Still, it’s the thought that counts, right?

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade, Mega Drive, mega-lo-mania, retro

Rolling Thunder 2 (MD): COMPLETED!

Posted on 11/11/2019 Written by deKay

I’m not sure I’ve ever played this before, but I was always a big fan of the original game in the arcades. I was a little worried it wouldn’t be any good, because of both being a sequel and the passage of time, but I needn’t have worried – it was excellent.

It is, of course, more of the two-layer, door-entering, duck-and-shooting that the original was, and it played well despite being pretty difficult. You see, as well as having to contend with all the baddies, and the holes in the floor, you’ve only got a limited amount of ammo for your gun and there’s a pretty tight time limit on each level.

Then there’s the final boss, which was especially tricky as it’s a one-hit death for you, and a million-hit death for him, and you’re pretty much forced to use all your ammo on the frantic lift ride on the way to reach him. No bullets means your gun can only fire one shot at a time, making him especially difficult to take down. But, eventually, I did.

The post Rolling Thunder 2 (MD): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mega Drive, Post, retro

Mega-lo-Mania (MD): COMPLETED!

Posted on 09/11/2019 Written by deKay

Time passed, and so I decided to play Mega-lo-Mania again. This time, I completed it on my new RetroFlag GPi – the thing that looks like a Game Boy but houses a Raspberry Pi.

I played as Madcap, and once again (see previous posts) I reached the final level with nobody else having put anyone in suspended animation to get there with me, so I instantly won.

It’s the best game, despite that.

The post Mega-lo-Mania (MD): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mega Drive, mega-lo-mania, Post, retro

Golden Axe III (Switch): COMPLETED!

Posted on 15/06/2019 Written by deKay

Is Golden Axe III going to be a good game, given the previous two were not? Go on, have a guess.

At least it tried. Instead of being almost exactly the same as the other games, the graphics are all new, the animation is new, and most of the baddies are new. Reminiscent of those before, but new. There’s a different art style too, but actually, it’s worse. And there are two new characters but they’ve relegated the best one – Gillius Thunderhead – to a little less than a narrator role. You can’t play as him. I chose Tyris Flare instead, who now has ridiculous beefcake muscles.

They’ve improved the “AI” so the enemies no longer blindly walk off ledges, and for the most part the old running attack left and right “trick” isn’t possible any more. But sadly, this doesn’t really improve things. Golden Axe III is actually worse, somehow, than its predecessors.

The post Golden Axe III (Switch): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, golden axe, Mega Drive, Post, retro, switch

  • « Previous Page
  • 1
  • …
  • 3
  • 4
  • 5
  • 6
  • 7
  • …
  • 15
  • Next Page »
  • E-mail
  • Twitter
  • YouTube

Latest Podcast Listenbox

93: A Playdate In The Back Room of Ann Summers
byugvm

Blood is the unintentional theme of this episode, not just in the titles and contents of the games but also in that it’ll make your ears bleed. Maybe? Frankly, I wouldn’t risk it. All that mess for no real benefit, and we wouldn’t want a lawsuit on our hands anyway.

However, should you decide to listen against our strong advice not to, you will find that deKay, Toby, Kendrick and (Fresh Blood) Harry have prepared some tasty meats to sate you. Discussion about the coming Season 2 of Playdate games, rumours about the new PlayStation handheld console (and, relatedly, the PS6), Ys/Trails in the Sky crossover remake shenanigans, and the death of PS+ Stars, the rewards scheme you’ve never heard of until just now. Plus, additional snacks in the form of these games.

93: A Playdate In The Back Room of Ann Summers
Episode play icon
93: A Playdate In The Back Room of Ann Summers
Episode Description
Episode play icon
92: You Do Realise You Can Take The Discs Out
Episode Description
Episode play icon
91: Slippers Go Under Defeat
Episode Description
Search Results placeholder

Tags

3ds ACNL animal crossing Arcade assassin's creed Batman completed Destiny Diary ds evercade Game Diary games iOS iPhone lego Mac mario Master System Mega Drive minecraft PC picross Playstation 3 Playstation 4 Playstation 5 pokemon Post ps+ ps3 PS4 ps5 psn PS Vita retro sonic the hedgehog Steam steam deck streetpass switch Vita Wii wii u Xbox 360 zelda

Contributors

  • Diary – deKay's Lofi Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS – Posts

Copyright © 2025 · Outreach Pro on Genesis Framework · WordPress · Log in