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Gargoyle’s Quest (3DS): COMPLETED!

Posted on 30/10/2016 Written by deKay

Along with some other games (like Year Walk), Gargoyle’s Quest was cheap on the eShop. I don’t know what prompted me to buy it, but this Game Boy classic has always interested me, at least a little due to the plot.

gargoyle's quest

Well, what I knew of the plot – Firebrand, the bad guy gargoyle from Ghosts ‘n’ Goblins, is the protagonist in this part RPG, part platformer set in the demon realm Firebrand comes from. You quest is to defeat the even-more-evil-than-every-other-demon, the King Breager who is going to destroy Firebrand’s world.

How this plays out is surprisingly reminiscent of Zelda II on the NES, with overland travel – where random battles take the form of very short platforming sections – villages to visit, and “dungeons” which are side-scrolling platforming bits of substantial length. Firebrand upgrades his abilities to enable him to hover for longer, jump higher, or allow him to temporarily cling to spiked walls.

Unlike Zelda II, though, it’s actually possible to complete Gargoyle’s Quest, as I proved today when I did so. It is a bit janky (with lots of slowdown in sections), a couple of areas are incredibly frustrating (timing drops past spikes, in particular) and bosses that don’t get harder (the end boss is the easiest in the entire game). It also suffers from terrible dialogue, complete with spelling mistakes.

tumblr_ofve90zrac1svmpf2o1_400 tumblr_ofve941jed1svmpf2o1_400 tumblr_ofve9nwaft1svmpf2o1_400 tumblr_offvsy4bt31svmpf2o1_400 tumblr_ofve8sa6mh1svmpf2o1_400

All that said, it’s a fun little title that was probably excellent when it was released, but hasn’t really aged well. I’m glad I played it though.

The post Gargoyle’s Quest (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, retro

Year Walk (Wii U): COMPLETED!

Posted on 28/10/2016 Written by deKay

It seemed appropriate to play Year Walk, given it is nearly Halloween, and the fact it was very cheap on the eShop helped too.

Year Walk is a graphical adventure game, where you play as a man taking part in the dubious Swedish ritual of Årsgång, a sort of spiritual journey where the participant can supposedly learn about their future. It involves exploring a small map, making note of various shapes and markings, and solving a few simple puzzles.

Oh, and it’s scary. And bizarre. I can’t go too much into it as that’ll spoil the surprises, story and jump-scares the game has to offer, but several events are more than a little disturbing.

year walk
What key is scary? A Spoo-key.

Things get even more disturbing after the game has been completed, with secret extras that blur the line between the game and reality. Probably best you don’t play it just before going to bed. Like I did.

I can’t say it was fun, but it was certainly very interesting. And worrying.

what_s_in_the_box

The post Year Walk (Wii U): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Post, wii u, year walk

Game Boy Wars: offset grids

Posted on 27/10/2016 Written by Xexyz

I love Advance Wars, even if Kieron always wins.  Since Nintendo seem to have forgotten the series exists, I decided to try out some of the original games from the NES and Game Boy eras.  The fact that they were only released in Japan is a barrier only in terms of language, due to the wonders of emulation - and even that isn't an issue if you find translated ROMs.

I didn't; I like the excitement of not knowing what buttons do what.  Not that there's much to guess here.  The main difficulty was finding which menu item progressed a turn.

Unfortunately the version of Famicom Wars I tried first didn't work, so I progressed on to Game Boy Wars.  The first thing I noted was that the map grid has each row offset - so effectively it's played on a hex grid rather than a square one.  When you select a unit to move, it's not clear initially where it can move to; you have to keep an eye on the "distance remaining" marker.  Some of the squares are different colours and it's not clear why.  The units aren't cute like in later games in the series.




But it's still fun.  The first map was actually relatively difficult, albeit mainly because I forgot to build units for a couple of turns after the first.  I'll come back to this some day.

Filed Under: Gaming Diary Tagged With: GB, Mac

Pokémon Y (3DS): COMPLETED!

Posted on 25/10/2016 Written by deKay

A brief history of my time playing “main” Pokémon games:

1997: Pocket Monsters Green, a badly translated ROM on a Game Boy emulator. I had returned to university early from a holiday in order to spend a few days revising. Instead, I spent a few days playing Pocket Monsters Green, non-stop, reaching the Elite Four and realising my chosen team were no match for them. I never beat them.

1999: Pokémon Blue, on a Game Boy. I obtained the first 4 gym badges, then stopped playing. I don’t know why.

2001: Pokémon Gold, on a Game Boy Advance. As with Blue, I obtained the first 4 gym badges. Then I stopped playing.

2003: Pokémon Sapphire, on a Game Boy Advance. Once more, after obtaining the first 4 gym badges, I stopped playing.

2016: Pokémon Y, on a New 3DS. Completed!

After the earlier false starts, I’d given up on playing any more in the series because I assumed they’d all go the same way. After 13 years, however, and my 7 year old daughter wanting to play Pokémon X, the time was right to get back into the main series Pokémon games.

pokémon

It was fun playing alongside her, mostly progressing through at a similar rate, with me occasionally helping out by sending her Pokémon or using O-Powers to augment her abilities temporarily.

Since the last game I played, things have improved greatly. The graphics, of course, but also there has been a lot of streamlining. Early on in Y, you obtain an item that allows you to share XP with all your party, meaning you no longer have to start with a Pokémon you want to level up and then swap them out immediately. Item management is easier, and trading your Pokémon is so much easier – and can be done over the internet. There’s even an online “swap shop” for them, where you can browse “wants” or offer your own Pokémon up. Or, you can do random trade matchups where you don’t know what you’ll get. I’ve used this a lot with duplicate creatures, and obtained some great stuff, like a high level Pikachu, a Shiny Oddish, and plenty of others I’d not seen myself at all.

pokémon

All that is great, but the core game is the same as it ever was. Travel the region, fight the gym leaders, Be The Best. No bad thing, especially to someone who hasn’t played Pokémon in such a long time, and there are so many ways to make it easier (the trading, the online “Pokémiles” shop, the XP sharing, O-Powers, Mega Evolutions) that the frustration of grinding – perhaps a reason I gave up on the earlier games – doesn’t happen. Indeed, I beat the Elite Four, the Champion, AND the *spoiler* with my team of mainly Legendary level 100 monsters (and level 90+ Greninja and Charizard) taking down every opponent Pokémon (bar one, who was Sturdy) in a single hit each without taking any damage in return.

Too easy? Possibly. Did that matter? Not at all. Did I complete it before my daughter finished X? Hell yes. And isn’t that all that is really important?

pokemon_y

The post Pokémon Y (3DS): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, completed, pokemon, Post

Weekly Update – Dragon Quest Builders

Posted on 19/10/2016 Written by gospvg



Started Dragon Quest Builders this week, it's a J-RPG heavily influenced by Minecraft, mining for resources & then building from those or crafting them into new items. The quest like structure gives the game a purpose & keeps you moving forward to ultimately battle the evil dragon lord.

I completed Deus Ex Mankind Divided which ends with a to be continued plot line so I fully expect to see another game next year using the same engine. I enjoyed visiting some of the locations especially the Complex, did not really try out much of the new skills apart from remote hacking which was very useful. Don't have the time for a New Game+ playthrough so it's completed.

On No Man's Sky I completed the Atlas Path which rewards you with nothing noteworthy & decided to just watch a YouTube video on the journey to the centre. I feel a bit let down by Hello Games on their lack of communication on what they plan to do with the game if anything so for now I am done.

On iOS I started playing a new game called Oz Broken Kingdom on the ipad it takes the Wizard of Oz story and adds a new twist to it with turn based battles & character upgrades. It has a campaign mode & arena battles with the various obvious upgrades & time based unlock features you expect from most free 2 play games. So far I have not hit any paywalls.

I managed to get a legendary Sparky card on Clash Royale from a free chest !

It's very good you need to let it charge up but it does some serious damage when it attacks.

Next need to save up another 8000 coins to upgrade my bomber to level 10 & then focus on the giant.



Not buying anymore PS4 games on release this year (famous last words) will enjoy Dragon Quest Builders, X-Com 2 (which Abbas has taken with him for now) & the many digital games I own like Telltale Borderlands & the others I can't remember.

No PMG this week but I do really need to get back to playing some Lego Star Wars & Destiny.

Filed Under: Gaming Diary Tagged With: Clash Royale, Deus Ex Mankind Divided, Dragon Quest Builders, iOS, No Man's Sky, Oz, Playstation 4

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

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