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The List of Shame

Posted on 27/01/2016 Written by choobs

It’s woefully out of date. I have actually played some things, but I’ve also been evil and added (many) more. I’m going to sit down tonight and update it, then dress in sackcloth and ashes for a month and actually stick to it. 2015 was insane for gaming.

Filed Under: Gaming Diary Tagged With: Game Diary

Grim Fandango Remastered (PS4)

Posted on 26/01/2016 Written by deKay

_t__PS4share_httpst.coXWnvZYbI75Well, Rubacava was annoying. I had two main issues: the first was the disjointed way all the locations fit together (meaning I kept getting lost), and the second was how the hell was I supposed to know there were two ticket booths that look identical but one is sort of hidden and you can only progress if you use that one. Gah!

Some of the puzzles I nailed just fine, but others were frustrating in that I knew the solution but the chain of events to solve it I kept doing out of order. Some were totally random, like locking the waiter in the cupboard, and there’s no way in hell I’d have figured out the forklift in the lift solution without help from Twitter. Thanks Twitter!

_t__PS4share_httpst.coJfBmjnjqltAnyway, I’m done with that place, and after a trip in a boat (with a fun anchor puzzle) and some wandering around underwater, I’ve finally caught up with Meche! Although things are not going as well as I’d hoped, not least because Domino has apparently murdered Glottis. Boo!

If you want to catch up with my playthroughs, I’ve a couple of videos here (so you can see for yourself how lost I got):

The post Grim Fandango Remastered (PS4) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: grim fandango, Post, PS4

Lego Jurassic World (PS4)

Posted on 26/01/2016 Written by deKay

_t__PS4share_httpst.copS3N483GWlAnd still we continue with this! Almost 70% complete now, with most of the red bricks and amber bricks collected, and all bar about 6 characters to be unlocked. We came across both the Aviary and the Mosasaurus tank recently, when we’d somehow totally missed them before. That meant we then has to go and find some actual pterosaurs and a Mosasaurus to make use of them, though.

Much of what is left is now redoing all the levels and picking up what we couldn’t before as we didn’t have the necessary character or dinosaur. Hopefully we’ve enough of them now so we don’t need to keep re-redoing levels!

The post Lego Jurassic World (PS4) appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: jurassic park, Post, PS4

Velocity 2X: overcomplicated

Posted on 26/01/2016 Written by Xexyz

I ended up playing this by accident. I had a notification on my PS4 that the game had been updated, and when trying to work out how to get rid of the notification I mistakenly launched the game.  Still, it's widely held as worth playing, so I might as well try it out.


As with all digital titles, my first stop was the instructions screen. Here I was presented with a long list of buttons against a diagram of a controller. Half of them were labelled with words that made little sense. I decided to just pick it up while playing.

I'd advise others to do the same. The first few levels introduce you to controls one by one, to the extent that when I finished playing, having beaten level 12, there's a lot on the controls lost that I've not used yet. And that's the problem - this just feels too complicated.

You have a fire button. You have a boost button. As well as boosting, you can (and have to) teleport using a different button. Controls are different - similar, but different - depending on whether you're inside or outside your ship. You switch between the two modes within levels. On top of that there are bombs and targets and other stuff I've not yet played with.

The main problem with Velocity 2X, though, is that to get to its icon on the PS4 menu I have to scroll past Rocket League.

Filed Under: Gaming Diary Tagged With: Playstation 4

Batman Returns (Lynx): COMPLETED!

Posted on 24/01/2016 Written by deKay

 What a pile of utter tripe. A game that on the face of it looks a bit like the original Batman on the Megadrive (which was actually pretty good), but is actually nothing of the sort.

 In this game, Batman moves from left to right failing to avoid enemies and their attacks because it impossible to dodge them all. Sometimes he’ll fall in a hole because of this, and it’ll be Game Over. That’s right – you have a single life, and if you fall in a hole it’s instant death and you start the entire game all over again. Utter nonsense.

 You can’t even bide your time and take baddies out when you’re able to avoid their guns or bombs or rockets or whatever, as they constantly respawn and crowd you. The game is impossible.

Thankfully, there’s a level skip cheat that I employed to save having to play the whole thing again every time I died. I don’t care. As far as I’m concerned it’s a missing Continue option.

The post Batman Returns (Lynx): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: Batman, completed, lynx, Post

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95: Bother Me Anatomically
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Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
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95: Bother Me Anatomically
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94: Secrete Yellow Ooze From Their Knees
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93: A Playdate In The Back Room of Ann Summers
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