ugvm

the site of uk.games.video.misc

  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

Wreckfest: this isn’t a PC game

Posted on 07/08/2025 Written by Xexyz

So why is it crashing as if is one?

Unfortunately the debug menu option doesn’t work, and instead it just quits the game. I’ve tried deleting and redownloading, and I get the same error, which means it might be an issue with a locally stored save file or update file or something. Pretty frustrating.

Filed Under: Gaming Diary Tagged With: Xbox One

August 2025 – It’s going to be a takedown!

Posted on 06/08/2025 Written by gospvg

Yes I've watched K-Pop Demon Hunters!

Play

Fantasy Life I (PS5)

It's been a while since I have played an Animal Crossing/Stardew Valley style cosy game. Fantasy Life I has many different classes from fishing, combat to crafting.
 
 
 
Ghostwire Tokyo (PS5) - Completed
 
The last few boss battles were a bit challenging but completed last month, there were still many activities left on the map but I am not a fan of the Ubisoft style of filling a map with icons.
 
Backlog

Shopping

Added Fantasy Life I & Indiana Jones & the Great Circle.

I spent a bit of time sorting out my PlayStation Library into Subscription, Monthly & Purchased games. Currently sitting at 93 games!

I'll focus on the subscription games before they leave the service.  

Want

A few more titles added to my wish-list in Promise Mascot Agency & Thank Goodness you're here.

Bin

Stick drift, one of my PS5 controllers has started to drift.

Filed Under: Gaming Diary Tagged With: completed, Fantasy Life I, Ghostwire Tokyo, Indiana Jones, Playstation 5

APB: twitchy siren

Posted on 04/08/2025 Written by Xexyz

Maybe it’s the conversion to the Xbox pad, but APB is incredibly difficult to control. In order to arrest someone you have to have your cursor over them and press the siren, because obviously criminals are only going to pay attention to a police car which is an exact distance away from them. The thing is that the cursor is not at a set distance from your car, but instead varies with the speed you’re going. In order to have enough of a gap between your car and the cursor to be able to arrest someone, you have to be going quite fast, certainly faster than the criminals you are chasing. For littering this isn’t so much of an issue, since you need to signal to them once. By the time you get to chasing down dopers, it’s much more difficult because you have to signal on them three times, meaning you are almost guaranteed to crash; too many crashes and you’re out.

I’ll have to see if there’s an original cabinet next time I go to somewhere like Arcade Club, because the concept of the game – a semi-open world, different criminals to find, extending time through fuel and doughnuts – is quite attractive. It’s just the controls which frustrate.

Filed Under: Gaming Diary Tagged With: Arcade, Emulation, Xbox 360, Xbox One

Picross S5 (Switch): COMPLETED!

Posted on 02/08/2025 Written by deKay

There is nothing to say about Jupiter’s Picross series that I haven’t already said. There’s not much new here that hasn’t been done before, it’s just more brain-wrinkling and relaxing (at the same time, somehow) picross puzzles.

One thing I would like, perhaps, is fewer of the 5×5, 10×10 and even 15×15 puzzles, and more of the 40×30 ones. There are only a handful here, and you only get them if you have save data from previous games in the series, but I’d love to spend an hour on each of these rather than two or three minutes (or two or three seconds, on 5×5 puzzles) on 20 or 30 smaller ones.

Oh, and S5 has both a toilet and toilet paper pictures. Win.

Filed Under: Gaming Diary Tagged With: completed, Diary, picross, switch

Super Mario 3D Land: golden flags

Posted on 31/07/2025 Written by Xexyz

Unfortunately, my Switch 2 gaming time has been a bit limited because of two things: school holidays necessitating multiple dad-taxi rides for children around the area; and Edward borrowing my console to play Donkey Kong Bananza at every moment. I tried playing Bananza in handheld mode and, while it was still good, I much preferred it on the big TV screen. So, I’m putting that on hold until the children are back at school (with more regular evening clubs), and instead I’ve been taking my 3DS around with me.

I have a lot of 3DS games. At least 70 physical ones (probably more, since I haven’t done a proper audit of the collection for years now), plus probably as many again download-only games. That’s not including the DS library that also runs on the system. As a result, some games have hardly been played at all – Cave Story, for example – and others have been dropped part-way through. Super Mario 3D Land is one of the latter. The save on the cart tells me that I previously had completed the standard levels, and had started the special worlds. I can remember very little of the game, though, so I’ve started again from the beginning, and have had a lot of fun trying to get all three golden coins on each level, and also landing on the top of the flagpole to get a golden flag.

It’s a very pretty game, though each level is quite limited in size.

It’s not the most difficult game – I now have 89 lives in reserve, and there have only been a couple of occasions where I’ve repeatedly lost lives – but it’s ideal for portable play in relatively short bursts. I wonder if I will get further than I did before; completing the standard levels feels like it’s not going to be that demanding.

Filed Under: Gaming Diary Tagged With: 3ds

  • « Previous Page
  • 1
  • 2
  • 3
  • 4
  • 5
  • …
  • 451
  • Next Page »
  • E-mail
  • Twitter
  • YouTube

Latest Podcast Listenbox

95: Bother Me Anatomically
byugvm

Unforeseen circumstances, and definitely not Podcast Apathy, resulted in just deKay and Kendrick bringing you this episode, but don’t worry! As a bonus to make up for the cast shortfall, Episode 95 is slightly shorter, so you’ve less to endure! Rejoice.

This time around, your heroes discuss the general meh-ness of recent gaming news, the Switch 2 having no games, a new Lego Batman (and Batman in general), and Ys X Proud Nordics. With, naturally, many deviations and diversions.

95: Bother Me Anatomically
Episode play icon
95: Bother Me Anatomically
Episode Description
Episode play icon
94: Secrete Yellow Ooze From Their Knees
Episode Description
Episode play icon
93: A Playdate In The Back Room of Ann Summers
Episode Description
Search Results placeholder

Tags

3ds ACNL animal crossing Arcade assassin's creed Batman completed Destiny Diary Emulation evercade Game Diary games iOS iPhone lego Mac mario Master System Mega Drive minecraft PC picross Playstation 3 Playstation 4 Playstation 5 pokemon Post ps+ ps3 PS4 ps5 psn PS Vita retro sonic the hedgehog Steam steam deck streetpass switch Vita Wii wii u Xbox 360 zelda

Contributors

  • Diary – deKay's Lofi Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS – Posts

Copyright © 2025 · Outreach Pro on Genesis Framework · WordPress · Log in