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Picross e2: ah, that’s what it is

Posted on 24/02/2014 Written by Xexyz

There's far too much I want to write about, but I have very little time in which to do so.

I want to post about From Dust, which I played the demo of years ago and loved, and then a couple of nights ago I played the full game after buying it in a sale and found it rather pedestrian (though I didn't play it for long enough, I suspect).

I want to post about Super Mario Bros Deluxe, which I got free for registering a NNID on the 3DS.  I can't believe I fully completed this on the GBC; the viewing distance is awful and requires many leaps of faith.

I want to post about Frobisher Says, which is an amazing Wario Ware type game on the PSV Vita.  I will post about that one day.

I want to post about Everybody's Golf, which has been consuming my commutes.

I want to post about Ecolibrium, which is similar to Little Deviants in that it doesn't allow you to play a portable system while travelling.  About ten minutes into the game, it requires you to turn the console around 180° to look behind you.  When sitting on the train, that's not happening.  I've not turned it on since.

I could take some time on my commute to post about these, of course, but unfortunately I realised I've not completed Picross e2 yet, and so am working on that.  Some of the resulting pictures are pretty tenuous, to say the least.  I manage to complete around five puzzles a day, so it probably won't last me that long ... but then there's Picross e3 ...

Filed Under: Gaming Diary Tagged With: 3ds

Dust – Sorrowing Meadows

Posted on 24/02/2014 Written by gospvg

The start of chapter 3 takes you to the Sorrowing Meadows where the path to the mountains is blocked. You have to visit four mansions to collect artifacts. The game glitched out on me when visiting the first mansion (left on the map) because upon reaching the treasure room there was no artifact to collect after trying this mansion a few times I watched a youtube video which showed the mansion filled with rock walls & obstacles. So I restarted the console & this time the mansion was filled with obstacles & rock walls. The demon chased me all the way to the treasure room & the artifact was shimmering to be collected, I also picked up a new climb ability which no lets me grab onto vines. At this point fearing a corrupted save I promptly created five new save files.

The sorrowing meadows introduces a few new enemies, most notably zombies but the Necromancers are tough because they can only be attacked by using Fidget's abilities. I completed a second mansion & then exited the map to revisit some of the earlier locations like the Glade & Abadis Forest to reach areas with my new climb ability.

That was all I had time for this weekend, I will continue to revisit the earlier locations like the Caverns & Hidden Cove to see if I can complete those areas before returning to The Sorrowing Meadows to visit the remaining two mansions.

Filed Under: Gaming Diary Tagged With: Dust, Xbox 360

Pokémon Rumble U (Wii U): COMPLETED!

Posted on 23/02/2014 Written by deKay

Pokewon.With Mario 3D World completed in 2-player with my daughter (after completing it in single player), we moved back to this. It turns out there weren’t actually that many levels left, and with our ridiculously overpowered White Kyurem NFC character we didn’t exactly struggle.

I’m not going to sing the game’s praises too much. It’s a very simple button basher (even more so than the Wii and 3DS precursors), with very few differences between levels. Even having different Pokémon means very little, providing they actually have some decent HP and moves. Yes, there are “defend the fort” levels, and “beat the boss in under 120 seconds” levels, but ultimately, you play every level the same – point your ‘mon at the baddies and hammer A and sometimes B.

Having said all that, there’s not actually much to dislike. It’s fun, it’s colourful, and it’s multiplayer. Shallow and repetitive aren’t features many 5 year olds care about, and frankly, I didn’t really mind either.

My only real complaint is that you can’t upgrade your non-NFC Pokémon. It’s not important; As I said, there’s little reason to change character, but when your co-player wants to use “the little crabby one!” with “power” of 150 on a level that recommends 1500+, it would have been nice to be able to spend some of those coins you win bumping Little Crabby’s stats up a bit.

Filed Under: Gaming Diary Tagged With: completed, pokemon, Post, wii u

Bit.Trip Presents… Runner 2: Future Legend of Rhythm Alien (Wii U): COMPLETED!

Posted on 23/02/2014 Written by deKay

Old_Skool_RunnerAs it turned out, I was still on World 4, and not World 5 as I though. Still, I was close to the end of World 4, and World 5 was indeed the final world, so I wasn’t that far from complete.

Now I’m even less far from complete, having completed it.

I may have mentioned it’s hard. Oh boy is it hard. I’m not sure it actually got harder on the final world (aside from throwing me a bit by changing the graphics, and by changing how some of the enemies appear – some now move when they didn’t before), but that’s probably just as well as it was hard enough already.

I_made_a_new_friend_So many times I had the checkpoint (yes, I used checkpoints) or end of level in sight, but still died before passing them meaning I had to do it all again.

And then for the final level the worst fly in the ointment happens. You have to run from right to left, but the controls stay the same! So A is still Block, where Y would make more sense. Death after death. Not helped by having no idea what to do with the walls you come across (tip: turns out you have to slide-jump through them).

Which all sounds like a complaint, doesn’t it? It really isn’t. It’s a wonderful game which is just very hard. Unlike some games, though, it doesn’t suffer as a result. The short levels and instant restarts stop you getting totally frustrated, and the levels and controls are such that all mistakes, except perhaps the first time you hit something you didn’t see quickly enough, are entirely your fault. Hard but perfectly fair.

I should point out that I’ve not 100%ed it. I don’t have all the gold in all the levels, I don’t have all the bullseyes, and I don’t have all the chests, keys or anything like that. I won’t be trying to 100% it either – I feel it’s really beyond me. I almost 100%ed the first world and that was difficult enough, and although I know it would be a great achievement to perfect the entire game, I don’t think I’d enjoy doing it. Next!

Filed Under: Gaming Diary Tagged With: bit.trip, completed, Post, wii u

Things I’ve been playing recently

Posted on 21/02/2014 Written by deKay

tumblr_n1ad5ghslg1svmpf2o1_400Professor Layton and the Azran Legacy (3DS)

Have I posted about this yet? I can’t remember. It’s the main game-on-the-go-that-isn’t-called-Animal-Crossing on my 3DS at the moment, having started it soon after finishing off Zelda. So far, it’s a slight deviation from previous Layton games, as there are a lot of locations and travel between them. This makes the game seem a lot bigger, but as you’ve the option of finishing up several of the locations in any order (or at least, it seems that way) so it feels almost open world.

In addition, there are millions of downloadable puzzles this time round. Possibly literally. I’ve spent a few hours on those as well.

This_game_is_too_hard._Well__not_this_exact_bit__but_in_general.Bit.trip Presents… Runner 2: Future Legend of Rhythm Alien (Wii U)

In between bouts of Duck Tales (Woo-oo) I’ve been running (ha!) through this. It is so very, very hard. Leaving it for a couple of weeks and coming back is not a good idea, as you forget all the controls. Still, an hour or so’s play and it mostly comes back, and I’ve managed to reach world 4. Or 5? Yes, 5. Which I think might be the final world! The end is in sight!

Best_game_ever.Advanced Lawnmower Simulator Advance (GBA)

Actually, I’ve been playing it on an emulator on the iPhone. There’s one called GBA4iOS which you can install without jailbreaking and you don’t go through the App Store, which makes me think it’s just going to vanish one day, but until then… Advanced Lawnmower Simulator Advance is there.

It’s the best game ever, which of course I would say because 1) it is, and 2) I wrote it. Marvellous.

tumblr_n13xxprbyk1svmpf2o1_400Steel Diver: Sub Wars (3DS)

This nice little FPS in slow motion (submarines aren’t known for their speed and manoeuvrability)  is, for the cut-down version at least, free on the 3DS eShop, and was a surprise offering during last week’s Nintendo Direct.

I’ve not played a lot of it yet, but it seems fun enough.

Filed Under: Gaming Diary Tagged With: 3ds, advanced lawnmower simulator, bit.trip, GBA, layton, Post, steel diver, wii u

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98: There Were No Ramekins
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Sleigh bells ring, are you listening? Of course not. You don’t listen to the podcast so why would some random jangling entertain you, eh? But do listen, because it’s only bloody Christmas again!

In Episode 98, deKay and Kendrick chat about some The Game Awards stuff, Half Life 3 (or not), and games!

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