Unfortunately, my Switch 2 gaming time has been a bit limited because of two things: school holidays necessitating multiple dad-taxi rides for children around the area; and Edward borrowing my console to play Donkey Kong Bananza at every moment. I tried playing Bananza in handheld mode and, while it was still good, I much preferred it on the big TV screen. So, I’m putting that on hold until the children are back at school (with more regular evening clubs), and instead I’ve been taking my 3DS around with me.
I have a lot of 3DS games. At least 70 physical ones (probably more, since I haven’t done a proper audit of the collection for years now), plus probably as many again download-only games. That’s not including the DS library that also runs on the system. As a result, some games have hardly been played at all – Cave Story, for example – and others have been dropped part-way through. Super Mario 3D Land is one of the latter. The save on the cart tells me that I previously had completed the standard levels, and had started the special worlds. I can remember very little of the game, though, so I’ve started again from the beginning, and have had a lot of fun trying to get all three golden coins on each level, and also landing on the top of the flagpole to get a golden flag.









It’s not the most difficult game – I now have 89 lives in reserve, and there have only been a couple of occasions where I’ve repeatedly lost lives – but it’s ideal for portable play in relatively short bursts. I wonder if I will get further than I did before; completing the standard levels feels like it’s not going to be that demanding.