ugvm

the site of uk.games.video.misc

  • Home
  • Podcast
  • Articles
  • Platforms
    • Xbox 360
    • Playstation 3
    • wii u
    • 3ds
    • psp
    • iOS
    • PC
    • Mac
    • Wii
    • xbox
    • SNES
    • Mega Drive
  • Gamercodes
    • Xbox Live
    • Wii U NNIDs
    • Wii
    • PSN
    • 3DS
    • Steam
    • Apple Game Center
    • Battle.net
    • Elite Dangerous
  • Gallery
  • Back Issues
  • Other Groups
  • About Us
    • A brief history of ugv*
    • Posting Traditions
    • Join in
    • ugvm Charter

Doctor Who: An Unlikely Heist (iPad): COMPLETED!

Posted on 10/05/2023 Written by deKay

This is a bad game. Do not play.

You want more? Sigh. Fine. Doctor Who: An Unlikely Heist, which was renamed in an update to “Doctor Who: Hidden Mysteries” presumably because there was no unlikely heist in the game, is a hidden object game. I’ve no beef with hidden object games. They can be fun but they are very shallow, and usually, that’s fine. However, it’s not just a hidden object game because there’s a tenuous Doctor Who story here too, about some magical cloud which is turning things into the wrong things from another time period and The Doctor (the 13th one) and Yaz have to sort it out. How? By you finding a list of objects in various scenes to earn canisters of magic dust that you can then use to unlock the next bit of story.

See the map on the right? The big thing with the plans on it? That’s not the map.

Which, limited in scope as it sounds, in itself is OK, right? Nothing fancy, a bit of Who fan service (with trips to locations from the TV show, appearances from various aliens and even – for no discernible reason – the 10th Doctor), and finding stuff. The problem is, it goes on. And on. And on and on and on and on. Each tiny bit of story progression requires you to complete several levels to get the required number of canisters, with that number generally increasing as the game goes on. After 30 hours, probably more, I reached level 1023, only to discover that beyond that point the levels went into “endless” mode and no longer gave you magic dust, and there was still story to unlock. The game was broken.

Apparently he was in the show. I don’t remember him.

Thankfully, they updated it (and that’s when they changed the name), so I could finish it off, but it was so, so tedious getting there and certainly not worth it for the plot. Over 1000 levels to slog through, when they’re mostly the same thing. Sure, they mix in a few rule variations – they flip the scene horizontally, or have it so you have to find two of the same item at once, but it’s not hard (you have powerups to help you find objects – I never used them, never failed a level, never got close to running out of time) and it’s certainly not fun. It also doesn’t help that there’s no naming consistency (a bin is sometimes a trash can, or a rubbish bin, or in one case, a battery) and there’s US naming some of the time and others there isn’t. And this, this one really got me annoyed: A chess set is an “outlet”?!

So yes, bad game, do not play. I did so you don’t have to.

Filed Under: Gaming Diary Tagged With: apple arcade, completed, Diary, Doctor Who, iPad

Nebulus (Evercade): COMPLETED!

Posted on 09/05/2023 Written by deKay

It’s not often I play the C64 version of a game I liked on the Spectrum (and in this case, the Game Boy too) and think, you know, this is actually better. But it is. The animation of your main frog/gonk guy especially is really nice, and the vertical scrolling is less jerky. it’s great.

And hard. Very hard. Previously, I don’t think I’d ever even passed level 2, so I’d not experienced how much of a mind-stewing maze the later levels are. It looks like a platformer, but actually, it’s a maze game in 3D with things to shoot to trigger lifts and stuff. It’s then you realise that the time limit is the thing most likely to kill you too.

The screenshot, by the way, is from the Evercade site because, again, there’s no screenshot function on the Evercade. Tch.

Filed Under: Gaming Diary Tagged With: C64, completed, Diary, evercade, retro

Dude, Where Is My Beer? (Switch): COMPLETED!

Posted on 08/05/2023 Written by deKay

Before I start on the game itself, I wish to lodge a complaint. It isn’t about the game itself, and doesn’t affect the game itself, but it is something important and also something I’ve taken issue with before. Dude, Where Is My Beer? is rated PEGI 3. Right here on the Nintendo eShop:

You tried to click the play button, didn’t you.

PEGI 3 essentially means suitable for all, and isn’t actually that common as any mild language, violence (even cartoon violence), skimpy clothing or most sorts of peril bump the rating up to at least a PEGI 7 or 12. Heck, even the otherwise completely benign (and very excellent) Lord Winklebottom Investigates, another game in the same genre, was a PEGI 16 simply because the giraffe smokes a pipe. DWIMB, however has drinking (lots of) alcohol, being drunk, vomiting, sexual references, plenty of swearing, topless women… all sorts. As I said, these do not reflect badly on the game, but it does make a mockery of the PEGI rating system. I’ve previously lamented how Horace, with its swearing, drinking, domestic violence and executions was a PEGI 7, although that had now been changed to a 12 (which I’d suggest is still too low), and this is just another example of how the developers or publishers self-certifying the rating just doesn’t work.

The game even tells you it isn’t for kids.

ANYWAY. The game sans any sort of rating is what I’m here to talk about, I just had to get that out. It’s good! It’s not great, but it’s silly and funny. I’ll start with what I didn’t like.

First up, the controls. It’s a point and click game and you do literally have to point and click. You move the “mouse” with the control stick and have to keep choosing words from the bottom like you would in Monkey Island or Maniac Mansion. This is fine on a PC but come on, things have improved since then for controller input! I’d have liked to be able to have frequently used words as button shortcuts, not least because 99% of the time you only need “talk to” and “use” and I don’t remember using “push” at all. Related is a bug which kept frustrating me: If you choose, say, “open”, then the cursor gets stuck on “open” until something is opened or you change to something else like “use”. This means that if you don’t – or can’t – open something, you then can’t exit through a door or off the screen (which has no verb – you just click the door with no verb selected) as it says you can’t open it. There’s no option to “drop” the use of a verb. I found, eventually, if you go into the settings and then back out this “clears” it, but really, why can’t I just press B?

The second thing was that some of the puzzles were a bit obscure. Part of this was that some of the things you can interact with are completely miss-able, seemingly having a hotspot of about three pixels, and there’s a number of red herrings. “Use everything on everything even if it doesn’t make sense” is not my favourite way to play these games.

Finally, the ending. Or rather, lack of one. Sure, you finish the game, but it doesn’t finish the story. I hope they’re making a follow-up, but as with Netflix shows, games which rely on upcoming “episodes” to continue the narrative fill me with concern because often they don’t materialise. By all means complete the story and then drop an opening to a new story, but don’t leave the whole thing hanging, like Dude, Where Is My Beer? does. Honestly, if I’ve have known this was “episode 1” (and there’s nothing anywhere to suggest this is the case, until you reach the credits) I’d have passed on buying it until the next one came along.

That’s a lot of negatives, I know. They did affect my enjoyment of the game (the controls especially), but it was still worth playing because it’s genuinely funny. The plot is that you’re a guy on a bus trip, and it stops off in Oslo for a break and you want some lager. Except Oslo is full of hipster bars which only sell craft beers with funny names and the humble pilsner has essentially been outlawed. There’s a story about needing to find the Master Brewer (who it’s illegal to discuss, it seems) and the game is a sequence of convoluted point-and-click puzzles to get you there (…or not, as I imply above).

Same, mate. Same.

I very much identify with the main character’s refusal to ask for beers that aren’t lager because I feel the same in a coffee shop when asked “what coffee?” when the answer is “just coffee”. I don’t identify with his pilsner-only alcohol diet, though.

There is a lot of dialogue to get through, both conversations and examining everything, and it’s frequently humorous, even if often in a terrible dad-pun type way. Interactions with the other characters is fun, with the bar staff in each pub (there are a lot of pubs) each having their own personality and reaction to you asking for pilsner.

I like how you’re unable to talk to anyone except sellers of beer whilst completely sober, meaning you have to keep buying “disgusting” beer that “tastes of bread” in order to be able to be less socially awkward to converse with anyone else. It doesn’t quite work as a game mechanic, but it’s certainly something different for the genre.

Dude, Where Is My Beer? does some stuff well, suffers a bit trying to be too old school, and better have a sequel on the way, but you could do far worse if you like this sort of game.

Filed Under: Gaming Diary Tagged With: completed, Diary, switch

I’m still alive!

Posted on 08/05/2023 Written by gospvg

It has been over a year since my last post!

I'm still enjoying playing video games although I do have far less time than I would like. I play only on the PS5, the switch has been relegated to family console status.

I started 2022 with Fortnite & ended the year with Fortnite (completed list below). Thankfully my daughter has quit playing Fortnite now so I have also thrown in the towel.

Fortnite Chapter 3 Season 1 (PS5)
Yakuza 3 (PS5)
Yakuza 4 (PS5)
Doraemon Story of Seasons (PS5)
Lost in Random (PS5)
Detroit Become Human (PS5)
Tiny Tina Assault on Dragon Keep (PS5)
Plague Road (PS5)
The Walking Dead - Final Season (PS5)
Beyond Eyes (PS5)
Planet Coaster (PS5)
Stray (PS5)
Yakuza 5 (PS5)
Toem (PS5)
Last Day of June (PS5)
Ratchet and Clank - Rift Apart (PS5)
Mafia Definitive Edition (PS5)
Guardians of the Galaxy (PS5)
Fortnite Chapter 3 Season 4 (PS5)

2022 was an enjoyable year for the PS5 with Ratchet & Clank Rift Apart showing off the power of the console & a great game to play. I also enjoyed my time with Planet Coaster & the Yakuza games.

I have had a slow start to 2023 but I have completed the Yakuza games and will move onto the two Judgment games soon. I enjoyed Horizon Forbidden West even though it did test my patience to get the platinum. I hate Melee Pits!

Next? God of War Ragnarok!


Filed Under: Gaming Diary Tagged With: Horizon Zero Dawn, Playstation 5, ratchet & clank

Planet TD (Steam Deck): COMPLETED!

Posted on 04/05/2023 Written by deKay

Planet TD is a pretty simple, no frills Tower Defen[c|s]e game. I don’t remember how I ended up with it on Steam, or why I started playing it, but it’s… fine? I mean, it’s straightforward. You have loads of levels, and on each you put different types of gun towers down on set locations before a load of baddies march along a set path and you have to make sure your guns kill them before they reach the end of the path.

If you’ve played any Tower Defence games, you’ll know exactly what to expect. Several waves of baddies, some which are stronger or weaker against different types of gun tower, money earned from killing them with which you can buy more towers or upgrade the range and/or power of the towers you’ve already placed down. There are also a few “powers” you can use, like temporarily slow enemies or launch an airstrike.

I did have a couple of issues with it, which may be Steam Deck related. The main one was that sometimes things you need to click on are off the screen. What this means, is that on some levels, you can’t put certain towers on certain “pads” because the option to do so isn’t physically accessible. Luckily, it never caused me to die or anything.

So, it’s a bit janky and simple, but sometimes uncomplicated is good and it was fun enough to play all the way through.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

  • « Previous Page
  • 1
  • …
  • 66
  • 67
  • 68
  • 69
  • 70
  • …
  • 453
  • Next Page »
  • E-mail
  • Twitter
  • YouTube

Latest Podcast Listenbox

96: Magic Beans
byugvm

What is this word “late” which you are saying? I do not recognise it and I do not understand it and I do not wish to believe it exists! Episode 96 cannot be late, for it was never scheduled. Sir, you embarrass yourself.

Arguments about timetabling aside, we would like to invite you to enjoy this most recent (at time of typing) episode of your favourite podcast! deKay, Kendrick and Orrah huddled round a warm bucket of cocoa and discussed, to varying lengths, the important news of our time – including Nintendo’s Mario Direct, more unfortunate developers losing their jobs because Money, Microsoft increasing the price of Game Pass (again, because Money) and Starbreeze getting several years into developing an eagerly anticipated Dungeons & Dragons game before pulling the plug because, well, Money. Thankfully, there’s some Good Stuff too, like chat about these games.

96: Magic Beans
Episode play icon
96: Magic Beans
Episode Description
Episode play icon
95: Bother Me Anatomically
Episode Description
Episode play icon
94: Secrete Yellow Ooze From Their Knees
Episode Description
Search Results placeholder

Tags

3ds ACNL animal crossing Arcade assassin's creed Batman completed Destiny Diary Emulation evercade Game Diary games iOS iPhone lego Mac mario Master System Mega Drive minecraft PC picross Playstation 3 Playstation 4 Playstation 5 pokemon Post ps+ ps3 PS4 ps5 psn PS Vita retro sonic the hedgehog Steam steam deck streetpass switch Vita Wii wii u Xbox 360 zelda

Contributors

  • Diary – deKay's Lofi Gaming
  • Game Diary – The Temple of Bague
  • gospvg
  • Lufferov’s Gaming Diary
  • Tim's Gaming Diary

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

RSS Feed RSS – Posts

Copyright © 2025 · Outreach Pro on Genesis Framework · WordPress · Log in