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3D Shinobi III (3DS): COMPLETED!

Posted on 14/03/2015 Written by deKay

tumblr_nl845d8iko1svmpf2o1_400What a great game. It’s hard, but not as hard as Revenge of Shinobi, it has some satisfying platforming sections, and the music is fantastic. The 3D adds very little, but that’s not really important.

I only had a few minor complaints. One was that doing the double-jump somersault should have been easier to pull off, especially since some of the later parts of the game rely on it so much. Second was the level where you go through doors and some of them take you back to earlier in the level, meaning you have to traverse the same bits again taking pot luck as to whether you’ll progress or go backwards.

tumblr_nl8459g9xu1svmpf2o1_400Finally, there’s the end boss. Oh my was he hard. I thought I’d nailed it when I started flying-kicking him, but then he countered with some sort of rage move which hits me, or a few dragon punches. He took so many attempts, and when I did manage to kill him, I was down to one bar of health and he was about to hit me!

Well worth a purchase, especially as it’s half price at the moment.

Filed Under: Gaming Diary Tagged With: 3ds, completed, Post, retro, shinobi

Things I’ve been playing recently

Posted on 14/03/2015 Written by deKay

Roundup time!

Yakuza 4 (PS3)

It’s been a while since I played Yakuza 3. I did really enjoy it, but never got round to picking up Yakuza 4, probably because it was a PS3 game and I don’t really like playing PS3 games, however good they are. However, for reasons I won’t explain, I got a PS+ subscription and with it came Yakuza 4.

I’m a few hours in, and have spent most of the game so far watching cut scenes, playing with UFO Catchers, opening lockers, and buying clothes for girls. And a few fights, but not many. It’s good, but so far it seems to just be Yakuza 3 with a new story and no mobile phone camera. The asset reuse is high with this one.

tumblr_nl4ekp2aky1svmpf2o1_4003D Shinobi III (3DS)

When 3D Outrun was released this week, a few older 3D ports were reduced in price. I picked up Altered Beast (I’m sorry. I’m so, so sorry) and Shinobi III. I was pretty sure I’d played Shinobi III before, but it appears not. I don’t recognise any of the levels so far, aside from seeing screenshots in magazines. It’s great, and not as hard as I was expecting (Revenge of Shinobi was virtually impossible, I seem to recall). The levels disjointedly follow on from each other with no obvious link, but that’s par for the course for games of this age, I suppose. I’m only a few levels in, but really enjoying it so far.

Pokémon Shuffle (3DS)

Still playing this off and on. As I’ve previously mentioned, I’ve completed the game, but I do return to have a few goes at the special stages or to try and capture a few missed pokeymens.

tumblr_nkwzzkxtr71svmpf2o1_1280The Swapper (Vita)

I’m not sure if I’m enjoying this. I sort of like the setting, but the way you generate clones and can transfer into them feels slightly too vague to control. Also, some of the puzzles are such that completing them feels like you’ve kludged it or brute forced it rather than actually found a solution. I also don’t like how you have to turn your man around by using the on-screen pointer rather than just pressing the opposite direction like in almost every other game ever. Still, it’s a free PS+ rental so I’m not too bothered if I don’t play it again, although I suspect I will.

How_do_I_get_up_to_the_chains__t_httpt.cobVSTh02HMeCastlevania: Spectral Interlude (Spectrum)

Someone made a Castlevania game for the Spectrum. Oh my. And not only that, but it’s polished to within an inch of its life, it plays flawlessly, looks fantastic, and even – somehow – fits into the normal Castlevania timeline. At least, until Konami rebooted it with Lords of Shadow, anyway. I’ve beaten two bosses, collected the double-jump artifact, and am generally loving it.

Various Crap Games (Spectrum)

Somehow I have become involved in the comp.sys.sinclair Crap Games Competition again. I’m not sure if this is a good thing or a bad thing, as I’m having to play some terrible, terrible games. Intentionally terrible games too. I think they’re driving me a little bit mad. Take a look here.

Filed Under: Gaming Diary Tagged With: 3ds, pokemon, Post, ps3, psn, retro, shinobi, speccy, the swapper, Vita, yakuza

3D Altered Beast (3DS): COMPLETED!

Posted on 12/03/2015 Written by deKay

tumblr_nl49srv4lv1svmpf2o1_400WISE FWOM YOUR GWAVE!

Or, even better, stay dead and buried. Why on earth did Sega think that porting the Megadrive version (not even the arcade version!) of this infamously terrible game to the 3DS? Or even to any other console? Nobody, absolutely nobody at all, wanted it, liked it originally, or is ever going to buy it.

Er, except that I did, of course. Um.

tumblr_nl49svrqe81svmpf2o1_400In my defence, I did only get it because it was half price. And because… er, nope. That’s the only reason. I’ve bought worse for more money, I’m sure. No, I know that’s not helping.

So, the game then. It’s the same as it ever was with some minor 3D parallax layering. It’s still rubbish, it’s still easy, and it’s still possible to complete in under 15 minutes. Which I did. And, since I did, you don’t need to. Hurrah!

Filed Under: Gaming Diary Tagged With: 3ds, altered beast, completed, Post, retro

3D Outrun (3DS): COMPLETED!

Posted on 12/03/2015 Written by deKay

tumblr_nl49s9vtv31svmpf2o1_400Long awaited by many, 3D Outrun finally found its way onto the European eShop today, and I had to buy it instantly. It’s a superb conversion, actually improving on the original arcade game by making it widescreen and 60fps (not that I can tell it’s not 30fps any more – I’m fps-blind) and most importantly, 3D.

tumblr_nl49sdkvqy1svmpf2o1_400It’s hard to express just how fantastic the 3D effect is. It was great in 3D Afterburner II and 3D Space Harrier, but in 3D Outrun it is truly astounding, especially on stages with road furniture on both sides and bridging over the road. You really feel like you’re in a tunnel. It’s incredible, and adds to the feeling of speed too.

This version also adds two extra music tracks. Neither are as good as Magical Sound Shower, but then, that’s a near impossible task. They’re at least as good as Splash Wave and Passing Breeze though, and it’s hard to think they were not originally in the arcade version they sound so well suited.

tumblr_nl49sklhph1svmpf2o1_400As the title of the post suggests, yes, I’ve completed it already. It isn’t a long game, and it’s a bit easier than I recall the arcade version being, but it is still so much fun to play. I ran through it five times (plus a few more where I ran out of time) reaching each of the five goals. Each one unlocks a “car tune-up”, such as better cornering or a higher top speed, and using these changes the colour of your car. It does feel a little odd to be driving a yellow or purple not-Ferarri (actually, the car seems to be an Armani now – no, really, look at the logo), it has to be said.

Excellent game and impossible to play without a massive grin. Especially if you pick Magical Sound Shower on the radio.

Filed Under: Gaming Diary Tagged With: 3ds, completed, outrun, Post, retro

Shantae (3DS)

Posted on 28/02/2015 Written by deKay

tumblr_nk52gywkz91svmpf2o1_400You know when you stumble into the eShop and you’ve credit in your account and you see a game you’d been intending to get for a while but haven’t because you’ve loads of other games to play and you “accidentally” buy it? That.

tumblr_nk6ibnsbom1svmpf2o1_400Shantae is a gorgeous looking GBC platformer, with some fantastic sprites and animation layered on top of a pretty hard platformer. It’s essentially a Metroidvania, where you enter labyrinths (which have several puzzle elements) to both rescue a genie (each of whom provide you with a new power) and recover a mystical stone (protected by a boss).

tumblr_nkdvafcbm01svmpf2o1_400So far, I’ve completed two such labyrinths, and it’s been a lot of fun. I’ve two powers, activated by dancing specific combinations of moves, so can turn into a monkey who can scale walls and an elephant who can smash through blocks.

tumblr_nki1v4sxgu1svmpf2o1_400Less fun is navigating the world between towns – it’s a long way and some of the monster you run in to are very hard to defeat unscathed. It seems you can collect warp squid to allow you to teleport from town to town, but at the moment I can’t, and things are compounded by poor signposting. I’m told where to go, but not how, meaning I can spend half an hour going in one direction only to end up in the wrong place and have to backtrack. A bit annoying.

But Shantae can shake her pixel bottom so it doesn’t really matter.

Filed Under: Gaming Diary Tagged With: 3ds, Post, shantae

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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97: I’m Feeling A Bit Squiffy
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96: Magic Beans
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95: Bother Me Anatomically
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