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Things I’ve been playing recently

Posted on 14/03/2015 Written by deKay

Roundup time!

Yakuza 4 (PS3)

It’s been a while since I played Yakuza 3. I did really enjoy it, but never got round to picking up Yakuza 4, probably because it was a PS3 game and I don’t really like playing PS3 games, however good they are. However, for reasons I won’t explain, I got a PS+ subscription and with it came Yakuza 4.

I’m a few hours in, and have spent most of the game so far watching cut scenes, playing with UFO Catchers, opening lockers, and buying clothes for girls. And a few fights, but not many. It’s good, but so far it seems to just be Yakuza 3 with a new story and no mobile phone camera. The asset reuse is high with this one.

tumblr_nl4ekp2aky1svmpf2o1_4003D Shinobi III (3DS)

When 3D Outrun was released this week, a few older 3D ports were reduced in price. I picked up Altered Beast (I’m sorry. I’m so, so sorry) and Shinobi III. I was pretty sure I’d played Shinobi III before, but it appears not. I don’t recognise any of the levels so far, aside from seeing screenshots in magazines. It’s great, and not as hard as I was expecting (Revenge of Shinobi was virtually impossible, I seem to recall). The levels disjointedly follow on from each other with no obvious link, but that’s par for the course for games of this age, I suppose. I’m only a few levels in, but really enjoying it so far.

Pokémon Shuffle (3DS)

Still playing this off and on. As I’ve previously mentioned, I’ve completed the game, but I do return to have a few goes at the special stages or to try and capture a few missed pokeymens.

tumblr_nkwzzkxtr71svmpf2o1_1280The Swapper (Vita)

I’m not sure if I’m enjoying this. I sort of like the setting, but the way you generate clones and can transfer into them feels slightly too vague to control. Also, some of the puzzles are such that completing them feels like you’ve kludged it or brute forced it rather than actually found a solution. I also don’t like how you have to turn your man around by using the on-screen pointer rather than just pressing the opposite direction like in almost every other game ever. Still, it’s a free PS+ rental so I’m not too bothered if I don’t play it again, although I suspect I will.

How_do_I_get_up_to_the_chains__t_httpt.cobVSTh02HMeCastlevania: Spectral Interlude (Spectrum)

Someone made a Castlevania game for the Spectrum. Oh my. And not only that, but it’s polished to within an inch of its life, it plays flawlessly, looks fantastic, and even – somehow – fits into the normal Castlevania timeline. At least, until Konami rebooted it with Lords of Shadow, anyway. I’ve beaten two bosses, collected the double-jump artifact, and am generally loving it.

Various Crap Games (Spectrum)

Somehow I have become involved in the comp.sys.sinclair Crap Games Competition again. I’m not sure if this is a good thing or a bad thing, as I’m having to play some terrible, terrible games. Intentionally terrible games too. I think they’re driving me a little bit mad. Take a look here.

Filed Under: Gaming Diary Tagged With: 3ds, pokemon, Post, ps3, psn, retro, shinobi, speccy, the swapper, Vita, yakuza

3D Altered Beast (3DS): COMPLETED!

Posted on 12/03/2015 Written by deKay

tumblr_nl49srv4lv1svmpf2o1_400WISE FWOM YOUR GWAVE!

Or, even better, stay dead and buried. Why on earth did Sega think that porting the Megadrive version (not even the arcade version!) of this infamously terrible game to the 3DS? Or even to any other console? Nobody, absolutely nobody at all, wanted it, liked it originally, or is ever going to buy it.

Er, except that I did, of course. Um.

tumblr_nl49svrqe81svmpf2o1_400In my defence, I did only get it because it was half price. And because… er, nope. That’s the only reason. I’ve bought worse for more money, I’m sure. No, I know that’s not helping.

So, the game then. It’s the same as it ever was with some minor 3D parallax layering. It’s still rubbish, it’s still easy, and it’s still possible to complete in under 15 minutes. Which I did. And, since I did, you don’t need to. Hurrah!

Filed Under: Gaming Diary Tagged With: 3ds, altered beast, completed, Post, retro

3D Outrun (3DS): COMPLETED!

Posted on 12/03/2015 Written by deKay

tumblr_nl49s9vtv31svmpf2o1_400Long awaited by many, 3D Outrun finally found its way onto the European eShop today, and I had to buy it instantly. It’s a superb conversion, actually improving on the original arcade game by making it widescreen and 60fps (not that I can tell it’s not 30fps any more – I’m fps-blind) and most importantly, 3D.

tumblr_nl49sdkvqy1svmpf2o1_400It’s hard to express just how fantastic the 3D effect is. It was great in 3D Afterburner II and 3D Space Harrier, but in 3D Outrun it is truly astounding, especially on stages with road furniture on both sides and bridging over the road. You really feel like you’re in a tunnel. It’s incredible, and adds to the feeling of speed too.

This version also adds two extra music tracks. Neither are as good as Magical Sound Shower, but then, that’s a near impossible task. They’re at least as good as Splash Wave and Passing Breeze though, and it’s hard to think they were not originally in the arcade version they sound so well suited.

tumblr_nl49sklhph1svmpf2o1_400As the title of the post suggests, yes, I’ve completed it already. It isn’t a long game, and it’s a bit easier than I recall the arcade version being, but it is still so much fun to play. I ran through it five times (plus a few more where I ran out of time) reaching each of the five goals. Each one unlocks a “car tune-up”, such as better cornering or a higher top speed, and using these changes the colour of your car. It does feel a little odd to be driving a yellow or purple not-Ferarri (actually, the car seems to be an Armani now – no, really, look at the logo), it has to be said.

Excellent game and impossible to play without a massive grin. Especially if you pick Magical Sound Shower on the radio.

Filed Under: Gaming Diary Tagged With: 3ds, completed, outrun, Post, retro

Another World: 20th Anniversary Edition (Wii U): COMPLETED!

Posted on 10/02/2015 Written by deKay

Show_me_your_teethNo, I hadn’t started this already and no, I didn’t return to another previously started game having finished off Shovel Knight. Just shut up, OK? Shut up.

I was rearranging the icons on my Wii U home screen. Like on my 3DS, I have to have them arranged in an OCD friendly manner, where games I’m currently playing or haven’t completed sit on the first screen, and games I have completed or aren’t likely to play any time soon are shifted off to other screens. Since I have more games on the go than a single page of the home screen can contain, after moving Shovel Knight I’d freed up a spot and noticed Another World unloved and unplayed on the wrong screen. So I had to move it. Then played it.

_pelekophoros_and_then_Can_t_go_down_the_hole.Back in the day, I had Another World for the Amiga. I wanted to like it, but it was far too frustrating. When you died (and I died a lot) you were put back too far, and the single button nature of the Amiga joystick made the controls too fiddly with too many deaths resulting from controller flail. That, and I’d already played Flashback which was better in so many ways.

Still, this updated version promised to do away with two of my issues, with more frequent restart points and two (two!) button controls. It was also technically free, due to free eShop credit, so I bought it. And today I played, and completed it.

No_idea_how_to_beat_this_guy.After doing so, I found a walkthrough video which also completed it. My time was just over two hours. They did it in 23 minutes. Hmm.

If you’ve never heard of the game, then let me sum it up: You’re a man who has a particle accelerator which goes wrong and warps him to an alien world. You take control of him from the moment he arrives, and through running, leaping, shooting (once you get a gun) and generally avoiding nasty traps and alien beings that want to kill you in varied grizzly ways. You’re captured and placed in jail with one of the aliens, who befriends you when you help him escape, and he then assists with your endeavours to get out of the city.

ImpossibleWhat makes it tricky is that all these deaths are instant, and often unexpected. It’s one of those games where you get a little bit further each time – remembering where rocks fall on your head or aliens with guns appear. There are a few puzzles to solve, none of which are especially taxing although a handful are pretty obtuse. Each time I got stuck I posted on Twitter for help, but usually managed to solve it myself by the time I got a reply. Frequently I’d arrive in a room and think it was utterly impossible to progress, but not know if that was because I was doing it wrong, or had missed something earlier on.

Now I’ve finished it, the replay value is close to zero, although if I did attempt it again I’m quite sure I’d be much closer to the 23 minute completion time the Youtube guy managed.

Most_ridiculous_spaceship_ever.In terms of gameplay, it’s not as timeless as I’d have hoped. It’s a bit clunky and rough, with some necessary pixel-perfect jumping and timing being at odds with the imprecise movement, slightly vague three mode shooting (tap to shoot, hold for a shield, hold longer for a shield-breaking blast) and seemingly random collision detection – often enemy laser beams will pass through you, sometimes they will kill you, but there’s no way of knowing which until you’re dead. There’s also the big no-no of several holes you have to fall in on purpose, but with no way of knowing if the fall will kill you until you’ve already committed to the drop. Some of the firefights are literally hit and miss too, and I passed one in particular I’m sure by luck alone.

CDOS_V5.01Still, there is something compelling about it. The urge to finish it was strong, to see your man Lester escape, and when you solve a puzzle or figure out to deal with an alien you can’t help but feel a bit clever. There’s also a bit of a twist at the end when you think you’re about to escape in a spaceship, but, well, I won’t spoil it – let’s just say there’s a bit more game.

Another World is definitely recommended if you can find it cheap, but expect frustrating trial and error gameplay. Thankfully, not as stressful as the 90s version.

Filed Under: Gaming Diary Tagged With: another world, completed, Post, retro, wii u

3D Afterburner II (3DS): COMPLETED!

Posted on 06/02/2015 Written by deKay

tumblr_nilnmo6png1svmpf2o1_400Yes, I’ve returned to another incomplete game to finish it off. Technically, I had already completed it, but I’d not managed to finish Special Mode which is unlocked after reaching the end of Arcade Mode. I’d had a couple of attempts, but failed. Unlike Arcade Mode, you can’t restart from any previously reached stage on Special Mode – you have to start from the beginning each time. Annoyingly, I’d reached the final stage on one of my attempts, then lost the last of my lives.

I fared better today (probably because I hadn’t previously realised you got a “bullet time” button in Special Mode), beating the final “boss” (he’s not really a boss) and learning the Truth About Tom. Actually, it’s still pretty uncertain as to whether Tom is a traitor or not. Or perhaps he was cloned by the enemy. Who knows. It doesn’t matter.

Filed Under: Gaming Diary Tagged With: 3ds, afterburner, completed, Post, retro

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97: I’m Feeling A Bit Squiffy
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G’morrow beautiful friends! Here to waft away the damp, darkened skies of the season (or maybe make them damper and darker), it’s Episode 97 of the ugvm Podcast. The podcast you love to subscribe to but hit skip when it comes up on the playlist. Yeah, we know. It’s OK. We don’t get paid either way.

In this episode, deKay, Kendrick and Toby “entertain” you with fun game related news and chat, which this time round includes speculation on Valve’s new hardware triple combo, a show report from the Valorant Champions event in that there Paris (France, not Texas), and one of the team became A Magnificent Man in a Flying Machine. Oh, and Kendrick has bought a new VR headset. Yes, Hell has finally frozen over. Not only that! We have gaaaaaaaaames!

97: I’m Feeling A Bit Squiffy
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95: Bother Me Anatomically
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