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There’s Poop in My Soup (Steam Deck): COMPLETED!

Posted on 23/07/2022 Written by deKay

I’ve played and completed this before, but whereas previously I played it on a Mac, this time I played it on a Steam Deck. Yes, it’s still the same game, but now I have poop in my hands!

As before, I got all the goals and achievements and stuff, and it was a silly diversion for a while.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

Aperture Desk Job (Steam Deck): COMPLETED!

Posted on 22/07/2022 Written by deKay

Yes, I have a Steam Deck. And you know what? It’s actually great. I was sure it’d be horrible and clunky and just a bit wrong, but actually, it isn’t. Well, OK, it is still a bit clunky.

To show off the ten trillion different sticks, buttons, pads, flaps, twiddles, surfaces and touchybits that the Steam Deck packs to ensure there’s a workable control method for just about every game you can throw at it, Valve created a free game in the Portal universe. Aperture Desk Job puts you in the shoes of a new worker at Aperture Science, testing a never ending supply of toilets for their ability to flush and accept a bottom.

Quickly this turns into something else entirely with turrettoilets and a slightly unhinged robot (in a Portal game? Never!) and a thinly disguised tutorial on how to use all those ten trillion inputs I just mentioned. Some point the guns. Some point the toilet. Some fire rockets.

Toileturret or Turretoilet?

It’s very short and not going to win any GOTY awards, but in Portal fashion it’s funny and a bit silly and is certainly great as a freebie. And! Lots of toilets!

Filed Under: Gaming Diary Tagged With: completed, Diary, Portal, Steam, steam deck

Passpartout: The Starving Artist (Mac): COMPLETED!

Posted on 07/01/2018 Written by deKay

Ah, the life of a French artist, living off his art, being French. Literally being some sort of frog like a racist stereotype. In Passpartout, you are this frog painter, and it’s your actual art that you sell.

Well, I say art. With tools even Microsoft Paint would sneer at, it’s not easy creating a masterpiece. Thankfully, as it turns out, whatever algorithm the game employs to determine the value and demand for your painting seems unconcerned with skill and it’s more about colour and complexity, depending on your customers.

Take George, for example. He’s easily pleased. My simplistic pictures of legless caterpillars with giant eyes always sold to him. Mary, however, would sarcastically comment on their lack of complexity and Don simply couldn’t abide the colours I used.

After experimenting with colour schemes and shapes, it seems the more realistic the picture the less chance I’d had of selling it. Generally more abstract shapes (big blocks of cheese went down well for a while), cartoony characters (a number of pictures staring a muscular crab sold for a high price) and those ever loved caterpillars allowed me to progress.

By the third act, it was clear that my clients just wanted grey pillys with big eyes, so I plied them with many variations on the same theme. Eventually I created one that was grey and red, and the massive bid I received for it basically completed the game for me. Which is just as well, as after five hours of creating things that either didn’t sell or were virtually the same as previous paintings, I’d started to flag. There’s probably a message in the end sequence where Passpartout is said to have become very rich, but I suspect he was just a caterpillar sellout and drank himself into oblivion to save the agony of 50 years of repeating himself.

Here’s a load of my “arts”, for your perusal:

The post Passpartout: The Starving Artist (Mac): COMPLETED! appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: completed, Mac, passpartout, Post, Steam

Currently Playing, January 2017

Posted on 03/01/2018 Written by deKay

As an alternative to a catchup post, here’s a catchup post. Only it’s more to declutter my game playing mind after a flurry of new games obtained over the Jesus Birthday Period. Got that? Right.

So for Christmas I got four Switch games – Splatoon 2 (which I’ve covered already), Super Bomberman R, The Lego Ninjago Movie Video Game and Fire Emblem Warriors. Because my wife is the most excellent of wives.

I also got quite a bit of eShop credit, and spent a bit of that on Gorogoa (also covered) and a game I’ve had my eye on a lot, Blaster Master Zero. I also accidentally bought the Ghostbusters and Lego Batman story packs for Lego Dimensions.

Oh, and because I had some Steam credit and because Cool Ghosts made me want them, I’ve picked up Passpartout: The Starving Artist and The Norwood Suite. Like most games they may sit unplayed until I buy the Switch version in the future instead. Ho ho.

Mainly, I’ve played Splatoon 2. I completed single player, and have reached Level 4 online.

With my daughter I’ve played quite a few matches of Super Bomberman R and I’m pleased to reveal that whatever was “wrong” with it at launch has now been fixed. Aside from the graphical style (which has never been good since they stopped using pixels), it’s Bomberman. And Bomberman is great.

I’m not actually sure I remember what the issues everyone had with the  game back when it came out now, but I’m not seeing anything now. It’s fun!

Once I finished Splatoon, I moved onto (again with my daughter) The Lego Ninjago Movie Video Game which as well as having the most ridiculous game name ever, is actually a little different to other Lego games. You have lots of fighting moves at your disposal, and instead of red bricks you have XP to obtain that levels you up giving you “powers” to unlock in a sort of skill tree. It’s early days yet (we’ve only done the first few levels), but I’m liking it a lot so far.

And finally, I’ve played a bit of Passpartout: The Starving Artist. Yes, I know I said it’d probably sit unplayed – and it might yet – but it’s quirky and silly and I love making crap art and selling it for peanuts. I mean look:

And of course, I played some more Stardew Valley, but as I posted the other day, I consider that “completed”.

Other than that, I got given a few games by @IndieGamerChick as part of #indiexmas. First up, was a game called Gunmetal Arcadia Zero. It’s by the same team as You Have to Win the Game, which I coincidentally, played, enjoyed and completed recently. This game is a lot like Zelda II and Castlevania II, and has a familiar NES feeling to it. It’s pretty good so far.

Also from her was Kid Tripp for the Switch. Yep, she (and the devs, Four Horses) gave away a Switch game! It’s a simple “forced runner”, but with lovely blown-up pixel graphics. There’s a nice rhythm to each level, albeit not a “musical” rhythm like, say, Bit Trip Runner, and it plays well. It’s just so very, very hard.

Finally, another game (also from Four Horses) is Digger Dan DX for the 3DS, a homage to Boulderdash. Judging from the number of levels, it’s huge! I’m enjoying it so far.

And that… is everything. I think! Phew, eh? For now, I’m going to try and slim this lot down to a couple of titles just to make it manageable. Ninjago will be one, and for the moment at least, Passpartout will be the other. Find out soon if I actually do this or not!

The post Currently Playing, January 2017 appeared first on deKay's Gaming Diary.

Filed Under: Gaming Diary Tagged With: 3ds, bomberman, digger dan, fire emblem, gunmetal arcadia, kid tripp, lego, passpartout, Post, splatoon, Steam, switch

January Update – Steam is back !!

Posted on 26/01/2015 Written by gospvg

There is only one TV for console gaming so when the kids are playing & I have some free time I usually end up playing iOS turn-based games.

At the weekend I decided to reinstall Steam onto the laptop & I installed Thomas Was Alone & Back to the Future (Telltale Series). Two games that I started in the past but either got bored or more likely went back to console gaming.

I also downloaded an iOS game called Framed which has a lovely comic book style & you have to move the framed images around to complete the puzzle.

When the kids were tucked in bed & if I was not watching another movie on Netflix I did manage to spend a few hours with Shadow of Mordor last week & have now unlocked the tier 2 abilities. I've killed quite a few Captains now and have done quite a few sidequests. Thankfully the world map is not full of icons like the AC games and there are really only two collectibles. I'm enjoying the hunting challenges but need to play the main quest further to unlock more.

I've gone off playing Destiny for now, I think finally getting IceBreaker was enough for me & the grind to collect yet more shards/energy has just dampen my enjoyment. I'll still however jump on and give Gus, Hakk, Orrah or Zo a hand if they want to complete a weekly strike but I've given up spending all my console gaming time on just one game. I do however have a couple of funny Destiny videos on the PS4 which I need to crop & upload at some point.

Filed Under: Gaming Diary Tagged With: Back to the Future, Destiny, Framed, iOS, Playstation 4, Shadow Of Mordor, Steam, Thomas was alone

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96: Magic Beans
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What is this word “late” which you are saying? I do not recognise it and I do not understand it and I do not wish to believe it exists! Episode 96 cannot be late, for it was never scheduled. Sir, you embarrass yourself.

Arguments about timetabling aside, we would like to invite you to enjoy this most recent (at time of typing) episode of your favourite podcast! deKay, Kendrick and Orrah huddled round a warm bucket of cocoa and discussed, to varying lengths, the important news of our time – including Nintendo’s Mario Direct, more unfortunate developers losing their jobs because Money, Microsoft increasing the price of Game Pass (again, because Money) and Starbreeze getting several years into developing an eagerly anticipated Dungeons & Dragons game before pulling the plug because, well, Money. Thankfully, there’s some Good Stuff too, like chat about these games.

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